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{{game|KH3}}'''Formchange''' is a mechanic introduced in ''[[Kingdom Hearts III]]'' that gives [[Sora]] special abilities and changes the form of his [[Keyblade]] into various other weapons. Each Formchange, with the exception of [[Second Form]], also recolors Sora's outfit.
 
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{{appearances|bbs|ddd|kh3|rm}}
 
'''Formchange''' is a gameplay mechanic introduced in ''[[Kingdom Hearts III]]'', though it has appeared outside of player use as early as ''[[Kingdom Hearts II Final Mix]]''. Formchange gives [[Sora]] special abilities and changes the form of his [[Keyblade]] into various other weapons. Formchanges are activated via [[Situation Command]] after accomplishing adequate damage with a Keyblade. will also have the ability to Formchange a second time. Each Formchange also recolors Sora's outfit.
   
 
==Description==
 
==Description==
Each Formchange has a special [[Shotlock]] with each unique attack being activated and effectively replacing Sora's current equipped Shotlock for that specific Keyblade <i>if</i> the lock-on count is at MAX when it is unleashed. The MAX Shotlock of each form utilizes the highest level of Sora's Keyblade transformation, if there is one, whether or not the transformation is currently active when it is used.
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Each Formchange has a special [[Shotlock]] with each unique attack being activated and effectively replacing Sora's current equipped Shotlock for that specific Keyblade ''if'' the lock-on count is at MAX when it is unleashed. The MAX Shotlock of each form utilizes the highest level of Sora's Keyblade transformation, if there is one, whether or not the transformation is currently active when it is used.
   
 
==Forms==
 
==Forms==
   
 
<center>
 
<center>
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<gallery bordercolor="transparent">
 
<gallery bordercolor="transparent">
 
Image:Sora (Second Form) KHIII.png|[[Second Form]]
 
Image:Sora (Second Form) KHIII.png|[[Second Form]]
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== List of Formchanges==
 
== List of Formchanges==
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===Base Game Formchanges===
 
===''[[Kingdom Key]]''===
 
===''[[Kingdom Key]]''===
 
*Formchange: [[Second Form]]
 
*Formchange: [[Second Form]]
   
 
===''[[Hero's Origin]]''===
 
===''[[Hero's Origin]]''===
*FormChange: [[Counter Shield]]
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*Formchange: [[Counter Shield]]
   
 
===''[[Shooting Star (Keyblade)|Shooting Star]]''===
 
===''[[Shooting Star (Keyblade)|Shooting Star]]''===
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*Formchange: [[Second Form|Second Form D]]
 
*Formchange: [[Second Form|Second Form D]]
   
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===[[Kingdom Hearts III Re Mind]] Exclusive Formchanges===
== Trivia ==
 
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===''[[Oathkeeper]]''===
*While Formchange as a mechanic was not introduced until ''Kingdom Hearts III'', the act of transforming Keyblades has been seen in previous games. In ''[[Kingdom Hearts II Final Mix]]'', the [[Lingering Will]] is able to change its [[Ends of the Earth|Keyblade]] into different forms. In ''[[Kingdom Hearts Birth By Sleep Final Mix]]'', [[No Heart]] is able to morph their Keyblade. [[Young Xehanort]] also has the ability to morph his [[Young Xehanort's Keyblade|Keyblade]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
 
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*Formchange: [[Light Form]], [[Double Form OKP]]
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===''[[Oblivion]]''===
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*Formchange: [[Dark Form]], [[Double Form OBV]]
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==Trivia==
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*Unlike Drive Forms, Formchanges don't continue into cutscenes.
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*The concept of transforming the Keyblade has been present in past games. The [[Lingering Will]] in ''[[Kingdom Hearts II Final Mix]]'' can Formchange its [[Ends of the Earth|Keyblade]] into different forms, as can [[No Heart]] in ''[[Kingdom Hearts Birth By Sleep Final Mix]] ''and [[Young Xehanort]] in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Even in ''Kingdom Hearts III'', Lea can Formchange his [[Flame Liberator]] into his old chakrams, and ''Kingdom Hearts III Re Mind'' has Master Xehanort's data capable of Formchanging the [[χ-blade]] into a variety of weapons.
   
 
{{KH3}}
 
{{KH3}}
 
[[de:Formänderung]]
 
[[de:Formänderung]]
[[Category:Mechanism]]
 
 
[[Category:Kingdom Hearts III]]
 
[[Category:Kingdom Hearts III]]

Revision as of 00:29, 22 May 2020


Formchange is a gameplay mechanic introduced in Kingdom Hearts III, though it has appeared outside of player use as early as Kingdom Hearts II Final Mix. Formchange gives Sora special abilities and changes the form of his Keyblade into various other weapons. Formchanges are activated via Situation Command after accomplishing adequate damage with a Keyblade. will also have the ability to Formchange a second time. Each Formchange also recolors Sora's outfit.

Description

Each Formchange has a special Shotlock with each unique attack being activated and effectively replacing Sora's current equipped Shotlock for that specific Keyblade if the lock-on count is at MAX when it is unleashed. The MAX Shotlock of each form utilizes the highest level of Sora's Keyblade transformation, if there is one, whether or not the transformation is currently active when it is used.

Forms

List of Formchanges

Base Game Formchanges

Kingdom Key

Hero's Origin

  • Formchange: Counter Shield

Shooting Star

  • Formchanges: Double Arrowguns, Magic Launcher

Favorite Deputy

  • Formchanges: Hyper Hammer, Drill Punch

Ever After

  • Formchange: Mirage Staff

Happy Gear

  • Formchanges: Agile Claws, Twin Yo-Yos

Hunny Spout

  • Formchanges: Hunny Blasters, Hunny Launcher

Crystal Snow

  • Formchanges: Blizzard Claws, Blizzard Blades

Wheel of Fate

  • Formchanges: Highwind, Storm Flag

Nano Gear

  • Formchange: Nano Arms

Starlight

Grand Chef

  • Formchange: Flying Pan

Classic Tone

  • Formchanges: Boom Hammer, Clock Drill

Ultima Weapon

Phantom Green

Midnight Blue

Dawn Till Dusk

Kingdom Hearts III Re Mind Exclusive Formchanges

Oathkeeper

Oblivion

Trivia