Kingdom Hearts Wiki
m (→‎top: clean up)
 
(20 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{game|KH2|FM2}}
+
{{appearances|KH2}}
[[Image:Drivebar.PNG|thumb|247px|The Drive Gauge]]
+
[[File:Drivebar.PNG|thumb|247px|The Drive Gauge.]]
The '''Drive Gauge''' is a new bar in ''[[Kingdom Hearts II]]'' like that of [[Health Points|HP]] and [[Magic|MP]]. It is used above the MP gauge. It is used for [[Drive Form|Drive Forms]] and [[Summon|Summons]] in ''Kingdom Hearts II'', which will deplete the gauge. You can replenish the Drive Gauge by dealing damage to enemies, picking up [[Drive Orb|Drive Orbs]] or from the [[Drive Recovery]] or [[High Drive Recovery]] items. In ''Kingdom Hearts II'', you can get your Drive Gauge up to 7. In ''[[Kingdom Hearts II Final Mix]]'', you can get it up to 9, since three more battles are added and one is removed. When a Drive Form is triggered, the Drive Gauge's function changes. The Drive Gauge becomes grey and the gauge starts depleting, this means it has a time limit. The same thing happens when you use a summon. The more damage is dealt, the faster the gauge depletes. When the gauge hits zero, Sora will revert to his normal form or the summoned character will disappear, depending on which is used.
+
The '''Drive Gauge''' is a bar (like that of [[Health Points|HP]] and [[Magic|MP]]) which is introduced in ''[[Kingdom Hearts II]]'' and appears above the MP gauge. The use of [[Drive Form]]s and [[Summon]]s depletes the gauge, while replenishing the gauge is done by dealing damage to enemies, picking up [[Drive Orb]]s, or using the [[Drive Recovery]] or [[High Drive Recovery]] items.
   
  +
When a Drive Form or Summon is triggered, the Drive Gauge's function changes. The Drive Gauge becomes grey and the gauge starts depleting to indicate the time remaining for the Form or Summon's activation. The more damage is dealt<!-- to the player or enemies? -->, the faster the gauge depletes. When the gauge hits zero, Sora's form or summon deactivates.
==Drive Gauge Upgrades==
 
[[Image:Kh2_184.jpg|thumb|157px|Drive Gauge while in a Form]]
 
===''Kingdom Hearts II''===
 
* Defeat [[Captain Barbossa|Barbossa]] in [[Port Royal]].
 
* Defeat the [[Hostile Program]] in [[Space Paranoids]].
 
* Defeat [[Saïx]] in [[The World That Never Was]].
 
* Defeat [[Sephiroth]] in [[Radiant Garden]].
 
   
  +
In ''Kingdom Hearts II'', the Drive Gauge can be upgraded to a maximum capacity of 7. Upgrades are awarded by defeating certain bosses. In ''[[Kingdom Hearts II Final Mix]]'', this number is increased to 9 and the awarding battles are slightly changed.
===''Kingdom Hearts II Final Mix''===
 
* Defeat [[Marluxia]] in [[Beast's Castle]].
 
:* You won't get an upgrade from [[Saïx]].
 
* Defeat [[Xemnas]]'s Final Battle in the game.
 
* Defeat the [[Lingering Sentiment]].
 
   
 
==Drive Gauge Upgrade Points==
==Abilities that affect the Drive Gauge==
 
 
===''Kingdom Hearts II''===
[[Image:Kh2_197.jpg|thumb|159px|Drive Gauge while using a Summon]]
 
 
[[File:Kh2_184.jpg|thumb|157px|Drive Gauge while in a Form.]]
 
*Defeat [[Captain Barbossa|Barbossa]] in [[Port Royal]].
 
*Defeat the [[Hostile Program]] in [[Space Paranoids]].
  +
*Defeat [[Saïx]] in [[The World That Never Was]]. In ''Kingdom Hearts II Final Mix'', this upgrade is removed and instead awards 5 HP.
 
*Defeat [[Sephiroth]] in [[Radiant Garden]].
   
 
===''Kingdom Hearts II Final Mix'' additions===
* [[Kingdom Hearts II Abilities|Damage Drive]] - Drive Gauge is refilled when damage is taken.
 
 
*Defeat [[Marluxia]]'s Absent Silhouette.
* [[Kingdom Hearts II Abilities#Keyblade Abilities|Drive Boost]] - Drive Gauge restoration increased faster during MP Charge
 
** [[Oblivion]] has this ability.
+
*Defeat [[Xemnas]]'s final battle.
 
*Defeat the [[Lingering Will]].
* [[Kingdom Hearts II Abilities#Keyblade Abilities|Form Boost]] - Form Gauge depletes at 80% normal speed.
 
** [[Oathkeeper]] has this ability.
 
* [[Kingdom Hearts II Abilities|Summon Boost]] - Summon Gauge depletes at 80% normal speed.
 
   
 
==Abilities that affect the Drive Gauge==
 
[[File:Kh2_197.jpg|thumb|159px|Drive Gauge while using a Summon.]]
 
*[[Kingdom Hearts II Abilities|Damage Drive]] - The Drive Gauge is refilled when damage is taken.
 
*[[Kingdom Hearts II Abilities#Keyblade Abilities|Drive Boost]] - Drive Gauge restoration is increased during MP Charge.
 
*[[Kingdom Hearts II Abilities#Keyblade Abilities|Form Boost]] - The Form Gauge depletes at 80% normal speed.
 
*[[Kingdom Hearts II Abilities|Summon Boost]] - The Summon Gauge depletes at 80% normal speed.
   
==See Also==
+
==See also==
 
*[[Focus Gauge]]
 
*[[Focus Gauge]]
   
{{form}}
 
 
[[Category:Drive Forms]]
 
[[Category:Drive Forms]]
[[Category:Game elements]]
+
[[Category:Gameplay]]
 
[[Category:Summons| ]]
 
[[Category:Summons| ]]

Latest revision as of 00:37, 20 February 2020

Drivebar

The Drive Gauge.

The Drive Gauge is a bar (like that of HP and MP) which is introduced in Kingdom Hearts II and appears above the MP gauge. The use of Drive Forms and Summons depletes the gauge, while replenishing the gauge is done by dealing damage to enemies, picking up Drive Orbs, or using the Drive Recovery or High Drive Recovery items.

When a Drive Form or Summon is triggered, the Drive Gauge's function changes. The Drive Gauge becomes grey and the gauge starts depleting to indicate the time remaining for the Form or Summon's activation. The more damage is dealt, the faster the gauge depletes. When the gauge hits zero, Sora's form or summon deactivates.

In Kingdom Hearts II, the Drive Gauge can be upgraded to a maximum capacity of 7. Upgrades are awarded by defeating certain bosses. In Kingdom Hearts II Final Mix, this number is increased to 9 and the awarding battles are slightly changed.

Drive Gauge Upgrade Points[]

Kingdom Hearts II[]

Kh2 184

Drive Gauge while in a Form.

Kingdom Hearts II Final Mix additions[]

Abilities that affect the Drive Gauge[]

Kh2 197

Drive Gauge while using a Summon.

  • Damage Drive - The Drive Gauge is refilled when damage is taken.
  • Drive Boost - Drive Gauge restoration is increased during MP Charge.
  • Form Boost - The Form Gauge depletes at 80% normal speed.
  • Summon Boost - The Summon Gauge depletes at 80% normal speed.

See also[]