Kingdom Hearts Wiki
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==Kingdom Hearts II Final Mix+ Exclusive==
 
==Kingdom Hearts II Final Mix+ Exclusive==
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Note: All of the cards listed below (with the exception of Zexion) cannot be unlocked until [[Kingdom Hearts II: Final Mix]] is completed. They can then be acquired in Sora Mode in Key to Rewards rooms as [[Kingdom Hearts II]] clear bonuses.
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===[[Zexion]]===
 
===[[Zexion]]===
   
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'''Description''': Chance to confuse enemy as you attack.<br>
 
'''Description''': Chance to confuse enemy as you attack.<br>
 
'''Duration''': 50 attacks<br>
 
'''Duration''': 50 attacks<br>
'''Other Information''': Resistant to Fire, Ice, Lightning element and special attacks. Also, unlike the rest of the exclusive Enemy Cards, [[Kingdom Hearts II: Final Mix]] does not need to be completed in order to acquire this card.<br>
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'''Other Information''': Resistant to Fire, Ice, Lightning element and special attacks. br>
 
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Revision as of 01:02, 5 May 2008

Enemy Cards are cards in Kingdom Hearts: Chain of Memories that Sora and Riku can win sometimes when they defeat an enemy. Enemy cards are kept in a separate deck.

In Kingdom Hearts: re-Chain of Memories, eight new enemy cards are available. The first new one is Zexion, which is obtained by defeating Zexion in the Destiny Islands, while the rest are the Organization XIII members that made their debut in Kingdom Hearts II. However, the cards of the members revealed in Kingdom Hearts II cannot be obtained until Kingdom Hearts II Final Mix+ has been cleared.

Normal Enemy Cards

Shadow

File:Shadow-Card.png

Effect: Incremeter
Description: Increase the value of all cards by 1.
Duration: 2 reloads.

  • Soldier

Large Body

File:LargeBody-Card.png

Effect: Guard
Description: Deflect frontal physical attacks and completely nullify damage.
Duration: 1 reload.

Red Nocturne

File:RedNocture-Card.png

Effect: Fire Boost
Description: Increase the strength of Fire abilities.
Duration: 1 reload.

Blue Rhapsody

File:BlueRhapsody-Card.png

Effect: Blizard Boost
Description: Increase the strength of Blizzard abilities.
Duration: 1 reload.

Yellow Opera

File:YellowOpera-Card.png

Effect: Thunder Boost
Description: Increase the strength of Thunder abilities.
Duration: 1 reload.

Green Requiem

File:GreenRequiem-Card.png

Effect: Cure Boost
Description: Increase the strength of Cure abilities.
Duration: 1 reload.

Powerwild

File:PowerWild-Card.png

Effect: Retrograde
Description: Reverse the value of all cards. 1 becomes 9, 2 becomes 8 etc.
Duration: 1 reload.

  • Bouncywild

Air Pirate

File:AirPirate-Card.png

Effect:Item Bracer
Description: Stop enemies from breaking the Item Cards you use.
Duration: 3 reloads.

  • Air Soldier
  • Bandit

Fat Bandit

File:FatBandit-Card.png

Effect: Back Attack
Description: Increase attack damage when striking enemy from behind.
Duration: 2 reloads.

Barrel Spider

File:BarrelSpider-Card.png

Effect: Quickload
Description: Reload cards instantly
Duration: 3 reloads.

Search Ghost

File:SearchGhost-Card.png

Effect: Drain
Description: Absorb enemy's HP while striking with attack cards, but enemy drop lesser items.
Duration: 1 reload.

Sea Neon

File:SeaNeon-Card.png

Effect: Random Values
Description: Randomize the value of the cards you use.
Duration: 1 reload.

  • Screwdriver
  • Aquatank

Wight Knight

File:WightKnight-Card.png

Effect: Float
Description: Alter gravity to increase jumping ability.
Duration: 3 reloads.

Gargoyle

File:Gargoyle-Card.png

Effect: Vanish
Description: Becomes invisible and reduce your chances of being hit.
Duration: 1 reload.

Pirate

File:Pirate-Card.png

Effect: All Zeros
Description: Changes the value of all cards to zero.
Duration: 1 reload.

Darkball

File:Darkball-Card.png

Effect: Card Blind
Description: Hide the cards you hold from hostile eyes.
Duration: 3 reloads.

Defender

File:Defender-Card.png

Effect: Protect
Description: Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.
Duration: 1 reload.

Wyvern

File:Wyvern-Card.png

Effect: Reload Lock
Description: Reload cards without increasing the reload counter.
Duration: 3 reloads.

  • Wizard

Neoshadow

File:NeoShadow-Card.png

Effect: Bio
Description: Causes enemy(s)'s HP to drop gradually.
Duration: 1 reload.

  • White Mushroom

Black Fungus

File:BlackFungus-Card.png

Effect: Random Flush
Description: Activate a random card effect.
Duration: 1 reload.

  • Creeper Plant

Tornado Step

File:TornadoStep-Card.png

Effect: Reload Haste
Description: Subtract two digits from the reload counter.
Duration: 1 reload.

  • Crescendo

Boss Enemy Cards

Guard Armor

File:GuardArmour-Card.png

Effect: Wide Attack
Description: Slightly increase the range of attack cards.
Duration: 30 attacks.

Parasite Cage

File:ParasiteCage-Card.png

Effect: Dispel
Description: Breaks an opponent's card without fail. Nothing happens if your opponent has no cards in play.

Trickmaster

File:Trickmaster-Card.png

Effect: Value Break
Description: When you lose a card break, reduce the value of the enemy's card by the value of your broken card.
Duration: 10 breaks.

Darkside

File:Darkside-Card.png

Effect: Mimic
Description: Copy the cards your opponent is using. Nothing happens if your opponent has no card in play.

Card Soldier

File:CardSoldier-Card.png

Effect: Attack Haste
Description: Increase the swing speed of attack cards.
Duration: 30 attacks

Hades

File:Hades-Card.png

Effect: Berserk
Description: Boost the power of attack cards when low on HP(when the gauge is flashing red)
Duration: 30 attacks
Other Information: Immune to fire; stunned by Ice element.

Jafar

File:Jafar-Card.png

Effect: Attack Bracer
Description: Stop enemies from breaking the attack cards you use.
Duration: 20 attacks.

Oogie Boogie

File:OogieBoogie-Card.png

Effect: Regen
Description: Gradually restore HP. HP returns more quickly when low.
Duration: 10 uses

Ursula

File:Ursula-Card.png

Effect: Shell
Description: Halves the Magical attacks from the enemy. Summon Magic deals normal damage.
Duration: 5 hits taken.

Hook

File:Hook-Card.png

Effect: Second Chance
Description: Retain 1 HP after receiving a critical hit, provided that you have two or more HP left.
Duration: 3 uses.
Other Information: Resistant to Lightning; Stunned by Fire element.

Dragon Maleficent

File:DragonMaleficient-Card.png

Effect: Overdrive
Description: Sacrifice reload speed to power up attack cards.
Duration: 30 attacks.

Riku Replica

File:RikuReplica-Card.png

Effect: Sleight Lock
Description: Keep cards used in sleights available for reloading.
Duration: 5 sleights
Other Information: Resistant to Fire, Ice, and Lightning element.

Axel

File:Axel-Card.png

Effect: Quick Recovery
Description: Use cards even while staggering from damage.
Duration: 10 hits taken
Other Information: Immune to fire element; stunned by Ice elemental.

Larxene

File:Larxene-Card.png

Effect: Dash
Description: Increase running speed
Duration:15 cards
Other Information: Immune to Lightning; Weak to special attacks.

Vexen

File:Vexen-Card.png

Effect: Auto-Life
Description: Revive automatically when your HP reaches 0. Only a small amount of HP is restored.
Duration: 1 use
Other Information: Immune to Ice; Stunned by fire.

Marluxia

File:Marluxia-Card.png

Effect: Double Sleight
Description: Use stocked cards and sleights twice in a row, however, during versus battle it bumps up the reload counter.
Duration: 3 sleights
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Lexaeus

File:Lexaeus-Card.png

Effect: Warp Break
Description: Obliterate enemies with the finishing blow of a combo with a high success rate. During versus battles you can stun your opponent.
Duration: 50 attacks
Other Information: Immune to Ice; Resistant to physical attacks; Weak against special attacks.

Ansem

File:Ansem-Card.png

Effect: Sleight Blind
Description: Conceal your stocked cards from your opponents.
Duration: 10 sleights
Other Information: Resistant to Fire, Ice, and Lightning element.

Kingdom Hearts II Final Mix+ Exclusive

Note: All of the cards listed below (with the exception of Zexion) cannot be unlocked until Kingdom Hearts II: Final Mix is completed. They can then be acquired in Sora Mode in Key to Rewards rooms as Kingdom Hearts II clear bonuses.

Zexion

Effect: Confuse Strike
Description: Chance to confuse enemy as you attack.
Duration: 50 attacks
Other Information: Resistant to Fire, Ice, Lightning element and special attacks. br>

Xemnas

Effect: Quick Barrier
Description: Guard the 2nd hit and on of a combo attack.
Duration: 3 reloads
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Xigbar

Effect: Shot Charge
Description: Power up projectile attacks like Strike Raid, Fire...etc.
Duration: 2 reloads
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Xaldin

Effect: Aero Guard
Description: Aero remains in effect for a short period.
Duration: 3 attacks
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Saix

Effect: Combo Boost
Description: Attack cards are powered up.
Duration: 20 attacks
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Demyx

Effect: Water Charge
Description: Power up water attacks like Aqua Splash, Blizzard...etc.
Duration: 2 reloads
Other Information: Resistant to Lighting element and special attacks.

Luxord

Effect: All-Break
Description: Always Card Break regardless enemy's Card Numbers.
Duration: 15 cards
Other Information: Resistant to Fire, Ice, and Lighting element and special attacks.

Roxas

Effect: Double Hit
Description: One Attack Card can inflict twice as much damage.
Duration: 20 attacks