You can use this header to quickly navigate to the sub-pages of this article.
Main • Gallery
|Games||Kingdom Hearts II|
Watch out for the cubes while attacking the main body. The cubes disappear when the body is defeated.
Watch out when the cubes they've conjured change color; that means pain is incoming. But then, when are ethereal objects glowing red a good sign?
|The World That Never Was||50||160||1000||45||26|
|Radiant Garden - Transport To Remembrance|
|(3) MP Ball x 6|
Twilight Crystal (12%), Serenity Crystal (4%)
The Sorcerer is a high-ranking Nobody controlled by Xemnas that is found in Kingdom Hearts II and Kingdom Hearts II Final Mix; it only appears in The World That Never Was and Tournaments in the Underworld, making it one of the lesser Nobodies that never fight Sora in Disney-based worlds. In Kingdom Hearts III, a single Sorcerer appears as the main boss of the battlegate outside the Old Mansion in Twilight Town.
A Sorcerer Nobody is mostly light grey, save for a small area on either side of its waist, which is a darker color, and some black markings. It appears to wear a long robe that covers almost every part of its body, including its face. The Nobody's hands are seemingly permanently connected by the sleeves of the robe, and its individual arms are only distinguishable by the black seam of the sleeves.
The Sorcerer's head sports a black cross pattern that wraps around the back of its head, and its shoulders are pointed. The lower half of the robe is mostly featureless, except for a few stray black markings and a white Nobody emblem at the bottom. Sorcerer Nobodies share the dumbfounding level of flexibility all lesser Nobodies have, and they constantly pulsate for some unexplained reason.
The Sorcerer's name is a reference to a Final Fantasy job class of the same name.
Kingdom Hearts II
The Sorcerer uses magic cubes which hinder melee attacks, and it lacks a Reaction Command. The battle can be shortened by using Reflect at the right moment to inflict significant damage. A well-timed Reflect can destroy a Sorcerer in a single blow. It also has an attack during which it clubs you with its cubes. Use Reflect to counter it.
Another very good strategy makes use of the fact that Sorcerers are immune to most forms of magic with the exception of Magnet. Use the Magnet spell to stun it, and attack quickly. But if you use this, beware of its magic cubes.
Also, one can avoid the cubes with a well-timed attack. In addition, when the Sorcerer appears, it usually does so without cubes. Take that opportunity to attack! If timed right, the Sorcerer will be defeated before or as the cubes arrive.
One other strategy that works well is to change into Final Form if it has been acquired. If you are in Final Form before fighting a Sorcerer, then you can attack with extremely quick aerial combos. It will be defeated before its cubes arrive.
Oddly, it is the only Nobody that does not move from its posture when fighting. It always holds the pulsating appearance (even when attacked, the Sorcerer will still hold its posture aside from blows).
|I. Xemnas - II. Xigbar - III. Xaldin - IV. Vexen - V. Lexaeus - VI. Zexion - VII. Saïx - VIII. Axel - IX. Demyx - X. Luxord - XI. Marluxia - XII. Larxene - XIII. Roxas - XIV. Xion|
| Sorcerer - Sniper - Dragoon - Berserker - Assassin - Dancer - Gambler - Reaper - Ninja - Samurai|
Dusk - Creeper - Twilight Thorn
|Naminé - Riku Replica - Absent Silhouettes - Organization XIII Replica Data - Anti-Saïx - Data-Naminé - Data-Roxas|