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The Sniperwild is an Emblem Heartless that is found in Kingdom Hearts Final Mix.

Design[]

A Sniperwild is a feminine, monkey-like Heartless with predominantly magenta fur. Its fur is covered by white stripes, the fur on its torso is brown, and the fur on its hands and feet is black. It wears brown and tan bracelets and armlets, a gold choker, two gold hoop earrings, and a violet bow. Its face is pitch-black and its eyes are glowing yellow. The Sniperwild carries a small slingshot as a weapon and its Heartless emblem is emblazoned on its chest.

The former part of the Sniperwild's name highlights its weapon, a slingshot capable of hitting enemies from a distance. Other Heartless of its family share the latter part of the name, signifying that they are of the same species. It also refers to the Heartless's wild, monkey-like appearance.

Strategy[]

The amount of experience points it yields depends on how many have been defeated in a row, which is then factored by 10, meaning the first will yield 10 experience points, the next 20, then 30, and so on. Each defeated Sniperwild also increases the chance of one of them dropping a Power Stone. However, this is only rewarded if Sora isn't spotted by the Sniperwild. If Sora gets detected by one its eyes will flash and you will have less than a second to attack it before it's hand moves to its face, in which it will blow on a whistle that will cause new Sniperwilds to continuously spawn all over the Second District. If this happens they will attack untill Sora leaves the area and they no longer yield experience nor items.

The most common way to avoid being seen, is to stay out of sight and cast Stop as soon as one is close enough to lock on to the Sniperwild. One should then attack it a few times and run into hiding before the effect of Stop wears off. When one Sniperwild is defeated, two new will spawn, when they are defeated, three new will spawn, and when these are defeated, it goes back to one.

This spawning loop will stop after 6 batches (6 Sniperwilds per batch) of Sniperwilds are defeated. There is 20% chance of a Power Stone and 40% of dropping a potion in the first batch, 30%, and 50% potion in the second, 50% and 50% potion in the third, 50% and 50% potion in the fourth, 60% and 70% potion in the fifth and 100% for both prize in the last batch.

An alternative way to defeat them, without magic, is to pick them off one by one as they move apart. Kill the first Sniperwild with the keyblade, then quicky move out of sight towards the hotel entrance or towards the dalmatians house when the 2nd & 3rd Sniperwild spawn. Wait for the 2nd one to jump upto the hotel entrance and kill it with the keyblade, then kill the 3rd Sniperwild also with the keyblade. Besure to keep your distance if they both jump upto the hotel. After the 3rd Sniperwild is killed 3 more Sniperwilds will spawn so make sure you get out of sight. Kill them in the same fasion as you did for the 2nd & 3rd Sniperwild. Once you defeat the last 3, you will either obtain the Power Stone, or a potion and a new batch of Sniperwild will spawn. However they will be harder to split up so its best to leave the zone.

Stats & Abilities[]


References[]

  1. 1 Tech Point for first Sniperwild defeated, 2 Tech Points for second defeated, etc.
  2. 10 Tech Points for first Sniperwild defeated, 20 Tech Points for second defeated, etc.
  3. x0.03 after rescue
  4. x0.2 after rescue.
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