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Lock
(ロック)
Lock
Type Somebody Somebody Emblem
Kana/Kanji ロック
Romaji Rokku
French Am, Stram et Gram (Ennemis)
Games Kingdom Hearts
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Enemy Music
Spooks of Halloween Town
Spooks of Halloween Town KHI
Rowdy Rumble
Rowdy Rumble

Kingdom Hearts 358/2 Days

One of the three imps living in Halloween Town. Despite being the trio's apparent leader, he lacks real combat skill.
Instead, he'll run about wildly while throwing pumpkin bombs from afar. Hit them back with a block to send him sprawling.
Before Rescue After
HP 150 400
Attack 24 35
Defense 20 27
MP Recovery 36 49
EXP 180[1] 600[1]
Weapon Fire Bliz. Thndr.
x1.0 x0.49 x0.5 x1.0
Gravity Stop KO Other
x0.04 x0.3 x0.5 x0.5
Rewards
(1) HP Ball x 5[2]
Worlds
Halloween Town
Location Lvl HP EXP Str Def
Halloween Town 41 172 0 39 22
Weapon Fire Bliz. Thndr. Dark Other
x1.0 x0.5 x0.5 x0.5 x0.5 x0.5
Rewards
(1) Drive Ball x 10
Item Slot (Sora)
HP +4 (Donald)
Auto Change (Goofy)
HP +5 (Jack Skellington)
Hearts Lvl
HP EXP Def Stun
x2.00 x0 x1.25 O
Mission Lvl Rewards
52 24
Fire Bliz. Thndr. Aero
x0.63 x0.80 x0.30 x0.85
Ignt. Frze. Jolt Toss
x0.10 x0.80 x0.10 x0.10
Worlds
Halloween Town

1

2

Shock
(ショック)
Shock KHII
Type Somebody Somebody Emblem
Kana/Kanji ショック
Romaji Shokku
Games Kingdom Hearts
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Enemy Music
Spooks of Halloween Town
Spooks of Halloween Town KHI
Rowdy Rumble
Rowdy Rumble

Kingdom Hearts 358/2 Days

One of the three imps living in Halloween Town. She poses little threat in terms of strength, but will attack with a spinning charge.
Stop that with a block, or hit her with one of Lock's pumpkin bombs to send her sprawling.
Before Rescue After
HP 120 300
Attack 24 35
Defense 20 27
MP Recovery 36 49
EXP 120[1] 400[1]
Weapon Fire Bliz. Thndr.
x1.0 x0.49 x0.5 x1.0
Gravity Stop KO Other
x0.04 x0.3 x0.5 x0.5
Rewards
(2) MP Ball x 5[3]
Worlds
Halloween Town
Location Lvl HP EXP Str Def
Halloween Town 41 172 0 39 22
Weapon Fire Bliz. Thndr. Dark Other
x1.0 x0.5 x0.5 x0.5 x0.5 x0.5
Rewards
(1) MP Ball x 10
Item Slot (Sora)
HP +4 (Donald)
Auto Change (Goofy)
HP +5 (Jack Skellington)
Hearts Lvl
HP EXP Def Stun
x2.00 x0 x1.25 O
Mission Lvl Rewards
52 24
Fire Bliz. Thndr. Aero
x0.63 x0.80 x0.30 x0.85
Ignt. Frze. Jolt Toss
x0.10 x0.80 x0.10 x0.10
Worlds
Halloween Town

1

2

Barrel
(バレル)
Barrel
Type Somebody Somebody Emblem
Kana/Kanji バレル
Romaji Bareru
Games Kingdom Hearts
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Enemy Music
Spooks of Halloween Town
Spooks of Halloween Town KHI
Rowdy Rumble
Rowdy Rumble

Kingdom Hearts 358/2 Days

One of the three imps living in Halloween Town. He poses little threat in terms of strength.
Stop his rolling charge with a block and he will go flying. You can also hit him with one of Lock's pumpkin bombs to send him sprawling.
Before Rescue After
HP 180 500
Attack 24 35
Defense 20 27
MP Recovery 36 49
EXP 240[1] 800[1]
Weapon Fire Bliz. Thndr.
x1.0 x0.49 x0.5 x1.0
Gravity Stop KO Other
x0.04 x0.3 x0.5 x0.5
Rewards
None
Worlds
Halloween Town
Location Lvl HP EXP Str Def
Halloween Town 41 172 0 39 22
Weapon Fire Bliz. Thndr. Dark Other
x1.0 x0.5 x0.5 x0.5 x0.5 x0.5
Rewards
(1) HP Ball x 10
Item Slot (Sora)
HP +4 (Donald)
Auto Change (Goofy)
HP +5 (Jack Skellington)
Hearts Lvl
HP EXP Def Stun
x2.00 x0 x1.25 O
Mission Lvl Rewards
52 24
Fire Bliz. Thndr. Aero
x0.63 x0.80 x0.30 x0.85
Ignt. Frze. Jolt Toss
x0.10 x0.80 x0.10 x0.10
Worlds
Halloween Town

1

2

Lock, Shock, and Barrel are boss characters who appear in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 358/2 Days. They are children from Halloween Town. Originally from Tim Burton's "The Nightmare Before Christmas", they carry out many roles in the games.

In Kingdom Hearts, they assist Oogie Boogie by stealing Jack's experimental heart. In Kingdom Hearts II they wreak havoc in Christmas Town. During the boss battle all three of them appear together unlike other boss fights where Sora battles a single, individual boss. Because of this, a lot of havoc is created during the battle.

Strategy

Kingdom Hearts

Attacks
  • Lock shoots with his slingshot at the player.
  • Shock spins around quickly, giving damage if hit. This attack can be dodged and even blocked, stopping her.
  • Barrel rolls insanely all around the field. This attack can be blocked, but only with perfect timing, thus making it difficult to dodge.

The trio is fairly easy to defeat; begin by taking out Lock and his annoying slingshot attack. He will leap very high to avoid you. Then change your Lock-On to Shock; be careful when she goes into her spinning attack. Jump, dodge, or guard to get out of the way then blast her with Fire or Blizzard magic to slow her down. When you finish with those two, begin attacking Barrel, as he has the most HP it may take a few extra hits.

Barrel's special move is a cannonball sprint; it is possible to stop him but good timing is crucial. It is a good idea to have a Potion or two at the ready, or Cure magic on your shortcut menu as having multiple enemies can make your Guard ability more or less worthless. Make sure you defeat them in that order or you won't receive as many Experience points. It is suggested to try to corner most of the enemies.

Kingdom Hearts II

Attacks
  • Lock charges at the player. This attack can be avoided by guarding.
  • Shock spins around quickly, giving damage if hit. This attack can be dodged and even blocked, stopping her.
  • Barrel rolls insanely all around the field. This attack can be blocked, but only with perfect timing

While the children are directly fought in Kingdom Hearts II, they are also used to power the Prison Keeper which is given to them by Maleficent to stop Sora and Jack Skellington.

The second time you meet the children is where Sora must trap each one in a Present Box after beating them and making them dazed. They may get up if not captured fast enough, and if will escape from the boxes after a certain amount of time. Sora must trap each child in a box with the Reaction Command 'Capture', and once all three are caught the battle is over.

The three children serve as enemies in the Gift Wrapping mini-game. They will run around in front of your camera attempting to steal the presents you make and try and distract you, much the same way as with Chicken Little you must fire upon Lock, Shock and Barrel using presents instead of baseballs and firecrackers to stop them.

Kingdom Hearts 358/2 Days

Attacks
  • Lock throws pumpkin bombs at the player. They can be guarded, causing them to be sent back to Lock.
  • Shock spins around quickly, giving damage if hit. This attack can be dodged and even blocked, stopping her.
  • Barrel rolls insanely all around the field. This attack can be avoided by the use of Guard.

Since the field is big and full of obstacles, you're going to have take them out one-by-one. Start off with Lock, as he has the slowest running speed, and can be a threat as he throws pumpkin bombs as an attack. Watch out when he readies the attack and block it to counter. His defense is high, as with Shock and Barrel.

Next, move on to Shock. Lock on to her and chase her (using Air Glide or Dodge Roll is effective). When she when readies her attack, ready also your block. When she hits your block, she'll drop to the floor startled. Attack her repeatedly until she has fainted.

Finally, target Barrel. He has a roll attack which can be blocked. He is a sturdy fighter as he will not stop even if you hit him repeatedly, so it's effective to take him out by using your combos or your limit break.

Videos

Lock, Shock & Barrel - Kingdom Hearts
{{#youtube:8goW2j7xzAI|320|240}}
Lock, Shock & Barrel - Kingdom Hearts II
{{#youtube:PKgFLdM7bJg|320|240}}

Notes and references

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Becomes 1/10 if this child is not the last to be defeated.
  2. Lock also drops (1) HP Ball x 1 whenever damaged.
  3. Shock also drops (2) MP Ball x 1 whenever damaged, and (15) MP Ball x 1 whenever dizzied.

See also

Optional Bosses
Kingdom Hearts
Selphie | Wakka | Cloud | Yuffie | Sephiroth
Cerberus | Hercules | Hades | Rock Titan | Ice Titan
Shock | Barrel | Oogie Boogie | Oogie's Manor
Ursula | Jetsam
Parasite Cage | Phantom | Kurt Zisa
Kingdom Hearts Final Mix
Red Armor | Sneak Army | Destroyed Behemoth | Unknown
Kingdom Hearts II
Leon | Yuffie | Cloud | Tifa | Sephiroth | Seifer
Kingdom Hearts II Final Mix
Absent Silhouettes | Organization XIII Replica Data | Lingering Will
Kingdom Hearts Birth By Sleep
Vanitas Remnant | Mysterious Figure | Mimic Master | Iron Imprisoner
Kingdom Hearts Re:coded
Data-Roxas
Kingdom Hearts 3D: Dream Drop Distance
Julius
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