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{{game|COM|REC}}
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{{appearances|com|REC}}
'''Enemy Cards''' appear in ''[[Kingdom Hearts: Chain of Memories]]'' as a type of card which provides temporary passive effects within battle. While Enemy Cards require CP like playing cards, they are kept in a separate part of Sora and Riku's decks, and do not have numbered values. Each Heartless within the game has its own Enemy Card, which for Sora can be obtained as a random reward, dropped by the last Heartless to be defeated in a battle. Bosses also have their own Enemy Cards, and although these are non-random rewards, some bosses must be defeated multiple times before they will drop their Enemy Card. Although Riku cannot modify his deck, each deck he is given includes an Enemy Card based on a Heartless native to that floor's [[World Cards|world]]. Furthermore, Riku is allowed to keep any boss-based Enemy Cards that he obtains.
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'''Enemy Cards''' appear in ''[[Kingdom Hearts: Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]'' as a type of [[Cards|card]] which provides temporary passive effects within battle. While Enemy Cards require CP like playing cards, they are kept in a separate part of [[Sora]] and [[Riku|Riku's]] decks, and do not have numbered values. Each [[Heartless]] within the game has its own Enemy Card, which for Sora can be obtained as a random reward, dropped by the last Heartless to be defeated in a battle.
   
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Bosses also have their own Enemy Cards, and although these are non-random rewards, some bosses must be defeated multiple times before they will drop their Enemy Card. Although Riku cannot modify his deck, for most of the [[World Cards|worlds]] he visits, his deck includes an Enemy Card based on a Heartless native to that world. Furthermore, Riku is allowed to keep any boss-based Enemy Cards that he obtains.
''Kingdom Hearts Re:Chain of Memories'' modifies the effects of the [[Darkball]] and [[Ansem, Seeker of Darkness]] Enemy Cards, as their original effects were only usable in [[Link Mode]], which was removed from the game. As a result of the changes, the Darkball card is no longer available in Sora's Tale, and the Ansem card's practical effect is reduced to its elemental resistances. ''Kingdom Hearts Re:Chain of Memories'' also introduces eight additional Enemy Cards based on the Organization members who did not have cards in the original release, as well as two Special Cards. One of the new Enemy Cards, [[Zexion]], can be obtained through normal gameplay, while the other seven are obtained as [[Kingdom Hearts Re:Chain of Memories#Clear Bonuses|game completion bonuses]]. The two Special Cards are used in the same way as Enemy Cards, but do not represent any enemy and are obtained as [[Bounty|Bounties]] once every other card has been collected.
 
   
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''Kingdom Hearts Re:Chain of Memories'' modifies the effects of the [[Darkball]] and [[Ansem, Seeker of Darkness]] Enemy Cards, as their original effects were only usable in Link Mode, which was removed from the game. As a result of the changes, the Darkball card is no longer available in Sora's Tale, and the Ansem card's practical effect is reduced to its elemental resistances.
Enemy Cards are available in both Sora's Tale and Reverse/Rebirth. While Heartless and Heartless bosses use numbered versions of their Enemy Card to attack, character bosses instead use [[Attack Cards|Attack]] and [[Magic Cards|Magic]] versions of their Enemy Cards. The only Enemy Cards that are not obtainable are "[[Honey Bee]]", "[[Marluxia (Second Form)]]", and "[[Marluxia (Third Form)]]". However, character bosses can also use various Enemy Cards as passive abilities, in the same manner that Sora and Riku can.
 
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''Kingdom Hearts Re:Chain of Memories'' also introduces eight additional Enemy Cards based on the Organization members who did not have cards in the original release, as well as two Special Cards. One of the new Enemy Cards, [[Zexion]], can be obtained through normal gameplay, while the other seven are obtained as [[Kingdom Hearts Re:Chain of Memories#Clear Bonuses|game completion bonuses]]. The two Special Cards are used in the same way as Enemy Cards, but do not represent any enemy and are obtained as [[Bounty|Bounties]] once every other card has been collected.
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Enemy Cards are available in both Sora's Tale and Reverse/Rebirth. While Heartless and Heartless bosses use numbered versions of their Enemy Card to attack, character bosses instead use [[Attack Cards|Attack]] and [[Magic Cards|Magic]] versions of their Enemy Cards. The only Enemy Cards that are not obtainable are "[[Honey Bee]]", "[[Marluxia/Gameplay|Marluxia (Second Form)]]", and "[[Marluxia/Gameplay|Marluxia (Third Form)]]". However, character bosses can also use various Enemy Cards as passive abilities, in the same manner that Sora and Riku can.
   
 
==List of Enemy Cards==
 
==List of Enemy Cards==
{|class="wikitable" width="100%"
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{|class="article-table"
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! Card
|- bgcolor="#3A3A3A"
 
  +
! Name
|width="6%" style="color:white; text-align:center"|'''Card'''
 
  +
! Effect
|width="17%" style="color:white; text-align:center"|'''Name'''
 
  +
! Description
|width="24%" style="color:white; text-align:center"|'''Effect'''
 
  +
! Limit
|width="39%" style="color:white; text-align:center"|'''Description'''
 
  +
! CP
|width="12%" style="color:white; text-align:center"|'''Limit'''
 
  +
|-
|width="2%" style="color:white; text-align:center"|'''CP'''
 
  +
| [[File:Shadow (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Shadow]]<ref>Available in Traverse Town.{{RR}}</ref>
|[[Image:Shadow (card).png]]||'''[[Shadow]]'''||{{nihongo|'''[[Incrementor]]'''|ナンバープラス|<br>Nanbā Purasu|lit. "Number Plus"}}||Increases the value of all cards by 1.||2 reloads||25
 
  +
| [[Incrementor]]
|- bgcolor="#E6E6FA"
 
  +
| Increases the value of all cards by 1.
|[[Image:Soldier (card).png]]||'''[[Soldier]]'''||{{nihongo|'''[[Combo Plus]]'''|コンボプラス|<br>Konbo Purasu}}||Adds an extra hit to normal combos.||3 reloads||15
 
  +
| 2 reloads
|- bgcolor="#E6E6FA"
 
  +
| 25
|[[Image:Large Body (card).png]]||'''[[Large Body]]'''||{{nihongo|'''[[Guard]]'''|リフレクトガード|<br>Rifurekuto Gādo|lit. "Reflect Guard"}}|||Deflects frontal physical attacks and completely nullifies damage.||1 reload||40
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Soldier (card).png]]
|[[Image:Red Nocturne (card).png]]||'''[[Red Nocturne]]'''||{{nihongo|'''[[Fire Boost]]'''|ファイアアップ|<br>Faia Appu|lit. "Fire Up"}}||Increases the strength of fire-based abilities.||1 reload||20
 
  +
| [[Soldier]]
|- bgcolor="#E6E6FA"
 
  +
| [[Combo Plus]]
|[[Image:Blue Rhapsody (card).png]]||'''[[Blue Rhapsody]]'''||{{nihongo|'''[[Blizzard Boost]]'''|ブリザドアップ|<br>Burizado Appu|lit. "Blizzard Up"}}||Increases the strength of ice-based abilities.||1 reload||20
 
  +
| Adds an extra hit to normal combos.
|- bgcolor="#E6E6FA"
 
  +
| 3 reloads
|[[Image:Yellow Opera (card).png]]||'''[[Yellow Opera]]'''||{{nihongo|'''[[Thunder Boost]]'''|サンダーアップ|<br>Sandā Appu|lit. "Thunder Up"}}||Increases the strength of lightning-based abilities.||1 reload||20
 
  +
| 15
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Green Requiem (card).png]]||'''[[Green Requiem]]'''||{{nihongo|'''[[Cure Boost]]'''|ケアルアップ|<br>Kearu Appu|lit. "Cure Up"}}||Increases the potency of healing abilities.||1 reload||20
 
  +
| [[File:Powerwild (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Powerwild]]<ref>Available in Olympus Coliseum.{{RR}}</ref>
|[[Image:Powerwild (card).png]]||'''[[Powerwild]]'''||{{nihongo|'''[[Retrograde]]'''|ナンバーリバース|<br>Nanbā Ribāsu|lit. "Number Reverse"}}||Reverses the values of all cards. 1 becomes 9, 2 becomes 8, etc. Cards with a value of 0 are not affected.||1 reload||30
 
  +
| [[Retrograde]]
|- bgcolor="#E6E6FA"
 
  +
| Reverses the values of all cards. 1 becomes 9, 2 becomes 8, etc. Cards with a value of 0 are not affected.
|[[Image:Bouncywild (card).png]]||'''[[Bouncywild]]'''||{{nihongo|'''[[Draw]]'''|ドロー|<br>Dorō}}||Attracts fallen cards and items for easy retrieval.||5 reloads||10
 
  +
| 1 reload
|- bgcolor="#E6E6FA"
 
  +
| 30
|[[Image:Air Soldier (card).png]]||'''[[Air Soldier]]'''||{{nihongo|'''[[Reload Kinesis]]'''|ムーブリロード|<br>Mūbu Rirōdo|lit. "Move Reload"}}||Allows reloads while in motion.||3 reloads||30
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Bouncywild (card).png]]
|[[Image:Bandit (card).png]]||'''[[Bandit]]'''||{{nihongo|'''[[Combo Finish]]'''|コンボフィニッシュ|<br>Konbo Finisshu}}||Makes the first strike as powerful as a combo finish.||1 reload||30
 
  +
| [[Bouncywild]]
|- bgcolor="#E6E6FA"
 
  +
| [[Draw]]
|[[Image:Fat Bandit (card).png]]||'''[[Fat Bandit]]'''||{{nihongo|'''[[Back Attack]]'''|バックアタック|<br>Bakku Atakku}}||Deals more damage when striking enemies from behind.||2 reloads||40
 
  +
| Attracts fallen cards and items for easy retrieval.
|- bgcolor="#E6E6FA"
 
  +
| 5 reloads
|[[Image:Barrel Spider (card).png]]||'''[[Barrel Spider]]'''||{{nihongo|'''[[Quickload]]'''|クイックリロード|<br>Kuikku Rirōdo|lit. "Quick Reload"}}||Reloads cards instantly.||3 reloads||30
 
  +
| 10
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Search Ghost (card).png]]||'''[[Search Ghost]]'''||{{nihongo|'''[[Drain]]'''|ドレイン|<br>Dorein}}||Absorbs enemy HP when striking with attack cards, but enemies will drop fewer items.||1 reload||35
 
  +
| [[File:Large Body (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Large Body]]<ref>Available in Wonderland.{{RR}}</ref>
|[[Image:Sea Neon (card).png]]||'''[[Sea Neon]]'''||{{nihongo|'''[[Random Values]]'''|スロットナンバー|<br>Surotto Nanbā|lit. "Slot Number"}}||Randomizes the values of cards you use.||1 reload||20
 
  +
| [[Guard]]
|- bgcolor="#E6E6FA"
 
  +
| |Deflects frontal physical attacks and completely nullifies damage.
|[[Image:Screwdiver (card).png]]||'''[[Screwdiver]]'''||{{nihongo|'''[[Decrementor]]'''|ナンバーオフ|<br>Nanbā Ofu|lit. "Number Off"}}||Decreases the values of all cards by 1.||1 reload||15
 
  +
| 1 reload
|- bgcolor="#E6E6FA"
 
  +
| 40
|[[Image:Aquatank (card).png]]||'''[[Aquatank]]'''||{{nihongo|'''[[Auto-Reload]]'''|オートリロード|<br>Ōto Rirōdo}}||Automatically reloads cards when they run out.||1 reload||30
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Fat Bandit (card).png]]
|[[Image:Wight Knight (card).png]]||'''[[Wight Knight]]'''||{{nihongo|'''[[Float]]'''|レビテト|<br>Rebiteto|lit. "Levitate"}}||Alters gravity to boost jumping ability.||3 reloads||15
 
  +
| [[Fat Bandit]]<ref>Available in Agrabah.{{RR}}</ref>
|- bgcolor="#E6E6FA"
 
  +
| [[Back Attack]]
|[[Image:Gargoyle (card).png]]||'''[[Gargoyle]]'''||{{nihongo|'''[[Vanish]]'''|バニシュ|<br>Banishu}}||Makes you invisible and reduces your chances of being hit.||1 reload||30
 
  +
| Deals more damage when striking enemies from behind.
|- bgcolor="#E6E6FA"
 
  +
| 2 reloads
|[[Image:Pirate (card).png]]||'''[[Pirate]]'''||{{nihongo|'''[[All Zeros]]'''|ナンバー0|<br>Nanbā 0|lit. "Number 0"}}||Changes the values of all cards to 0.||1 reload||30
 
  +
| 40
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Air Pirate (card).png]]||'''[[Air Pirate]]'''||{{nihongo|'''[[Item Bracer]]'''|アイテムベール|<br>Aitemu Bēru|lit. "Item Veil"}}||Stops enemies from breaking item cards you use.||3 reloads||30
 
  +
| [[File:Sea Neon (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Sea Neon]]<ref>Available in Atlantica.{{RR}}</ref>
|[[Image:Darkball (card).png]]||'''[[Darkball]]'''||{{nihongo|'''[[Cardblind]]'''{{KHCoM}}|カードブライン|<br>Kādoburain}}<br>{{nihongo|'''[[Duel Trigger]]'''{{ReCoM}}|デュエルトリガー|<br>Dueru Torigā}}||Hide the cards you hold from hostile eyes.{{KHCoM}}<br>Next card activates card duel regardless of the number.{{ReCoM}}||3 reloads{{KHCoM}}<br>1 reload{{ReCoM}}||25
 
  +
| [[Random Values]]
|- bgcolor="#E6E6FA"
 
  +
| Randomizes the values of cards you use.
|[[Image:Defender (card).png]]||'''[[Defender]]'''||{{nihongo|'''[[Protect]]'''|プロテス|<br>Purotesu}}||Decreases damage from physical attacks by the enemy. Magical attacks do normal damage.||1 reload||30
 
  +
| 1 reload
|- bgcolor="#E6E6FA"
 
  +
| 20
|[[Image:Wyvern (card).png]]||'''[[Wyvern]]'''||{{nihongo|'''[[Reload Lock]]'''|リロードガード|<br>Rirōdo Gādo|lit. "Reload Guard"}}||Stops the reload counter from counting reloads.||3 reloads||20
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Bandit (card).png]]
|[[Image:Wizard (card).png]]||'''[[Wizard]]'''||{{nihongo|'''[[Magic Boost (ability)|Magic Boost]]'''|マジックアップ|<br>Majikku Appu|lit. "Magic Up"}}||Disables use of summon cards to power up magic cards.||1 reload||30
 
  +
| [[Bandit]]
|- bgcolor="#E6E6FA"
 
  +
| [[Combo Finish]]
|[[Image:Neoshadow (card).png]]||'''[[Neoshadow]]'''||{{nihongo|'''[[Bio]]'''|バイオ|<br>Baio}}||Causes enemies' HP to gradually drop.||1 reload||30
 
  +
| Makes the first strike as powerful as a combo finish.
|- bgcolor="#E6E6FA"
 
  +
| 1 reload
|[[Image:White Mushroom (card).png]]||'''[[White Mushroom]]'''||{{nihongo|'''[[Hyper Healing]]'''|ハイパーヒーリング|<br>Haipā Hīringu}}||Restores some HP every time you use a friend card.||3 reloads||40
 
  +
| 30
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Black Fungus (card).png]]||'''[[Black Fungus]]'''||{{nihongo|'''[[Random Flush]]'''|ランダムフラッシュ|<br>Randamu Furasshu}}||Activates a random enemy card effect.||1 reload||40
 
  +
| [[File:Pirate (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Pirate]]<ref>Available in Neverland.{{RR}}</ref>
|[[Image:Creeper Plant (card).png]]||'''[[Creeper Plant]]'''||{{nihongo|'''[[Leaf Bracer]]'''|リーフベール|<br>Rīfu Bēru|lit. "Leaf Veil"}}||Stops enemies from breaking Cure abilities you use.||1 reload||35
 
  +
| [[All Zeros]]
|- bgcolor="#E6E6FA"
 
  +
| Changes the values of all cards to 0.
|[[Image:Tornado Step (card).png]]||'''[[Tornado Step]]'''||{{nihongo|'''[[Reload Haste]]'''|リロードヘイスト|<br>Rirōdo Heisuto|lit. "Reload Haste"}}||Subtracts 2 from the reload counter.||1 reload||30
 
  +
| 1 reload
|- bgcolor="#E6E6FA"
 
  +
| 30
|[[Image:Crescendo (card).png]]||'''[[Crescendo]]'''||{{nihongo|'''[[Summon Boost (Kingdom Hearts: Chain of Memories)|Summon Boost]]'''|サモンアップ|<br>Samon Appu|lit. "Summon Up"}}||Disables use of magic cards to power up summon cards.||1 reload||30
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Red Nocturne (card).png]]
|[[Image:Guard Armor (card).png]]||'''[[Guard Armor]]'''||{{nihongo|'''[[Wide Attack]]'''|ワイドアタック|<br>Waido Atakku}}||Slightly extends the range of attack cards.||30 attacks||30
 
  +
| [[Red Nocturne]]
|- bgcolor="#E6E6FA"
 
  +
| [[Fire Boost]]
|[[Image:Parasite Cage (card).png]]||'''[[Parasite Cage]]'''||{{nihongo|'''[[Dispel]]'''|デスペル|<br>Disuperu}}||Nullifies an opponent's enemy card without fail. Nothing happens if your opponent has no enemy card in play.||1 use||60
 
  +
| Increases the strength of fire-based abilities.
|- bgcolor="#E6E6FA"
 
  +
| 1 reload
|[[Image:Trickmaster (card).png]]||'''[[Trickmaster]]'''||{{nihongo|'''[[Value Break]]'''|ナンバーブレイク|<br>Nanbā Bureiku|lit. "Number Break"}}||Decreases value of the enemy's card when your card is broken.||10 card breaks taken||25
 
  +
| 20
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Darkside (card).png]]||'''[[Darkside]]'''||{{nihongo|'''[[Mimic]]'''|イミテーション|<br>Imitēshon|lit. "Imitation"}}||Copies the enemy card your opponent is using. Nothing happens if your opponent has no enemy card in play.||1 use||99
 
  +
| [[File:Blue Rhapsody (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Blue Rhapsody]]
|[[Image:Card Soldier, Heart (card).png]]<br>[[Image:Card Soldier, Spade (card).png]]||'''[[Card Soldier]]'''||{{nihongo|'''[[Attack Haste]]'''|アタックヘイスト|<br>Atakku Heisuto}}||Increases the speed of attack cards.||30 attacks||55
 
  +
| [[Blizzard Boost]]
|- bgcolor="#E6E6FA"
 
  +
| Increases the strength of ice-based abilities.
|[[Image:Hades (card).png]]||'''[[Hades]]'''||{{nihongo|'''[[Berserk (ability)|Berserk]]'''|バーサク|<br>Bāsaku}}||Boosts the power of attack cards when low on HP (when the gauge is flashing red).<br>Resistant to fire, but stunned by ice.||30 attacks||40
 
  +
| 1 reload
|- bgcolor="#E6E6FA"
 
  +
| 20
|[[Image:Jafar (Genie) (card).png]]||'''[[Jafar (Genie)|Jafar]]'''||{{nihongo|'''[[Attack Bracer]]'''|アタックベール|<br>Atakku Bēru|lit. "Attack Veil"}}||Stops enemies from breaking attack cards you use.||20 attacks||65
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Yellow Opera (card).png]]
|[[Image:Oogie Boogie (card).png]]||'''[[Oogie Boogie]]'''||{{nihongo|'''[[Regen]]'''|リジェネ|<br>Rijen}}||Gradually restores HP. HP returns more quickly when low.||10 uses||40
 
  +
| [[Yellow Opera]]
|- bgcolor="#E6E6FA"
 
  +
| [[Thunder Boost]]
|[[Image:Ursula (card).png]]||'''[[Ursula]]'''||{{nihongo|'''[[Shell]]'''|シェル|<br>Sheru}}||Halves the damage from enemies' magic attacks.||5 hits taken||50
 
  +
| Increases the strength of lightning-based abilities.
|- bgcolor="#E6E6FA"
 
  +
| 1 reload
|[[Image:Captain Hook (card).png]]||'''[[Hook]]'''||{{nihongo|'''[[Second Chance]]'''|ラストリーヴ|<br>Rasuto Rīvu|lit. "Last Leave"}}||Retains 1 HP after a critical hit, provided you have 2 or more HP left.<br>Resistant to lightning, but stunned by fire.||3 uses.||35
 
  +
| 20
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Maleficent (Dragon) (card).png]]||'''[[Maleficent (Dragon)|Maleficent]]'''||{{nihongo|'''[[Overdrive]]'''|オーバードライブ|<br>Ōbādoraibu}}||Sacrifices reload speed to power up attack cards.||30 attacks||70
 
  +
| [[File:Green Requiem (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Green Requiem]]
|[[Image:Riku Replica (card).png]]||'''[[Riku Replica|Riku]]'''||{{nihongo|'''[[Sleight Lock]]'''|ストックガード|<br>Sutokku Gādo|lit. "Stock Guard"}}||Keeps cards used in sleights available for reloading.<br>Resistant to fire, ice, and lightning.||5 sleights||80
 
  +
| [[Cure Boost]]
|- bgcolor="#E6E6FA"
 
  +
| Increases the potency of healing abilities.
|[[Image:Ansem (card).png]]||'''[[Ansem, Seeker of Darkness|Ansem]]'''<ref>This is available in Sora's Tale as a [[Twilight Town]] [[Bounty]], if there is a completed Reverse/Rebirth file.</ref>||{{nihongo|'''[[Sleightblind]]'''|ストックブライン|<br>Sutokkuburain|lit. "Stockblind"}}||Conceal your stocked cards from opponents.{{KHCoM}}<ref>In ''Kingdom Hearts Re:Chain of Memories'', Ansem can use his own Enemy Card, and it retains its original effect from ''Kingdom Hearts: Chain of Memories''.</ref><br>Grants Sora resistance to certain elements.{{ReCoM}}<br>Resistant to fire, ice, and lightning.||10 sleights||40
 
  +
| 1 reload
|- bgcolor="#E6E6FA"
 
  +
| 20
|[[Image:Xemnas (card).png]]||'''[[Xemnas]]'''<ref>2<sup>nd</sup> [[Wonderland]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Quick Barrier]]'''|クイックバリアー|<br>Kuikku Bariā}}||When receiving consecutive attacks, guards beyond the second strike.<br>Resistant to fire, ice, lightning, and special attacks.||3 reloads||65
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Wizard (card).png]]
|[[Image:Xigbar (card).png]]||'''[[Xigbar]]'''<ref>2<sup>nd</sup> [[Hollow Bastion]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Shot Charge]]'''|ショットアップ|<br>Shotto Appu|lit. "Shot Up"}}||Powers up missile attacks such as Strike Raid and Fire.<br>Resistant to fire, ice, lightning, and special attacks.||2 reloads||80
 
  +
| [[Wizard]]
|- bgcolor="#E6E6FA"
 
  +
| {{c|Magic Boost|ability}}
|[[Image:Xaldin (card).png]]||'''[[Xaldin]]'''<ref>2<sup>nd</sup> [[Monstro]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Aero Guard]]'''|エアロガード|<br>Earo Gādo}}||Activates Aero for a set time, inflicting damage to enemies who touch it.<br>Resistant to fire, ice, lightning, and special attacks.||3 hits taken||65
 
  +
| Disables use of summon cards to power up magic cards.
|- bgcolor="#E6E6FA"
 
  +
| 1 reload
|[[Image:Vexen (card).png]]||'''[[Vexen]]'''||{{nihongo|'''[[Auto-Life]]'''|リレイズ|<br>Rireizu|lit. "Reraise"}}||Revives you automatically when your HP reaches 0. Only a small amount of HP is restored.<br>Immune to ice, but stunned by fire.||1 use||60
 
  +
| 30
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Lexaeus (card).png]]||'''[[Lexaeus]]'''<ref>This is available in Sora's Tale as a [[Castle Oblivion]] [[Bounty]], if there is a completed Reverse/Rebirth file.</ref>||{{nihongo|'''[[Warp Break]]'''|デジョンブレイク|<br>Dejon Bureiku|lit. "Dezone Break"}}||Obliterate enemies with the finishing blow of a combo with a high success rate.<br>Immune to ice, and resistant to physical attacks, but weak against special attacks.||50 attacks||99
 
  +
| [[File:Air Soldier (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Air Soldier]]
|[[Image:Zexion (card).png]]||'''[[Zexion]]'''<ref>This is available in Sora's Tale as a [[Destiny Islands]] [[Bounty]], if there is a completed Reverse/Rebirth file.</ref>{{ReCoM}}||{{nihongo|'''[[Confu-Strike]]'''|コンフュストライク|<br>Konfu Sutoraiku}}||Causes attacks to confuse enemy at a certain rate.<br>Resistant to fire, ice, lightning, and special attacks.||50 attacks||65
 
  +
| [[Reload Kinesis]]
|- bgcolor="#E6E6FA"
 
  +
| Allows reloads while in motion.
|[[Image:Saïx (card).png]]||'''[[Saïx]]'''<ref>2<sup>nd</sup> [[Traverse Town]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Combination Boost|Combo Boost]]'''|コンボブースト|<br>Konbo Būsuto}}||Boosts power with every strike with an attack card. Returns to normal when a card is broken.<br>Resistant to fire, ice, lightning, and special attacks.||20 attacks||80
 
  +
| 3 reloads
|- bgcolor="#E6E6FA"
 
  +
| 30
|[[Image:Axel (card).png]]||'''[[Axel]]'''||{{nihongo|'''[[Quick Recovery]]'''|クイックリカバリー|<br>Kuikku Rikabarī}}||Allows use of cards even while staggering from damage.<br>Immune to fire, but stunned by ice.||10 hits taken||75
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
| [[File:Barrel Spider (card).png]]
|[[Image:Demyx (card).png]]||'''[[Demyx]]'''<ref>2<sup>nd</sup> [[Atlantica]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Water Charge]]'''|ウォーターチャージ|<br>Wōtā Chāji}}||Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard.<br>Resistant to fire, ice, lightning, and special attacks.||2 reloads||80
 
  +
| [[Barrel Spider]]
|- bgcolor="#E6E6FA"
 
  +
| [[Quickload]]
|[[Image:Luxord (card).png]]||'''[[Luxord]]'''<ref>2<sup>nd</sup> [[Agrabah]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Omni Break]]'''|オールブレイク|<br>Ōru Bureiku|lit. "All Break"}}||Breaks enemy's card no matter what the value.<br>Resistant to fire, ice, lightning, and special attacks.||15 uses||99
 
  +
| Reloads cards instantly.
|- bgcolor="#E6E6FA"
 
  +
| 3 reloads
|[[Image:Marluxia (card).png]]||'''[[Marluxia]]'''||{{nihongo|'''[[Double Sleight]]'''|Wストック|<br>W Sutokku|lit. "W Stock"}}||Use stocked cards and sleights twice in a row.<br>Resistant to fire, ice, lightning, and special attacks, but weak against physical attacks.||2 sleights||99
 
  +
| 30
|- bgcolor="#E6E6FA"
 
  +
|-
|[[Image:Larxene (card).png]]||'''[[Larxene]]'''||{{nihongo|'''[[Dash]]'''|ダッシュ|<br>Dasshu}}||Increases running speed.<br>Immune to lightning, but weak against special attacks.||15 cards||65
 
  +
| [[File:Wight Knight (card).png]]
|- bgcolor="#E6E6FA"
 
  +
| [[Wight Knight]]<ref>Available in Halloween Town.{{RR}}</ref>
|[[Image:Roxas (card).png]]||'''[[Roxas]]'''<ref>2<sup>nd</sup> [[Twilight Town]] [[Room of Rewards|Reward]]</ref>{{ReCoM}}||{{nihongo|'''[[Double Strike]]'''|ダブルヒット|<br>Daburu Hitto|lit. "Double Hit"}}||Doubles the damage dealt by an attack card.||20 attacks||99
 
  +
| [[Float]]
  +
| Alters gravity to boost jumping ability.
  +
| 3 reloads
  +
| 15
  +
|-
  +
| [[File:Air Pirate (card).png]]
  +
| [[Air Pirate]]
  +
| [[Item Bracer]]
  +
| Stops enemies from breaking item cards you use.
  +
| 3 reloads
  +
| 30
  +
|-
  +
| [[File:Gargoyle (card).png]]
  +
| [[Gargoyle]]
  +
| [[Vanish]]
  +
| Makes you invisible and reduces your chances of being hit.
  +
| 1 reload
  +
| 30
  +
|-
  +
| [[File:Search Ghost (card).png]]
  +
| [[Search Ghost]]<ref>Available in Monstro.{{RR}}</ref>
  +
| [[Drain]]
  +
| Absorbs enemy HP when striking with attack cards, but enemies will drop fewer items.
  +
| 1 reload
  +
| 35
  +
|-
  +
| [[File:Aquatank (card).png]]
  +
| [[Aquatank]]
  +
| [[Auto-Reload]]
  +
| Automatically reloads cards when they run out.
  +
| 1 reload
  +
| 30
  +
|-
  +
| [[File:Screwdiver (card).png]]
  +
| [[Screwdiver]]
  +
| [[Decrementor]]
  +
| Decreases the values of all cards by 1.
  +
| 1 reload
  +
| 15
  +
|-
  +
| [[File:Wyvern (card).png]]
  +
| [[Wyvern]]
  +
| [[Reload Lock]]
  +
| Stops the reload counter from counting reloads.
  +
| 3 reloads
  +
| 20
  +
|-
  +
| [[File:Defender (card).png]]
  +
| [[Defender]]<ref>Available in Hollow Bastion.{{RR}}</ref>
  +
| [[Protect]]
  +
| Decreases damage from physical attacks by the enemy. Magical attacks do normal damage.
  +
| 1 reload
  +
| 30
  +
|-
  +
| [[File:White Mushroom (card).png]]
  +
| [[White Mushroom]]
  +
| [[Hyper Healing]]
  +
| Restores some HP every time you use a friend card.
  +
| 3 reloads
  +
| 40
  +
|-
  +
| [[File:Black Fungus (card).png]]
  +
| [[Black Fungus]]
  +
| [[Random Flush]]
  +
| Activates a random enemy card effect.
  +
| 1 reload
  +
| 40
  +
|-
  +
| [[File:Creeper Plant (card).png]]
  +
| [[Creeper Plant]]
  +
| [[Leaf Bracer]]
  +
| Stops enemies from breaking Cure abilities you use.
  +
| 1 reload
  +
| 35
  +
|-
  +
| [[File:Tornado Step (card).png]]
  +
| [[Tornado Step]]
  +
| [[Reload Haste]]
  +
| Subtracts 2 from the reload counter.
  +
| 1 reload
  +
| 30
  +
|-
  +
| [[File:Crescendo (card).png]]
  +
| [[Crescendo]]
  +
| {{c|Summon Boost|COM}}
  +
| Disables use of magic cards to power up summon cards.
  +
| 1 reload
  +
| 30
  +
|-
  +
| [[File:Neoshadow (card).png]]
  +
| [[Neoshadow]]
  +
| [[Bio]]
  +
| Causes enemies' HP to gradually drop.
  +
| 1 reload
  +
| 30
  +
|-
  +
| [[File:Darkball (card).png]]
  +
| [[Darkball]]<ref>Available in Atlantica.{{RR}}{{ReCoM}}</ref>
  +
| [[Cardblind]]{{KHCoM}}<br>[[Duel Trigger]]{{ReCoM}}
  +
| Hide the cards you hold from hostile eyes.{{KHCoM}}<br>Next card activates card duel regardless of the number.{{ReCoM}}
  +
| 3 reloads{{KHCoM}}<br>1 reload{{ReCoM}}
  +
| 25
  +
|-
  +
| [[File:Guard Armor (card).png]]
  +
| [[Guard Armor]]
  +
| [[Wide Attack]]
  +
| Slightly extends the range of attack cards.
  +
| 30 attacks
  +
| 30
  +
|-
  +
| [[File:Hades (card).png]]
  +
| [[Hades]]
  +
| {{c|Berserk|ability}}
  +
| Boosts the power of attack cards when low on HP (when the gauge is flashing red).<br>Resistant to fire, but stunned by ice.
  +
| 30 attacks
  +
| 40
  +
|-
  +
| [[File:Trickmaster (card).png]]
  +
| [[Trickmaster]]
  +
| [[Value Break]]
  +
| Decreases value of the enemy's card when your card is broken.
  +
| 10 card breaks taken
  +
| 25
  +
|-
  +
| [[File:Jafar (Genie) (card).png]]
  +
| [[Jafar]]{{KHCoM}}<br>[[Jafar/Gameplay#Genie|Jafar-Genie]]{{ReCoM}}
  +
| [[Attack Bracer]]
  +
| Stops enemies from breaking attack cards you use.
  +
| 20 attacks
  +
| 65
  +
|-
  +
| [[File:Ursula (card).png]]
  +
| [[Ursula]]
  +
| [[Shell]]
  +
| Halves the damage from enemies' magic attacks.
  +
| 5 hits taken
  +
| 50
  +
|-
  +
| [[File:Oogie Boogie (card).png]]
  +
| [[Oogie Boogie]]
  +
| [[Regen]]
  +
| Gradually restores HP. HP returns more quickly when low.
  +
| 10 uses
  +
| 40
  +
|-
  +
| [[File:Parasite Cage (card).png]]
  +
| [[Parasite Cage]]
  +
| [[Dispel]]
  +
| Nullifies an opponent's enemy card without fail. Nothing happens if your opponent has no enemy card in play.
  +
| 1 use
  +
| 60
  +
|-
  +
| [[File:Captain Hook (card).png]]
  +
| [[Hook]]
  +
| [[Second Chance]]
  +
| Retains 1 HP after a critical hit, provided you have 2 or more HP left.<br>Resistant to lightning, but stunned by fire.
  +
| 3 uses.
  +
| 35
  +
|-
  +
| [[File:Maleficent (Dragon) (card).png]]
  +
| [[Maleficent/Dragon|Maleficent-Dragon]]
  +
| {{c|Overdrive|ability}}
  +
| Sacrifices reload speed to power up attack cards.
  +
| 30 attacks
  +
| 70
  +
|-
  +
| [[File:Darkside (card).png]]
  +
| [[Darkside]]
  +
| [[Mimic]]
  +
| Copies the enemy card your opponent is using. Nothing happens if your opponent has no enemy card in play.
  +
| 1 use
  +
| 99
  +
|-
  +
| [[File:Riku Replica (card).png]]
  +
| [[Riku]]<ref>GBA and PS2 version.</ref><br>[[Riku Replica]]<ref>HD version.</ref>
  +
| [[Sleight Lock]]
  +
| Keeps cards used in sleights available for reloading.<br>Resistant to fire, ice, and lightning.
  +
| 5 sleights
  +
| 80
  +
|-
  +
| [[File:Card Soldier, Heart (card).png]]<br>[[File:Card Soldier, Spade (card).png]]
  +
| [[Card Soldier]]
  +
| [[Attack Haste]]
  +
| Increases the speed of attack cards.
  +
| 30 attacks
  +
| 55
  +
|-
  +
| [[File:Ansem (card).png]]
  +
| [[Ansem, Seeker of Darkness|Ansem]]<ref>[[Castle Oblivion]] [[Bounty]]. Only available in ''[[Kingdom Hearts Chain of Memories]]'' after defeating Marluxia and completing "Reverse/Rebirth".</ref><ref>[[Twilight Town]] [[Bounty]]. Only available in ''[[Kingdom Hearts Re:Chain of Memories]]'' after defeating Marluxia and completing "Reverse/Rebirth"</ref>
  +
  +
| [[Sleightblind]]
  +
| Conceal your stocked cards from opponents.{{KHCoM}}<ref>In ''Kingdom Hearts Re:Chain of Memories'', Ansem can use his own enemy card, and it retains its original effect from ''Kingdom Hearts Chain of Memories''.</ref><br>Grants Sora resistance to certain elements.{{ReCoM}}<br>Resistant to fire, ice, and lightning.
  +
| 10 sleights
  +
| 40
  +
|-
  +
| [[File:Xemnas (card).png]]
  +
| [[Xemnas]]<ref>2nd [[Wonderland]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| [[Quick Barrier]]
  +
| When receiving consecutive attacks, guards beyond the second strike.<br>Resistant to fire, ice, lightning, and special attacks.
  +
| 3 reloads
  +
| 65
  +
|-
  +
| [[File:Xigbar (card).png]]
  +
| [[Xigbar]]<ref>2nd [[Hollow Bastion]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| [[Shot Charge]]
  +
| Powers up missile attacks such as Strike Raid and Fire.<br>Resistant to fire, ice, lightning, and special attacks.
  +
| 2 reloads
  +
| 80
  +
|-
  +
| [[File:Xaldin (card).png]]
  +
| [[Xaldin]]<ref>2nd [[Monstro]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| [[Aero Guard]]
  +
| Activates Aero for a set time, inflicting damage to enemies who touch it.<br>Resistant to fire, ice, lightning, and special attacks.
  +
| 3 hits taken
  +
| 65
  +
|-
  +
| [[File:Vexen (card).png]]
  +
| [[Vexen]]
  +
| [[Auto-Life]]
  +
| Revives you automatically when your HP reaches 0. Only a small amount of HP is restored.<br>Immune to ice, but stunned by fire.
  +
| 1 use
  +
| 60
  +
|-
  +
| [[File:Lexaeus (card).png]]
  +
| [[Lexaeus]]<ref>[[Castle Oblivion]] [[Bounty]]. Only available after defeating Marluxia and completing "Reverse/Rebirth".</ref>
  +
  +
| [[Warp Break]]
  +
| Obliterate enemies with the finishing blow of a combo with a high success rate.<br>Immune to ice, and resistant to physical attacks, but weak against special attacks.
  +
| 50 attacks
  +
| 99
  +
|-
  +
| [[File:Zexion (card).png]]
  +
| [[Zexion]]<ref>[[Destiny Islands]] [[Bounty]]. Only available after defeating Marluxia and completing "Reverse/Rebirth".</ref>{{ReCoM}}
  +
| [[Confu-Strike]]
  +
| Causes attacks to confuse enemy at a certain rate.<br>Resistant to fire, ice, lightning, and special attacks.
  +
| 50 attacks
  +
| 65
  +
|-
  +
| [[File:Saïx (card).png]]
  +
| [[Saïx]]<ref>2nd [[Traverse Town]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| {{c|Combo Boost|REC}}
  +
| Boosts power with every strike with an attack card. Returns to normal when a card is broken.<br>Resistant to fire, ice, lightning, and special attacks.
  +
| 20 attacks
  +
| 80
  +
|-
  +
| [[File:Axel (card).png]]
  +
| [[Axel]]
  +
| [[Quick Recovery]]
  +
| Allows use of cards even while staggering from damage.<br>Immune to fire, but stunned by ice.
  +
| 10 hits taken
  +
| 75
  +
|-
  +
| [[File:Demyx (card).png]]
  +
| [[Demyx]]<ref>2nd [[Atlantica]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| [[Water Charge]]
  +
| Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard.<br>Immune to ice, and resistant to lightning, and special attacks<ref>Japanese and HD versions.</ref><br>Resistant to fire, ice, lightning, and special attacks.<ref>English PS2 version only.</ref>
  +
| 2 reloads
  +
| 80
  +
|-
  +
| [[File:Luxord (card).png]]
  +
| [[Luxord]]<ref>2nd [[Agrabah]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| [[Omni Break]]
  +
| Breaks enemy's card no matter what the value.<br>Resistant to fire, ice, lightning, and special attacks.
  +
| 15 uses
  +
| 99
  +
|-
  +
| [[File:Marluxia (card).png]]
  +
| [[Marluxia]]
  +
| [[Double Sleight]]
  +
| Use stocked cards and sleights twice in a row.<br>Resistant to fire, ice, lightning, and special attacks, but weak against physical attacks.
  +
| 3 sleights
  +
| 99
  +
|-
  +
| [[File:Larxene (card).png]]
  +
| [[Larxene]]
  +
| [[Dash]]
  +
| Increases running speed.<br>Immune to lightning, but weak against special attacks.
  +
| 15 cards
  +
| 65
 
|-
 
|-
  +
| [[File:Roxas (card).png]]
  +
| [[Roxas]]<ref>2nd [[Twilight Town]] [[Room of Rewards|Reward]]. Only available in the original Japanese release of ''[[Kingdom Hearts Re:Chain of Memories]]'' after clearing ''[[Kingdom Hearts II Final Mix]]'', in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' re-release after completing ''[[Kingdom Hearts 358/2 Days]]''.</ref>{{ReCoM}}
  +
| [[Double Strike]]
  +
| Doubles the damage dealt by an attack card.
  +
| 20 attacks
  +
| 99
 
|}
 
|}
  +
   
 
==List of Special Cards==
 
==List of Special Cards==
{|class="wikitable" width="100%"
+
{|class="article-table"
  +
! Card
|- bgcolor="#3A3A3A"
 
  +
! Name
|width="6%" style="color:white; text-align:center"|'''Card'''
 
  +
! Effect
|width="17%" style="color:white; text-align:center"|'''Name'''
 
  +
! Description
|width="24%" style="color:white; text-align:center"|'''Effect'''
 
  +
! Limit
|width="39%" style="color:white; text-align:center"|'''Description'''
 
  +
|width="12%" style="color:white; text-align:center"|'''Limit'''
 
  +
! CP
|width="2%" style="color:white; text-align:center"|'''CP'''
 
  +
|-
|- bgcolor="#E6E6FA"
 
  +
|[[File:Gold Card (card).png]]
|[[Image:Gold Card (card).png]]||'''Gold Card'''{{ReCoM}}||{{nihongo|'''[[Premium Guard]]'''|プレミアガード|<br>Puremia Gādo}}||Allows premium cards to be reloaded.||5 reloads||99
 
  +
| Gold Card<ref>[[Bounty]]. Only available after obtaining all other cards.</ref>{{ReCoM}}
|- bgcolor="#E6E6FA"
 
  +
| [[Premium Guard]]
|[[Image:Platinum Card (card).png]]||'''Platinum Card'''{{ReCoM}}||{{nihongo|'''[[Invincible (ability)|Invincible]]'''|ダメージ0|<br>Damēji 0|lit. "Damage 0"}}||You will receive no damage.||20 attacks||99
 
  +
| Allows premium cards to be reloaded.
  +
| 5 reloads
  +
| 99
  +
|-
  +
|[[File:Platinum Card (card).png]]
  +
| Platinum Card<ref>[[Bounty]]. Only available after obtaining all other cards.</ref>{{ReCoM}}
  +
| [[Invincible]]
  +
| You will receive no damage.
  +
| 20 attacks
  +
| 99
 
|}
 
|}
   
==List of unobtainable Enemy Cards==
+
==List of unobtainable enemy cards==
{|class="wikitable" width="100%"
+
{|class="article-table"
  +
! Card
|- bgcolor="#3A3A3A"
 
  +
! Name
|width="6%" style="color:white; text-align:center"|'''Card'''
 
  +
! Effect
|width="17%" style="color:white; text-align:center"|'''Name'''
 
  +
! Description
|width="24%" style="color:white; text-align:center"|'''Effect'''
 
  +
! Limit
|width="39%" style="color:white; text-align:center"|'''Description'''
 
  +
|width="12%" style="color:white; text-align:center"|'''Limit'''
 
  +
! CP
|width="2%" style="color:white; text-align:center"|'''CP'''
 
  +
|-
|- bgcolor="#E6E6FA"
 
|[[Image:Honey Bee (card).png]]||'''Honey Bee'''{{ReCoM}}||'''—'''||—||—||—
+
|[[File:Honey Bee (card).png]]
  +
| Honey Bee{{ReCoM}}
|- bgcolor="#E6E6FA"
 
  +
| —
|[[Image:Marluxia (Second Form) (card).png]]||'''Marluxia (Second Form)'''||'''—'''||—||—||—
 
  +
| —
|- bgcolor="#E6E6FA"
 
  +
| —
|[[Image:Marluxia (Third Form) (card).png]]||'''Marluxia (Third Form)'''{{ReCoM}}||'''—'''||—||—||—
 
  +
| —
  +
|-
  +
|[[File:Marluxia (Second Form) (card).png]]
  +
| Marluxia (Second Form)
  +
| —
  +
| —
  +
| —
  +
| —
  +
|-
  +
|[[File:Marluxia (Third Form) (card).png]]
  +
| Marluxia (Third Form){{ReCoM}}
  +
| —
  +
| —
  +
| —
  +
| —
 
|}
 
|}
   
==Notes and References==
+
==Notes and references==
 
{{reflist|1}}
 
{{reflist|1}}
   
Line 178: Line 493:
 
*[[Shotlock]]
 
*[[Shotlock]]
 
*[[Dimension Link]]
 
*[[Dimension Link]]
  +
[[fr:Cartes Malus]]
 
  +
{{COM}}
  +
  +
[[fr:Carte Malus]]
  +
[[de:Feindeskarten]]
  +
[[es:Naipes Enemigo]]
 
[[Category:Cards]]
 
[[Category:Cards]]
 
[[Category:Kingdom Hearts: Chain of Memories abilities| ]]
 
[[Category:Kingdom Hearts: Chain of Memories abilities| ]]

Revision as of 00:38, 20 February 2020

Enemy Cards appear in Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories as a type of card which provides temporary passive effects within battle. While Enemy Cards require CP like playing cards, they are kept in a separate part of Sora and Riku's decks, and do not have numbered values. Each Heartless within the game has its own Enemy Card, which for Sora can be obtained as a random reward, dropped by the last Heartless to be defeated in a battle.

Bosses also have their own Enemy Cards, and although these are non-random rewards, some bosses must be defeated multiple times before they will drop their Enemy Card. Although Riku cannot modify his deck, for most of the worlds he visits, his deck includes an Enemy Card based on a Heartless native to that world. Furthermore, Riku is allowed to keep any boss-based Enemy Cards that he obtains.

Kingdom Hearts Re:Chain of Memories modifies the effects of the Darkball and Ansem, Seeker of Darkness Enemy Cards, as their original effects were only usable in Link Mode, which was removed from the game. As a result of the changes, the Darkball card is no longer available in Sora's Tale, and the Ansem card's practical effect is reduced to its elemental resistances.

Kingdom Hearts Re:Chain of Memories also introduces eight additional Enemy Cards based on the Organization members who did not have cards in the original release, as well as two Special Cards. One of the new Enemy Cards, Zexion, can be obtained through normal gameplay, while the other seven are obtained as game completion bonuses. The two Special Cards are used in the same way as Enemy Cards, but do not represent any enemy and are obtained as Bounties once every other card has been collected.

Enemy Cards are available in both Sora's Tale and Reverse/Rebirth. While Heartless and Heartless bosses use numbered versions of their Enemy Card to attack, character bosses instead use Attack and Magic versions of their Enemy Cards. The only Enemy Cards that are not obtainable are "Honey Bee", "Marluxia (Second Form)", and "Marluxia (Third Form)". However, character bosses can also use various Enemy Cards as passive abilities, in the same manner that Sora and Riku can.

List of Enemy Cards

Card Name Effect Description Limit CP
Shadow (card) Shadow[1] Incrementor Increases the value of all cards by 1. 2 reloads 25
Soldier (card) Soldier Combo Plus Adds an extra hit to normal combos. 3 reloads 15
Powerwild (card) Powerwild[2] Retrograde Reverses the values of all cards. 1 becomes 9, 2 becomes 8, etc. Cards with a value of 0 are not affected. 1 reload 30
Bouncywild (card) Bouncywild Draw Attracts fallen cards and items for easy retrieval. 5 reloads 10
Large Body (card) Large Body[3] Guard Deflects frontal physical attacks and completely nullifies damage. 1 reload 40
Fat Bandit (card) Fat Bandit[4] Back Attack Deals more damage when striking enemies from behind. 2 reloads 40
Sea Neon (card) Sea Neon[5] Random Values Randomizes the values of cards you use. 1 reload 20
Bandit (card) Bandit Combo Finish Makes the first strike as powerful as a combo finish. 1 reload 30
Pirate (card) Pirate[6] All Zeros Changes the values of all cards to 0. 1 reload 30
Red Nocturne (card) Red Nocturne Fire Boost Increases the strength of fire-based abilities. 1 reload 20
Blue Rhapsody (card) Blue Rhapsody Blizzard Boost Increases the strength of ice-based abilities. 1 reload 20
Yellow Opera (card) Yellow Opera Thunder Boost Increases the strength of lightning-based abilities. 1 reload 20
Green Requiem (card) Green Requiem Cure Boost Increases the potency of healing abilities. 1 reload 20
Wizard (card) Wizard Template:C Disables use of summon cards to power up magic cards. 1 reload 30
Air Soldier (card) Air Soldier Reload Kinesis Allows reloads while in motion. 3 reloads 30
Barrel Spider (card) Barrel Spider Quickload Reloads cards instantly. 3 reloads 30
Wight Knight (card) Wight Knight[7] Float Alters gravity to boost jumping ability. 3 reloads 15
Air Pirate (card) Air Pirate Item Bracer Stops enemies from breaking item cards you use. 3 reloads 30
Gargoyle (card) Gargoyle Vanish Makes you invisible and reduces your chances of being hit. 1 reload 30
Search Ghost (card) Search Ghost[8] Drain Absorbs enemy HP when striking with attack cards, but enemies will drop fewer items. 1 reload 35
Aquatank (card) Aquatank Auto-Reload Automatically reloads cards when they run out. 1 reload 30
Screwdiver (card) Screwdiver Decrementor Decreases the values of all cards by 1. 1 reload 15
Wyvern (card) Wyvern Reload Lock Stops the reload counter from counting reloads. 3 reloads 20
Defender (card) Defender[9] Protect Decreases damage from physical attacks by the enemy. Magical attacks do normal damage. 1 reload 30
White Mushroom (card) White Mushroom Hyper Healing Restores some HP every time you use a friend card. 3 reloads 40
Black Fungus (card) Black Fungus Random Flush Activates a random enemy card effect. 1 reload 40
Creeper Plant (card) Creeper Plant Leaf Bracer Stops enemies from breaking Cure abilities you use. 1 reload 35
Tornado Step (card) Tornado Step Reload Haste Subtracts 2 from the reload counter. 1 reload 30
Crescendo (card) Crescendo Template:C Disables use of magic cards to power up summon cards. 1 reload 30
Neoshadow (card) Neoshadow Bio Causes enemies' HP to gradually drop. 1 reload 30
Darkball (card) Darkball[10] Cardblind[CoM]
Duel Trigger[Re:CoM]
Hide the cards you hold from hostile eyes.[CoM]
Next card activates card duel regardless of the number.[Re:CoM]
3 reloads[CoM]
1 reload[Re:CoM]
25
Guard Armor (card) Guard Armor Wide Attack Slightly extends the range of attack cards. 30 attacks 30
Hades (card) Hades Template:C Boosts the power of attack cards when low on HP (when the gauge is flashing red).
Resistant to fire, but stunned by ice.
30 attacks 40
Trickmaster (card) Trickmaster Value Break Decreases value of the enemy's card when your card is broken. 10 card breaks taken 25
Jafar (Genie) (card) Jafar[CoM]
Jafar-Genie[Re:CoM]
Attack Bracer Stops enemies from breaking attack cards you use. 20 attacks 65
Ursula (card) Ursula Shell Halves the damage from enemies' magic attacks. 5 hits taken 50
Oogie Boogie (card) Oogie Boogie Regen Gradually restores HP. HP returns more quickly when low. 10 uses 40
Parasite Cage (card) Parasite Cage Dispel Nullifies an opponent's enemy card without fail. Nothing happens if your opponent has no enemy card in play. 1 use 60
Captain Hook (card) Hook Second Chance Retains 1 HP after a critical hit, provided you have 2 or more HP left.
Resistant to lightning, but stunned by fire.
3 uses. 35
Maleficent (Dragon) (card) Maleficent-Dragon Template:C Sacrifices reload speed to power up attack cards. 30 attacks 70
Darkside (card) Darkside Mimic Copies the enemy card your opponent is using. Nothing happens if your opponent has no enemy card in play. 1 use 99
Riku Replica (card) Riku[11]
Riku Replica[12]
Sleight Lock Keeps cards used in sleights available for reloading.
Resistant to fire, ice, and lightning.
5 sleights 80
Card Soldier, Heart (card)
Card Soldier, Spade (card)
Card Soldier Attack Haste Increases the speed of attack cards. 30 attacks 55
Ansem (card) Ansem[13][14] Sleightblind Conceal your stocked cards from opponents.[CoM][15]
Grants Sora resistance to certain elements.[Re:CoM]
Resistant to fire, ice, and lightning.
10 sleights 40
Xemnas (card) Xemnas[16][Re:CoM] Quick Barrier When receiving consecutive attacks, guards beyond the second strike.
Resistant to fire, ice, lightning, and special attacks.
3 reloads 65
Xigbar (card) Xigbar[17][Re:CoM] Shot Charge Powers up missile attacks such as Strike Raid and Fire.
Resistant to fire, ice, lightning, and special attacks.
2 reloads 80
Xaldin (card) Xaldin[18][Re:CoM] Aero Guard Activates Aero for a set time, inflicting damage to enemies who touch it.
Resistant to fire, ice, lightning, and special attacks.
3 hits taken 65
Vexen (card) Vexen Auto-Life Revives you automatically when your HP reaches 0. Only a small amount of HP is restored.
Immune to ice, but stunned by fire.
1 use 60
Lexaeus (card) Lexaeus[19] Warp Break Obliterate enemies with the finishing blow of a combo with a high success rate.
Immune to ice, and resistant to physical attacks, but weak against special attacks.
50 attacks 99
Zexion (card) Zexion[20][Re:CoM] Confu-Strike Causes attacks to confuse enemy at a certain rate.
Resistant to fire, ice, lightning, and special attacks.
50 attacks 65
Saïx (card) Saïx[21][Re:CoM] Template:C Boosts power with every strike with an attack card. Returns to normal when a card is broken.
Resistant to fire, ice, lightning, and special attacks.
20 attacks 80
Axel (card) Axel Quick Recovery Allows use of cards even while staggering from damage.
Immune to fire, but stunned by ice.
10 hits taken 75
Demyx (card) Demyx[22][Re:CoM] Water Charge Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard.
Immune to ice, and resistant to lightning, and special attacks[23]
Resistant to fire, ice, lightning, and special attacks.[24]
2 reloads 80
Luxord (card) Luxord[25][Re:CoM] Omni Break Breaks enemy's card no matter what the value.
Resistant to fire, ice, lightning, and special attacks.
15 uses 99
Marluxia (card) Marluxia Double Sleight Use stocked cards and sleights twice in a row.
Resistant to fire, ice, lightning, and special attacks, but weak against physical attacks.
3 sleights 99
Larxene (card) Larxene Dash Increases running speed.
Immune to lightning, but weak against special attacks.
15 cards 65
Roxas (card) Roxas[26][Re:CoM] Double Strike Doubles the damage dealt by an attack card. 20 attacks 99


List of Special Cards

Card Name Effect Description Limit CP
Gold Card (card) Gold Card[27][Re:CoM] Premium Guard Allows premium cards to be reloaded. 5 reloads 99
Platinum Card (card) Platinum Card[28][Re:CoM] Invincible You will receive no damage. 20 attacks 99

List of unobtainable enemy cards

Card Name Effect Description Limit CP
Honey Bee (card) Honey Bee[Re:CoM]
Marluxia (Second Form) (card) Marluxia (Second Form)
Marluxia (Third Form) (card) Marluxia (Third Form)[Re:CoM]

Notes and references

  1. Available in Traverse Town.[R/R]
  2. Available in Olympus Coliseum.[R/R]
  3. Available in Wonderland.[R/R]
  4. Available in Agrabah.[R/R]
  5. Available in Atlantica.[R/R]
  6. Available in Neverland.[R/R]
  7. Available in Halloween Town.[R/R]
  8. Available in Monstro.[R/R]
  9. Available in Hollow Bastion.[R/R]
  10. Available in Atlantica.[R/R][Re:CoM]
  11. GBA and PS2 version.
  12. HD version.
  13. Castle Oblivion Bounty. Only available in Kingdom Hearts Chain of Memories after defeating Marluxia and completing "Reverse/Rebirth".
  14. Twilight Town Bounty. Only available in Kingdom Hearts Re:Chain of Memories after defeating Marluxia and completing "Reverse/Rebirth"
  15. In Kingdom Hearts Re:Chain of Memories, Ansem can use his own enemy card, and it retains its original effect from Kingdom Hearts Chain of Memories.
  16. 2nd Wonderland Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  17. 2nd Hollow Bastion Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  18. 2nd Monstro Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  19. Castle Oblivion Bounty. Only available after defeating Marluxia and completing "Reverse/Rebirth".
  20. Destiny Islands Bounty. Only available after defeating Marluxia and completing "Reverse/Rebirth".
  21. 2nd Traverse Town Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  22. 2nd Atlantica Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  23. Japanese and HD versions.
  24. English PS2 version only.
  25. 2nd Agrabah Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  26. 2nd Twilight Town Reward. Only available in the original Japanese release of Kingdom Hearts Re:Chain of Memories after clearing Kingdom Hearts II Final Mix, in the original English release after clearing "Sora's Story" and "Reverse/Rebirth", and in the Kingdom Hearts HD 1.5 ReMIX re-release after completing Kingdom Hearts 358/2 Days.
  27. Bounty. Only available after obtaining all other cards.
  28. Bounty. Only available after obtaining all other cards.

See also

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