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Wight Knight
(ワイトナイト)

Wight Knight (KHII)

Wight Knight (KHIIFM)

Type Emblem Heartless Heartless Emblem
Kana/Kanji ワイトナイト
Romaji Waito Naito
French Chevalier Momie
German Gigg-Schack
Games Kingdom Hearts
Kingdom Hearts: Chain of Memories
Kingdom Hearts II
Wight Knight's Gallery

Kingdom Hearts

Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage.

Kingdom Hearts: Chain of Memories - Sora's Story

A Heartless that calls Halloween Town its main haunt.
The Wight Knight's long appendages make it dangerous to approach.

Kingdom Hearts II

It merely wanders around, but once attacked, it attacks persistently. Parry its attacks to ward it off.
Before Rescue After
HP 60 120
Attack 24 35
Defense 20 27
MP Recovery 24 47
EXP 16 90
Weapon Fire Bliz. Thndr.
x1.0 x1.0 x1.0 x1.0
Gravity Stop KO Other
x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP Ball x 5
Hi-Potion (2%), Mega-Potion (0.5%), Lucid Gem (4%)
Worlds
Halloween Town
Before Rescue After
HP 60 120
Attack 24 35
Defense 20 27
MP Recovery 24 47
EXP 16 90
Weapon Fire Bliz. Thndr.
x1.0 x1.0 x1.0 x1.0
Gravity Stop KO Other
x1.0 x1.0 x1.0 x1.0
Seeds
Hercules Cup

Seed 8 (Minions of Horror): 8x Wight Knight
Seed 6 (Stray Phantom): 6x Wight Knight
Seed 3 (Dark Squadron): 3x Wight Knight

Hades Cup

Seed 48 (Wild Dance): 48x Wight Knight
Seed 42 (Dark Garrison): 42x Wight Knight
Seed 25 (Avengers): 25x Wight Knight
Seed 22 (Night Soarers): 22x Wight Knight
Seed 19 (The Large Trio): 19x Wight Knight

Floor Basement HP AP EXP
2 11 77 6 20
3 10 84 7 32
4 9 91 9 44
5 8 98 10 56
6 7 105 12 68
Physical Fire Bliz. Thndr. Neutral
x1.0 x1.0 x1.0 x1.0 x1.0
Status Effects Grav. Stun Stop Warp
x1.0 x1.0 x1.0 x1.0
Bind Conf. Terr. Mgnt. Frze.
x1.0 x1.0 x1.0 x1.0 x1.0
Rewards
None
Float
Wight Knight (card)
Description
Alter gravity to increase jumping ability.
Duration Cost Values Duel Time
3 reloads 15 CP - - -
Worlds
Halloween Town
Location Lvl HP EXP Str Def
Halloween Town 24 57 73 24 13
Halloween Town 41 86 248 39 22
Weapon Fire Bliz. Thndr. Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0
Rewards
(1) HP Ball x 2
(5) Munny x 2
Lucid Stone (8%), Bright Stone (4%)
Location Lvl HP EXP Str Def

Cerberus Cup

Match 3: 3x Wight Knight

28 64 27 15
Cerberus Paradox Cup

Match 3: 3x Wight Knight

70 133 62 36
Hades Paradox Cup

Match 16: 2x Wight Knight
Match 18: 3x Wight Knight

99 181 87 51
Weapon Fire Bliz. Thndr. Dark Other
x1.0 x1.0 x1.0 x1.0 x1.0 x1.0

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The Wight Knight (ワイトナイト Waito Naito?) is an Emblem Heartless that is found in Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II.

Design

The Wight Knight bears a strong resemblance to the mummy character from The Nightmare Before Christmas. Its grayish-blue skinned, almost skeletal figure is wrapped in patches of white gauze bandages; the head is completely covered in them, save for a gap that reveals a bright yellow eye in a shadowed face, and the Knight's "plume", a simple angular-spiraled antenna. Wight Knights also have a "ribcage" of six sharp barbs that surround their chest and Heartless emblem, large hands, and long barbed fingers and toes.

In Kingdom Hearts Final Mix Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown.

The word "wight" has several meanings; as a noun, it can mean a ghost or a supernatural entity, referencing the Heartless's undead appearance. As an adjective, it can mean brave, valorous or strong, referencing the Heartless's quick, powerful attacks. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance.

Strategy

Wight Knights are fast and fairly strong, making it difficult to hit. In Kingdom Hearts, a carefully timed Guard will block a Wight Knight's attack, leaving it stunned and open for attacks.

In Kingdom Hearts: Chain of Memories, keep your distance from it and break its attack when possible, then make quick work of it. In Kingdom Hearts II, Guard will work, but Reflect is recommended.

Attacks

  • Spin Attack: Horizontal arm-spin attack
  • 2-Stage Claw: Long jump, then up-then-down claw swipes
  • Spinning Leap: Low jump and vertical spin

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