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The Red Armor is a Heartless who can be fought as pieces in Olympus Coliseum matches in Kingdom Hearts, but remains nameless until Kingdom Hearts Final Mix.


The Red Armor's body is divided into several pieces — a body, a head, two arms, and two legs — none of which are directly connected to each other and all of which can act independently of the other. The Armored Torso is vaguely hour glass-shaped. It is coloured magenta with a light grey, diamond pattern around its waist, and has dark pink additives on it. The Heartless emblem is emblazoned on the center of the armor.

Its head is magenta, spherical, and sports one silver spike, two red ones, and a silver faceplate with several holes in it. Both of the Gauntlets are magenta with wide wrists and three silver, segmented fingers. The Hammerlegs are short, magenta, and ends in large, hammer-like, black feet. All of the pieces of the Red Armor seem to be hollow.


The Red Armor is nearly identical to the Guard Armor from Traverse Town. At first, it's a whole body, and you should really just try and avoid it. Dodge the attacks and attack it when it's not doing anything if you must. When it separates, attack the feet by jumping when they're stomping about and then attacking when they aren't doing anything. Once those are out of the way, it will have reformed a couple times by now, so each appendage should have a little bit of damage knocked off.

When the arms are taken care of, the chest will begin to fire large balls of light at you, which do a good bit of damage. You can either dodge (which takes skill) or block. Either way, you need to attack as much as you can in between its attacks. Follow this relatively simple strategy, and the battle shouldn't be too bad.

Stats & Abilities

Red Armor

  • Smash: The Red Armor jumps into the air and body slams players.

Armored Torso

  • Tornado: The Armored Torso spins around at high speed.


  • Spinning Claw: The Red Armor's gauntlets spin around trying to hit players.


  • Stomp: The Hammerlegs stomp around to hit players.


  1. 1.0 1.1 1.2 1.3 1.4 1.5 Phil Cup.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Hades Cup.
  3. 3.0 3.1 3.2 x0.03 after rescue.
  4. 4.0 4.1 4.2 4.3 The HP of each limb is separate.