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Accessories are equippable items used to improve the stats of the player character, Sora, and any of his party members in Kingdom Hearts and the Final Mix version. They are typically found in treasure chests, but are sometimes also dropped by Heartless, found already equipped on new party members, bought from Cid's Accessory Shop, or created through Synthesis|item synthesis at the Item Workshop. Other methods of acquiring accessories is by completing objectives, such as locking a Keyhole, defeating a boss (which often grants a unique accessory), or by returning enough lost puppies to Pongo and Perdita.

Accessories primarily increase either the HP, MP, AP, Strength, and Defense statistics, but can also offer other benefits like (stackable) Experience bonuses, or (also stackable) elemental damage reductions. Typically the most powerful accessories will offer multiple stat boosts or damage reduction for all elements.

They are equipped in accessory slots, with the main three characters (Sora, Donald, and Goofy) always starting with two each. Sora can gain an additional slot on either level 30, 39, or 45 depending on whether he chose the Dream Shield, Dream Sword, or Dream Rod. Other than Sora only Goofy can gain additional slots, specifically at level 24 and 48. The other party members are also limited to an amount ranging from only one to three slots.

Final Mix also introduced several new accessories, notably those that boost your Experience gain, which are only available in a very limited quantity. It also made changes to accessories inside chests, either downgrading them to a weaker version, or changing them altogether to a different type of item. Three accessories also received a minor bonus of one extra Defense point.

Accessories

Statistics

Items are somewhat sorted by availability and type, followed by strength.

Accessory Attribute boosts Inventory description[a]
HP MP AP Str Def
Protect Chain +1 Slightly raises Defense.
Protera Chain +2 Raises Defense.
Protega Chain +3 Significantly raises Defense.
Fire Ring +1 Reduces fire damage by 20% and slightly raises Defense.
Fira Ring +2 Reduces fire damage by 20% and raises Defense.
Firaga Ring +3 Reduces fire damage by 20% and significantly increases Defense.
Firagun Band +2 +2 Reduces fire damage by 20%, and raises Strength and Defense.
Blizzard Ring +1 Reduces ice damage by 20% and slightly raises Defense.
Blizzara Ring +2 Reduces ice damage by 20% and raises Defense.
Blizzaga Ring +3 Reduces ice damage by 20% and significantly raises Defense.
Blizzagun Band +2 +2 Reduces ice damage by 20%, and raises Strength and Defense.
Thunder Ring +1 Reduces lightning damage by 20% and slightly raises Defense.
Thundara Ring +2 Reduces lightning damage by 20% and raises Defense.
Thundaga Ring +3 Reduces lightning damage by 20% and significantly raises Defense.
Thundagun Band +2 +2 Reduces lightning damage by 20%, and raises Strength and Defense.
Element Ring +2 Reduces fire, ice, and lightning damage by 20% and raises Defense.
Three Stars +4[b] Reduces fire, ice, and lightning damage by 20% and significantly raises Defense.
Obsidian Ring +1 Reduces dark damage by 20%, and slightly raises Strength.
Chaos Ring +2[c] Reduces dark damage by 20% and slightly raises Defense.
Dark Ring +2 Reduces dark damage by 20% and raises Defense.
Ability Stud +2 Slightly raises max AP.
Guard Earring +3 +1 Raises max AP and Defense.
Master Earring +4 +2 Significantly raises max AP and Defense.
Power Chain +1 Slightly raises Strength.
Golem Chain +3 +1 Raises Strength and Defense.
Titan Chain +4 +2 Significantly raises Strength and Defense.
Energy Bangle +3 +1 Slightly raises max HP and Defense.
Angel Bangle +6 +2 Raises max HP and Defense.
Gaia Bangle +9 +3 Significantly raises max HP and Defense.
Magic Armlet +1 Slightly raises max MP. Also enhances magic and summon power.
Rune Armlet +1 +2[d] Slightly raises max MP and Defense. Also enhances magic and summon power.
Atlas Armlet +2 +2 Raises max MP and Defense. Also significantly enhances magic and summon power.
Brave Warrior +3 +1 Slightly raises max HP and Strength.
Ifrit's Horn +1 +1 Reduces fire damage by 20% and raises max AP and Defense.
Inferno Band +2 Reduces fire and dark damage by 20%. Also raises Defense.
White Fang +1 +1 +1 Slightly raises Strength, Defense, and max AP.
Ray of Light +3 +1 Slightly raises max HP and MP. Also enhances magic and summon power.
Holy Circlet +3 Reduces fire, ice, and lightning damage by 20%. Also raises max AP.
Raven's Claw +2 +2 Reduces dark damage by 20%. Also raises Strength and Defense.
Omega Arts +3 +3 +3 Raises max HP, Strength, and Defense.
Moogle Badge +6 +1 +2 Raises max HP, max MP, and max AP. Also enhances magic and summon power.
Cosmic Arts +9 +2 +2 Greatly raises max HP, max MP, and max AP. Also enhances magic and summon power.
Heartguard +3 +4 Raises max HP and Defense, and reduces dark damage by 20%.
Crystal Crown +6 +1 +3 +2 +2 Raises max HP, max MP, max AP, Strength, and Defense. Also enhances Magic and Summon power.
Ribbon +3 Reduces all elemental damage by 20%.
Royal Crown +2 –3 Reduces fire, ice, and lightning damage by 20%. Raises max MP, but reduces Strength.
Prime Cap –5 +5 Greatly reduces Strength, but greatly increases Defense.
Shiva Belt +2 Reduces ice damage by 40%, and raises max MP. Also enhances magic and summon power.
Ramuh Belt +2 Reduces lightning damage by 40%, and raises max AP.
Ifrit Belt +3 Reduces fire damage by 40%, and raises Strength.
EXP Earring Increases experience obtained by 20%.
EXP Ring +1 Increases experience obtained by 20% and slightly raises max MP.
EXP Bracelet –2 -2 Increases experience obtained by 30%, but reduces Strength and Defense.
EXP Necklace +2 Increases experience obtained by 30%, and slightly raises max AP.

Availability

Due to Final Mix changing the contents of several chests, the only items listed as available from a chest are those that were either unchanged and are available from only a single chest, or are otherwise not acquirable in any other way. For example, all accessories dropped by non-optional bosses were also available in chests inside the World Terminus at End of the World in the original Kingdom Hearts.

The drop chance can be increased by equipping Lucky Strike, which also have a stackable effect.

Cid's Accessory Shop's stock increases after sealing Agrabah's Keyhole, and then again after rescuing Kairi from Hollow Bastion.

The prices listed in parentheses are those from Final Mix, if no parentheses are listed then the price was unchanged. Similarly, item synthesis lists in parentheses are also from Final Mix. Higher-tiered lists are unlocked by synthesizing a fixed number of items from other lists.

Accessory Availability
Protect Chain Sold at the Accessory Shop for 150 (300) munny. Dropped by Soldier (1% chance). Also worn by several party members.
Protera Chain Sold at the Accessory Shop for 750 (800) munny. Dropped by Bandit Large Body, Bouncywild (both 1%), Powerwild, Bandit, and Green Requiem (all 0.5%).
Protega Chain Sold at the Accessory Shop for 2,800 munny.
Fire Ring Sold at the Accessory Shop for 250 (450) munny. Also initially held by Aladdin and Jack Skellington.
Fira Ring Sold at the Accessory Shop for 1,000 (1,200) munny. Dropped by Red Nocturne (0.5% chance).
Firaga Ring Sold at the Accessory Shop for 4,000 munny. Dropped by Fat Bandit (1% chance).
Firagun Band Final Mix only. Sold at the Accessory Shop for 8,000 munny.
Blizzard Ring Sold at the Accessory Shop for 250 (450) munny. Also initially held by Beast.
Blizzara Ring Sold at the Accessory Shop for 1,000 (1,200) munny. Dropped by Blue Rhapsody (0.5% chance).
Blizzaga Ring Sold at the Accessory Shop for 4,000 munny. Dropped by Sea Neon (0.2%) and Sheltering Zone (1%).
Blizzagun Band Final Mix only. Sold at the Accessory Shop for 8,000 munny.
Thunder Ring Sold at the Accessory Shop for 250 (450) munny. Also initially held by Ariel.
Thundara Ring Sold at the Accessory Shop for 1,000 (1,200) munny. Dropped by Yellow Opera (0.5% chance).
Thundaga Ring Sold at the Accessory Shop for 4,000 munny. Dropped by Aquatank (1%) and Screwdiver (0.2%).
Thundagun Band Final Mix only. Sold at the Accessory Shop for 8,000 munny.
Element Ring Sold at the Accessory Shop for 4,800 munny.[e] Dropped by Battleship (2%).
Three Stars Item synthesis list III (list IV).
Obsidian Ring Final Mix only. Sold at the Accessory Shop for 1,000 munny.
Chaos Ring Sold at the Accessory Shop for 600 (1,800) munny.
Dark Ring Item synthesis list I (list III).
Ability Stud Sold at the Accessory Shop for 200 (600) munny.
Guard Earring Item synthesis list I (list II).
Master Earring Item synthesis list II (list III).
Power Chain Item synthesis list I.
Golem Chain Item synthesis list II.
Titan Chain Item synthesis list IV (list III).
Energy Bangle Item synthesis list I.
Angel Bangle Item synthesis list II.
Gaia Bangle Item synthesis list III.
Magic Armlet Item synthesis list II (list I).
Rune Armlet Item synthesis list III (list II).
Atlas Armlet Item synthesis list IV.
Moogle Badge Final Mix only. Item synthesis list II.
Cosmic Arts Final Mix only. Item synthesis list V.
Heartguard Item synthesis list III (list IV).
Crystal Crown Item synthesis list IV.
Ribbon Item synthesis list IV (list V). As a reward for returning 90 puppies (original Kingdom Hearts only). Available as a default accessory in Beginner Mode.
Brave Warrior Dropped by Guard Armor.
Ifrit's Horn Dropped by Trickmaster.
Inferno Band Dropped by Cerberus.
White Fang Dropped by Sabor.
Ray of Light Dropped by Pot Centipede.
Holy Circlet Dropped by Oogie Boogie.
Raven's Claw Dropped by AntiSora.
Omega Arts Dropped by Behemoth (Hollow Bastion only).
Royal Crown Final Mix only. Inside a chest in Hollow Bastion's Lift Stop area.
Prime Cap Final Mix only. Dropped by Pink Agaricus if it has been hit one hundred times.
Ifrit Belt Final Mix only. Found at the White Trinity mark on Agrabah, in the cave's entrance area.
Shiva Belt Final Mix only. Found by casting Blizzaga on the braziers at the Olympus Coliseum's gates.
Ramuh Belt Final Mix only. Inside a chest in Hollow Bastion's Lift Stop area.
EXP Earring Final Mix only. Item synthesis list I.
EXP Ring Final Mix only. Received as a reward for completing the Muddy Path Torn Page.
EXP Bracelet Final Mix only. Item synthesis list V.
EXP Necklace Final Mix only. Dropped by Unknown.

Notes

  1. Most accessories include 'Equip more to boost effect.' as part of the description, but since they all have this effect this has been removed from the table to avoid redundancy.
  2. In the original version this was only 3 points.
  3. In the original version this was only 1 point.
  4. In the original version this was only 1 point.
  5. In Final Mix it was made available after completing Agrabah, instead of rescuing Kairi.

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