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|Games||Kingdom Hearts: Chain of Memories|
Kingdom Hearts 358/2 Days
Kingdom Hearts II
The Old Mansion is a large manor standing on the outskirts of Twilight Town. It is mysterious and derelict; in the simulated version of Twilight Town, rumor has it to be haunted. The Mansion features primarily in Kingdom Hearts 358/2 Days, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II, though it also appears briefly during the secret ending of Kingdom Hearts Birth by Sleep Final Mix. The mansion is the setting of many pivotal scenes during the aforementioned games, including the deaths of Riku Replica and Vexen, as well as Roxas's initiation into Organization XIII.
After leaving The Woods, The Old Mansion reached; is the name for the area which includes the gate and the front courtyard. Upon entering the Foyer, the Mansion splits off into three different directions. If the players goes through the door on the left side of the Foyer, they will enter the Dining Room. If they then go up the left set of stairs and follow the walkway to the door, they will reach the White Room. From here, the Library can be accessed by travelling to the right up a flight of stairs.
In the Library, there is a false floor that hides a staircase which descends and ultimately leads to a door. Through that door is the Computer Room where Ansem the Wise was able to monitor the Simulated Twilight Town. In the room is also set the machine that sends Roxas and Riku into the Simulated Twilight Town. The doorway to the left of the computer leads to the Basement Hall which has the portal to The World That Never Was inside. The Basement Hall then leads to the Basement Corridor which is a hallway that then leads to the Pod Room.
Kingdom Hearts Birth by Sleep Final Mix
When Roxas first comes to life, he meets Xemnas, who offers Roxas into Organization XIII. It's also the place where Xion visits Naminé asking about her origin, as well as the place where Xion and Axel fight each other. There are other times when Roxas must come to the Mansion gate for a mission.
During Sora's visit of Castle Oblivion, Vexen creates a memory version of Twilight Town, based on Roxas's memories of the place. After exploring the place, Sora turns up in the clearing outside of the mansion, where he and Vexen face off. Following Vexen's defeat, the Organization member begins to disclose to Sora that the boy is being turned into a puppet through the work of Naminé, however Vexen is silenced by Axel before he is able to spoil Marluxia's plans and also to protect Roxas's identify. Axel proceeds to eliminate Vexen's existence, before leaving a confused Sora alone with Donald and Goofy.
Kingdom Hearts II
The Old Mansion first appears on the first day of Roxas's stay in the Simulated Twilight Town. When a Dusk appears and steals the gang's picture of Roxas's success over Seifer (or if Roxas loses, Fuu's picture of Seifer's success over Roxas), Roxas chases after it through the streets of Twilight Town, and eventually into the forest on the edge of town.
Finally ending up in the clearing in front of the mansion's locked gates, Roxas had a showdown with the Dusk, but his weak Struggle bat was useless against the Nobody. In order to save Roxas from being beaten down by his foe, DiZ equips him with a digitized Keyblade. Roxas then quickly dispatches the enemy, who does not stand a chance against the might of the weapon. The Keyblade disappears, and Roxas returns to the gang with the missing photos.
The mansion doesn't come up again until the fifth day. After solving five of Twilight Town's "Seven Wonders", and missing the opportunity of solving the sixth after intervention from DiZ via Hayner, Roxas sets off in search of the solution to the seventh. The rumor had it that a girl would appear in the second floor window from time to time, looking sadly out at the world. When Roxas looked up, he saw the mysterious girl he had met several days earlier, Naminé, looking back at him. He was then transported up into the room, where he and the girl held a strange conversation. When he returned, he and Pence looked up at the window once more, only to see the curtain fluttering in the breeze.
On the sixth day, Roxas began to fade from the digital world and merge with Sora. He could not be seen by anyone in the world, and simply passed through them. Only Axel, a member of Organization XIII and Roxas's one-time best friend, could tell he was there. Attempting to bring him back to the Organization, Axel becomes saddened by Roxas's lack of memory and finally hardens and decides to take him by force.
DiZ freezes time momentarily to give Roxas a chance to escape, telling him to run to the mansion. Although the Nobodies assault him all the way through town, Roxas makes it to the mansion gate with the help of the Keyblade. Using Sora's memories, he unlocked the gate of the manor with the Keyblade and ran inside.
Inside, he met with Naminé once more, and began to regain his memories. It was within the mansion that he remembered that he was once a member of Organization XIII, that had used him for his power over the Keyblade, and he had left them to find his past, and that Axel was the only one who ever cared for him. After destroying the digital version of DiZ's computer and defeating Axel in the basement, he met with the sleeping Sora. The two merged here, and Sora awakened in the real Mansion.
The Real Mansion
As seen in Kingdom Hearts II Final Mix, Roxas was born in the clearing just outside of the mansion, adding even more to the mystery of the mansion. After he was born, Xemnas arrives and gives him his new name, and offered him a place in Organization XIII. Also, in Kingdom Hearts II Final Mix, an Absent Silhouette and later, a data replica of Vexen challenges Sora, Donald, and Goofy to a battle in the courtyard. This is an allusion to Kingdom Hearts: Chain of Memories, when Vexen was fought here.
DiZ, surprisingly, chose the mansion as his base of operations after the happenings of Castle Oblivion, in which to start his revenge against Xemnas. He set up a large computer system in the hidden basement of the manor, set up a corridor and large room in which to hold the memory pods that were taken from Castle Oblivion, and a room on the second floor for Naminé to stay in. Together, he, Naminé, and Riku worked to restore Sora's memories. DiZ also set up the technology for a digital world, in which he placed Roxas after Riku captured him. So, in essence, the entire virtual world that Roxas stayed in is within the mansion itself.
Roxas eventually explores the mansion and goes through a number of puzzles to reach the basement, one puzzle is forces Roxas to complete a strange symbol on the table in the library. The symbol contains in it the Organization logo, the Heartless Emblem, and the crown from Sora's necklace. When Roxas and Sora finally merged, DiZ, Riku, and Naminé fled, letting Sora discover what has been happening on his own. Sora, Donald, and Goofy woke up in the basement levels, and began their second journey from there.
The Mansion isn't visited again until the last visit to the town. Twilight Town lay deserted when they first arrive, and the party continues through the town to the mansion, where they find Hayner, Pence, and Olette unconscious outside. They say that they had come to the mysterious manor in search of a second Twilight Town, where Sora's Munny Pouch and crystal must have come from. They figured that Kairi, whom they had become friends with, had ended up in the second Twilight Town after being captured, as they had no knowledge of the other worlds.
After making their way down to the basement, Pence activated DiZ's computer, and Sora, Donald, Goofy, and Mickey, whom they had met outside, went into the digital Twilight Town and went through a portal that Axel had left behind, bound for The World that Never Was. This portal leads to Betwixt and Between which only appears after dueling Axel. If examined before then it only says, "It looks like it leads somewhere, but the power of darkness prevents entry."
|Regular||Potion||The Old Mansion|
|Synthesis||Mythril Shard||The Old Mansion|
|Mythril Stone x 2||Mansion Foyer, Mansion Dining Room|
|Mythril Crystal x 2||Mansion Foyer, Mansion Dining Room|
|Recipe||Ultima Recipe||Mansion Basement Corridor|
|Dawn||Mansion: Foyer||Need LV2 Glide.|
|Mansion: Pod Room|
|Twilight||The Old Mansion||Need Glide and LV2 Aerial Dodge. Atop column.|
|Mansion: White Room|
- If you go into the White Room (or the Memory Pod room) in Kingdom Hearts II, the command menu will be styled after Kingdom Hearts: Chain of Memories.
- If the player equips either Kingdom Key, Oathkeeper, or Oblivion and enters Betwixt and Between, the animations for the summoning of those Keyblades will not be shown and the Keyblade will appear out of nowhere, just like they did in the first game.