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Sark is a boss in Kingdom Hearts II and Kingdom Hearts II Final Mix, located in Space Paranoids. He is fought alongside the Master Control Program.

Strategy[]

Kingdom Hearts II[]

Eliminate Sark! Defend yourself then go in for counterattack!

The Pause screen
Attacks
  • Fires an Identity Disk to damage the player. Can be easily deflected with the Reaction Commands Zone Guard and Disc Strike.
  • Steps on the ground, causing shockwaves in the process.
  • Raises a wall to prevent Sora to flee. Can be avoided with the Reaction Commands High Climb and Needle Dive, wich will knock Sark out.

During the first phase of the battle, Sark's only attack is to fling his disk at Sora similar to Tron's weapon, which can easily be reflected with the Reaction Commands Zone Guard and Disc Strike. He can also teleport, but his health is very low for this point in the game.

During the battle with the MCP Sark's size increases dramatically. He again throws his disk (which has also increased in size) and shocks the ground when Sora is close. Sark's two feet must be damaged to make him kneel, so his head can be attacked. His feet both have an amount of 46 HP. Though destroying the head stuns Sark for some time, he will be regenerated by the MCP after a period of time.

After the MCP has had a significant amount of its HP drained, Sark will start to raise a wall whenever Sora attempts to flee. This is a big mistake, however, as it allows Sora to use the Reaction Command High Climb, which leads to Needle Dive. This will knock Sark out in one fell blow, making it easier to harm the MCP.

Video[]

Sark (first battle) - Kingdom Hearts II Sark (second battle) - Kingdom Hearts II

Notes and References[]

  1. When fighting Sark alongside the MCP, he has only 230 HP, and his leg has 46 HP.
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