|Games||Kingdom Hearts 358/2 Days|
Alternatively, Blizzard magic will stop them with a single blast.
A Scorching Sphere has a black, spherical head with two beady, yellow eyes on it. It wears a conical, red helmet with an angular antenna attached to its tip and a gold brim. The majority of its body is encased in a spherical suit of armor with eight conical, dark purple spikes spaced evenly over its surface. This armor is primarily colored red, with some yellow and black decorations on it.
Its thin arms jut out of circular openings in the armor on either of its sides. Its spindly legs share a large, circular opening at the bottom of the armor, and the tips of its feet point upward. The Scorching Sphere has two Heartless emblems, on its front and another on its back, both of which are placed in the middle of a gold ring.
There should be no difference in strategy when it comes to tackling the Scorching Sphere than there was for the Morning Star. Simply use Block up to three times, wait for it to hit an obstacle, or shoot Blizzard in order to stop the Heartless from spinning, thus making it vulnerable again. It can be easily outrun if you have Haste, if you use Dodge Roll, if you use Air Slide, or if you simply Glide away from its path.
Attacks deal little damage, and it is best that the player keep a straight Dodge Roll in use, or fall victim to a burn when the Heartless jumps, causing a fire-based shockwave to erupt. A Limit Break or two can be attempted, but it is very likely most, if not all, portions of the attack will miss. So long as a hit-and-run technique is used, the Scorching Sphere should fall with relative ease.
The Scorching Sphere's name refers to its fire-based attacks and spherical shape.