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Symbol - Dream Eater (Spirit)
Symbol - Dream Eater (Nightmare)

The Dream Eaters (ドリームイーター Dorīmu ītā?) are creatures that appear in Kingdom Hearts 3D: Dream Drop Distance and Kingdom Hearts χ. There are two types of Dream Eaters: ones that "eat dreams and plant nightmares", referred to as Nightmare Dream Eaters, and ones that "eat nightmares", referred to as Spirit Dream Eaters. The Dream Eaters are the form darkness takes in the sleeping worlds, as Heartless and Nobodies cannot enter. However, while the Nightmares attack Sora and Riku during their adventures, the Spirits are their allies.

Story

Kingdom Hearts 3D: Dream Drop Distance

Following the defeat of Ansem, Seeker of Darkness, at Sora's hands, a portion of the worlds attacked by the Heartless remain submerged in sleep. Yen Sid explains that though this means the Heartless cannot reach them, they are instead plagued by Dream Eaters, entities produced by the darkness present in these specific worlds and that seek the worlds' Keyholes. There are two kinds of Dream Eaters, benevolent Spirits and malevolent Nightmares, constantly in conflict with each other.

As part of their Mark of Mastery exam, Sora and Riku journey into the Sleeping Worlds to awaken them, recruiting Spirits to help them in their quest and battling and destroying Nightmares.

Shortly after Sora first meets Neku, the two of them are surrounded by Dream Eaters. Neku summons his own Dream Eater, a Necho Cat, and after the battle, he convinces Sora to partner with the Dream Eaters himself. Joshua suggests the same to Riku after they meet.

Beat summons a Kooma Panda in an attempt to fight Joshua, but it attacks Riku instead.

When Sora and Riku return to Traverse Town, they find that their companions have abandoned using Dream Eaters, and have instead simply banded together with their partners. They also find out that a powerful Nightmare, the Spellican, has been wreaking havoc on the city, and that the participants in the Reaper's Game are tasked with eliminating it. Sora and Riku manage to corner the Nightmare, but it summons several other powerful Nightmares as a diversion, allowing it to escape.

Komory Bat Aids Riku KH3D

A Komory Bat aids Riku to reach The Castle That Never Was.

Eventually, Mickey's actions in Symphony of Sorcery accidentally summon the Spellican, who takes control of Mickey and forces him to continually conduct music, causing chaos. However, Sora, with Riku's help, manages to reach the Spellican and defeat him.

Riku eventually makes his way to The World that Never Was, and finds himself face to face with Ansem, who reveals that Riku has been within Sora's own dreams from the beginning as a Dream Eater, in order to protect Sora from the machinations of the new Organization XIII. However, the Organization had already managed to force Sora into a deep sleep.

After defeating Ansem and escaping to the real World that Never Was, Riku finds himself at a dead end, unable to reach the Castle that Never Was, where Sora is trapped. He soon notices Sora's Meow Wow at the entrance to the castle, however, and uses the power of his own Komory Bat to forge a link between the Spirits and ride a Dreamline to the castle.

After Sora revives, and Riku is named Keyblade Master, Sora decides to visit the sleeping Traverse Town again, and he is reunited with all of his Spirit friends.

Nature

Dream Eaters are the main species to be found in the Realm of Sleep that Sora and Riku are placed into for their Mark of Mastery Exam. Contrary to previous games, where the forms have appeared solely as enemies, Dream Eaters come in both 'good' and 'bad' types. The player is able to create Spirit Dream Eaters to do his bidding, though only three may appear in the party at one time, and only two may be active at one time. There are fifty-one varieties of Spirits that can be created by the player and forty-five varieties of common Nightmare Dream Eaters, which spawn in set places throughout the Dream worlds, though there are larger Nightmare Dream Eaters that appear in the form of bosses. Dream Eaters can also be found in dive mode, though this is usually in the form of a large Nightmare and a set amount of lesser Nightmares.

As the name suggests, the main aim of the Nightmare Dream Eaters is to send Sora, Riku and the other protagonists into an abyssal Nightmare. As such, they are set on the goal of assaulting any who would dare to venture close to them. Other than this though, they seem to have no obvious, obtainable goal. Even the Anti Black Coat seems to uphold this goal, though it does not appear very much like any other Dream Eater, but rather assumes a more human-like form. The goal of Spirits, on the other hand is to guide and protect the protagonists from Nightmares as they venture on their journey. This is shown by their loyalty to the one that has created them. It is not often that a Spirit will stray from their master's side.

Also to be noted is the fact that the Nightmares gain strength as the protagonists progress through the Dream Worlds. The differing levels in attack strength from Traverse Town to The World That Never Was are rather large, though the reason for this difference is unknown.

The Nightmare Dream Eaters do not appear to have a specific commander, though Young Xehanort, and Spellican are considered an exception to this. Spellican is able to summon lesser Dream Eaters of its own bidding, as shown in the Spellican's Traverse Town battle, where it summons multiple enemies, including Char Clawbster, Hockomonkey and Wargoyle. In the Country of the Musketeers, Pete is also able to summon Nightmares at his own bidding, just as he is able to summon Heartless in other games.

Appearance & Personality

Spirits

Spirits are the more friendly version of the Dream Eater species. They are generally light-colored and usually have black and yellow eyes with pupils of differing shapes, varying for each different Dream Eater. The only possible exception to this rule would be the Lord Kyroo Dream Eater, that appears to be light-colored both as a Spirit and as a Nightmare. All Spirits seem to be animal-based, and often appear similar to certain types of Heartless. In terms of the rest of their outward appearance, Spirits are generally rather colorful, displaying many different colors, though a patch of yellow seems to be the only recurring theme for each type. Additionally, the colors of your party's Spirits can be customized. [1]

Nightmares

Nightmares are usually darker in coloration, similar to a Heartless's palette, but their glowing eyes are red and get darker towards the center. Like their Spirit counterparts, Nightmares often come in a range of different colors, with purple appearing to be the dominant theme. In its Nightmare form, it seems that Lord Kyroo does indeed have a small patch of purple.

Gameplay

The Dream Eaters in the player's party are able to level up. While three Dream Eaters are allowed to be in the party at one time, only two are allowed to be in combat at the same time. During battles, Sora and Riku can use their respective Dream Eaters separately, or together to provide them with unique abilities, giving them increased attack damage and often speed also. Each Spirit allows a different power-up, and using two Spirits collaboratively will give a combined result, often more powerful than using either Spirit's abilities separately. These power-ups last for a certain period of time, upon which the Spirits return to their normal form. Once the gauge on each Spirit refills, the player is once again able to utilize their abilities.

If Sora/Riku don't use the power of the Dream Eaters, they cannnot go to the other worlds. Meow Wow is Sora's first Spirit, Komory Bat is Riku's, and Necho Cat appears to be the spirit that Neku Sakuraba gets. The player is also able to change the colors of the Dream Eaters using Paint Guns.

Sora and Riku are both able to make Dream Eaters with the Dream Pieces they obtain on their adventure. Sacrificing more than the required amount will further assist Sora/Riku in powering the Dream Eater up.

List of Dream Eaters

Kingdom Hearts 3D: Dream Drop Distance

Symbol - Dream Eater (Spirit) Name Journal Description Obtained
Aura Lion (Spirit)
Aura Lion
オーラライオン (Ōra Raion?)
See Gallery

Self-styled king of the dream jungle—and he does look pretty regal when he's firing off that aura. But bow not to this king; it's your turn to dodge and deliver.

Spirit synthesis
Cera Terror (Spirit)
Cera Terror
(ツノケラトプス Tsunokeratopusu?)
This Dream Eater has two modes, high defense, and a mastery of melee. But magic is enough to mire it, and it's prone to negative status effects Spirit synthesis
Chef Kyroo (Spirit)
Chef Kyroo
(カエルシェフ Kaerushefu?)
See Gallery

Frogs' legs are definitely not on this foodmeister's menu. He's skilled with a skillet and ready to serve up all kinds of surprises.

Spirit synthesis
Cyber Yog (Spirit)
Cyber Yog
ヤギサイバー (Yagi Saibā?)
Here's a hircine hazard that shoots lasers from its horns. Once the blast-a-thon subsides, though, it's open season. Spirit synthesis
Drak Quack (Spirit)
Drak Quack
ドラゴンモドキ (Doragon Modoki?)
This quack likes to toy around, dancing maddeningly out of reach and blasting you with fireworks. Close the distance and shut this clown down. Spirit synthesis
Drill Sye (Spirit)
Drill Sye
ドリルサイ (Doriru Sai?)
Once upon a time, there was powerful rhino that could transform into a ball of spikes but hated magic... Well, you probably know where this is going. Spirit synthesis
Ducky Goose (Spirit)
Ducky Goose
ハラグチアヒル (Haraguchi Ahiru?)
After a few rounds of Duck Duck Goose with this cracker-packing loon, just about anyone would want to shove him into his own jack-in-the-box. Spirit synthesis
Eaglider (Spirit)
Eaglider
タカイーグル (Taka Īguru?)
A total natural in the sky, this super-sniper has the very unfortunate habit of gloating when it lands a shot. Spirit synthesis
Electricorn (Spirit)
Electricorn
エレキユニコーン (Ereki Yunikōn?)
Do electric unicorns dream of androids? More importantly, can you stop this thunderslinger before it's done gathering juice? Spirit synthesis
Escarglow (Spirit)
Escarglow
デンデンカルゴ (Denden Karugo?)
Homebodies who like to hide in invincible shells. Only problem: too many attacks will cause the shell to pop right off, leading to blushing and potential bruises. Spirit synthesis
Fin Fatale (Spirit)
Fin Fatale
ギョライギョ (Gyoraigyo?)
Who ordered fish with lasers? Before you get blasted, bring the thunder, and you might just shock their gills off. Spirit synthesis
Fishboné (Spirit)
Fishboné
ホネフィッシュ (Hone Fisshu?)
When this fish falls apart, it's only just getting started. It can disassemble itself to dodge and launch lasers from afar. Spirit synthesis
Flowbermeow (Spirit)
Flowbermeow
ハナダワンニャン (Hanadawan'nyan?)
It's fast... it's floral... and unlike Meow Wow, fire won't faze it! Only problem: along with being part dog and cat, this one seems to be part chicken. Beat it and luck might favor you! Spirit synthesis
Ghostabocky (Spirit)
Ghostabocky
オバケゴースト (Obake Gōsuto?)
A wight that can blink out of sight and fight with sprite-height frights is tight... but smite it with light and it's nighty-nite, aight? Spirit synthesis
Halbird (Spirit)
Halbird
ナルバード (Naru Bādo?)
Hit-and-run air strikers that pester their prey. While their tactics are sound, why do they stop to gloat every time they land a hit? Spirit synthesis
Hebby Repp (Spirit)
Hebby Repp
ヘビトカゲ (Hebi Tokage?)
Hyperactive and a real handful, these reptiles rock it hard when they roll. Dodge their attacks and then counter! AR Card

Spirit synthesis

Iceguin Ace (Spirit)
Iceguin Ace
アイスペンギン (Aisu Pengin?)
These chill customers will slip in for the attack and slide out to hit opponents with a blast of cold. To them, fire is most dire. Spirit synthesis
Jestabocky (Spirit)
Jestabocky
オバケピエロ (Obake Piero?)
When this spoofy spook isn't pretending to be prizes, it's trying to nab the real ones...and there's your opportunity to strike. Spirit synthesis
Juggle Pup (Spirit)
Juggle Pup
アシカジャグラー (Ashika Jagurā?)
Their poker faces are hard to read, and every attack is a gamble, but on a good day these Dream Eaters will "seal" the deal. Spirit synthesis
Keeba Tiger (Spirit)
Keeba Tiger
キバタイガー (Kiba Taigā?)
What's there to say about this aura wielding speed demon? It doesn't fire its aura that often, so look for your chance and take it! Spirit synthesis
KO Kabuto (Spirit)
KO Kabuto
ツノカブト (Tsuno Kabuto?)
With a cannon for a horn and an ironclad frontal defense, this sharpshooting beetle battler will be tough to dent unless you can get behind it. Spirit synthesis
Komory Bat (Spirit)
Komory Bat
(コウモリバット Kōmoribatto?)
See Gallery

These noctillionine nuisances boast quite the repertoire. Supersonic confusion waves? Yep. Vampiric drain attack? Just vunderful...

Tutorial (Riku's story)

Spirit synthesis

Kooma Panda (Spirit)
Kooma Panda
(クマパンダー Kumapandā?)
See Gallery

The bigger they are, the harder they claw... It'll take more than a few punches to the paunch to make this lumbering panda see stars.

Spirit synthesis
Lord Kyroo (Spirit)
Lord Kyroo
(カエルおうじ Kaeru Ouji?)
Master of the sword and sorcerer with the most, this brave little smartypants makes for a staunch companion... unless he catches fire. Spirit synthesis
Majik Lapin (Spirit)
Majik Lapin
(マジックラビット Majikku Rabitto?)
Whoever pulled this rabbit out of a hat taught it a few spells of its own. Fun fact: its left ear and right ear each fire off their own magic! Spirit synthesis
Me Me Bunny (Spirit)
Me Me Bunny
(ミミバニー Mimi Banī?)
This cutie may play the darling, but watch out: it knows "bun fu." Back away and pick these fluffy pests off from a distance. Spirit synthesis
Meow Wow (Spirit) KH3D
Meow Wow
(ワンダニャン Wandanyan?)
See Gallery

Cat or dog? Boy or girl? Friend or fiend? One thing's for sure: this Dream Eater is adorable. Warning: fire freaks it out.

Tutorial (Sora's story)

Spirit synthesis

Necho Cat (Spirit)
Necho Cat
(ネコキャット Nekokyatto?)
This feline knows it's better than you. It doesn't walk: it "dances." It doesn't use magic: it "hits you with magical awesome." Close the distance and put this cat on the mat. Spirit synthesis
Peepsta Hoo (Spirit)
Peepsta Hoo
(ガンミフクロウ Ganmi Fukurō?)
This wise guy uses Scan to find weaknesses and attacks accordingly. But completing the Scan takes time... Isn't that a weakness, too? Spirit synthesis
Pegaslick (Spirit)
Pegaslick
(ハンサムペガサス Hansamu Pegasasu?)
While this winged, gale-force menace is trying to tether the weather, you should be taking it down before it's too late. Spirit synthesis
Pricklemane (Spirit)
Pricklemane
(ハリライオン Hariraion?)
These bouncy pincushions take "stick and move" to a whole new level. Look out when they turn red with rage! Spirit synthesis
Ryu Dragon (Spirit)
Ryu Dragon
(リュウドラゴン Ryū Doragon?)
Land and air are two separate play-grounds for this mythical monstrosity. But even a big, smart, fast contender like this can be put on ice (literally). Spirit synthesis
Sir Kyroo (Spirit)
Sir Kyroo
(カエルソルジャー Kaeru Sorujā?)
Count on these little guys to stand by your side. They've got the swords and sorcery down, but a dose of fire will melt their courage. Spirit synthesis
Skelterwild (Spirit)
Skelterwild
(ボンツビワイルド Bon Tsu Bi Wairudo?)
This skelly's head and body are like two pesky Dream Eaters in one, but fire will send it back to the grave. Spirit synthesis
Staggerceps (Spirit)
Staggerceps
(ハサミクワガタ Hasami Kuwagata?)
This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands. Spirit synthesis
Tama Sheep (Spirit)
Tama Sheep
(タマシープ Tama Shīpu?)
This roly-poly Dream Eater loves to sleep, and so will opponents it gets its lamb chops on. At least its defenses are, uh, "mutton" to worry about... Spirit synthesis
Tatsu Blaze (Spirit)
Tatsu Blaze
(モエロタツホース Moero Tatsu Hōsu?)
Prepare for burnination and other horrible punishments at the hands of this fireball-spouting multitalent. Spirit synthesis
Tatsu Steed (Spirit)
Tatsu Steed
(タツホース Tatsu Hōsu?)
See Gallery

These bubble-blowers are deadeyes at long range and punching bags up close. Now where would you rather be?

Spirit synthesis
Thunderaffe (Spirit)
Thunderaffe
(イダテンキリン Idaten Kirin?)
You know how fast lightning is? Well, these Dream Eaters don't... because they leave it in the dust every time. They move in straight lines, though, so just make sure you stay out of their way. Spirit synthesis
Toximander (Spirit)
Toximander
(ドクドクサンショ Dokudoku Sansho?)
See Gallery

These easygoing Dream Eaters still know how to play hardball. While you're snoozin', it's poison and confusion they're oozin'. Approach with caution!

Spirit synthesis
Tyranto Rex (Spirit)
Tyranto Rex
(ボウクンレックス Boukun Rekkusu?)
The second-or-possibly-first most vicious Dream Eater out there. Put it on ice before it puts you in a tough spot. Spirit synthesis
Wheeflower (Spirit)
Wheeflower
(イイフラワー Ii Fuwarā?)
These Dream Eaters stick by their friends, dishing out flower power to keep their HP in the green. Spirit synthesis
Woeflower (Spirit)
Woeflower
(ワルフラワー Waru Furawā?)
This Dream Eater is a total downer, inflicting negative status effects left and right and getting pouty when companions leave it behind. Spirit synthesis
Yoggy Ram (Spirit)
Yoggy Ram
(ヤギホーン Yagihōn?)
What do rams do? They ram you. Real talk: nobody rams like a ram does. Better wait for an opening! Spirit synthesis
Zolephant (Spirit)
Zolephant
(ゾウエレファント Zou Erefanto?)
Throw this titan into a tizzy and you had better take cover! But once the tantrum tapers off, it's wide open. Spirit synthesis
Frootz Cat
Frootz Cat
(フルーツキャット Furūtsu Kyatto?)
Punishably pink and sinister levels of sweet, this Necho Cat snipes opponents with magic and heals buddies with fancy footwork. AR Card

Spirit synthesis

Kab Kannon
Kab Kannon
(タイホウカブト Taihou Kabuto?)
Who wouldn't want a KO Kabuto with a fiercer horn, adaptive ammo switching, and rock-hard defense? Its enemies, that's who. AR Card

Spirit synthesis

Meowjesty
Meowjesty
(キングダニャン Kinguda Nyan?)
The crown says it all. Get this Meow Wow mammoth bouncing, and you've got yourself a battlefield full of royal pancakes. AR Card

Spirit synthesis

R & R Seal
R & R Seal
(バカンスシール Bakansu Shīru?)
When this siesta-loving Juggle Pup rolls the dice, it might pay off big, or it might just backfire. Hope it bought traveler's insurance... AR Card

Spirit synthesis

Sudo Neku
Sudo Neku
(ネクッポイ Nekuppoi?)
A Hebby Repp with stylin' threads and a serious 'tude. Whatever's piped through those phones has turned its "inner emo" into "outer aggro". AR Card

Spirit synthesis

Ursa Circus
Ursa Circus
(クマダダイサーカス Kumada Daisākasu?)
This big-top buffoon version of Kooma Panda might seem tame, but if the other guys let their guard down, they'll be the ones jumping through hoops. AR Card

Spirit synthesis

Symbol - Dream Eater (Nightmare) Name Journal Description Location
Aura Lion (Nightmare)
Aura Lion
オーラライオン (Ōra Raion?)
See Gallery

Self-styled king of the dream jungle—and he does look pretty regal when he's firing off that aura. But bow not to this king; it's your turn to dodge and deliver.

Country of the Musketeers

The World That Never Was

Cera Terror (Nightmare)
Cera Terror
(ツノケラトプス Tsunokeratopusu?)
This Dream Eater has two modes, high defense, and a mastery of melee. But magic is enough to mire it, and it's prone to negative status effects

Traverse Town

Country of the Musketeers

The World that Never Was

Chef Kyroo (Nightmare)
Chef Kyroo
(カエルシェフ Kaerushefu?)
See Gallery

Frogs' legs are definitely not on this foodmeister's menu. He's skilled with a skillet and ready to serve up all kinds of surprises.

Traverse Town

Country of the Musketeers

Symphony of Sorcery

Cyber Yog (Nightmare)
Cyber Yog
ヤギサイバー (Yagi Saibā?)
Here's a hircine hazard that shoots lasers from its horns. Once the blast-a-thon subsides, though, it's open season. The Grid
Drak Quack (Nightmare)
Drak Quack
ドラゴンモドキ (Doragon Modoki?)
This quack likes to toy around, dancing maddeningly out of reach and blasting you with fireworks. Close the distance and shut this clown down. The World that Never Was
Drill Sye (Nightmare)
Drill Sye
ドリルサイ (Doriru Sai?)
Once upon a time, there was powerful rhino that could transform into a ball of spikes but hated magic... Well, you probably know where this is going. La Cite des Cloches
Ducky Goose (Nightmare)
Ducky Goose
ハラグチアヒル (Haraguchi Ahiru?)
After a few rounds of Duck Duck Goose with this cracker-packing loon, just about anyone would want to shove him into his own jack-in-the-box. Country of the Musketeers
Eaglider (Nightmare)
Eaglider
タカイーグル (Taka Īguru?)
A total natural in the sky, this super-sniper has the very unfortunate habit of gloating when it lands a shot.

The Grid

The World that Never Was

Electricorn (Nightmare)
Electricorn
エレキユニコーン (Ereki Yunikōn?)
Do electric unicorns dream of androids? More importantly, can you stop this thunderslinger before it's done gathering juice?

Symphony of Sorcery

The World that Never Was

Escarglow (Nightmare)
Escarglow
デンデンカルゴ (Denden Karugo?)
Homebodies who like to hide in invincible shells. Only problem: too many attacks will cause the shell to pop right off, leading to blushing and potential bruises. The Grid
Fin Fatale (Nightmare)
Fin Fatale
ギョライギョ (Gyoraigyo?)
See Gallery

Who ordered fish with lasers? Before you get blasted, bring the thunder, and you might just shock their gills off.

Traverse Town

Prankster's Paradise

Fishboné (Nightmare)
Fishboné
ホネフィッシュ (Hone Fisshu?)
When this fish falls apart, it's only just getting started. It can disassemble itself to dodge and launch lasers from afar. Traverse Town
Flowbermeow (Nightmare)
Flowbermeow
ハナダワンニャン (Hanadawan'nyan?)
It's fast... it's floral... and unlike Meow Wow, fire won't faze it! Only problem: along with being part dog and cat, this one seems to be part chicken. Beat it and luck might favor you! Traverse Town
Ghostabocky (Nightmare)
Ghostabocky
オバケゴースト (Obake Gōsuto?)
A wight that can blink out of sight and fight with sprite-height frights is tight... but smite it with light and it's nighty-nite, aight?

Symphony of Sorcery

The World That Never Was

Halbird (Nightmare)
Halbird
ナルバード (Naru Bādo?)
Hit-and-run air strikers that pester their prey. While their tactics are sound, why do they stop to gloat every time they land a hit?

Country of the Musketeers

The World that Never Was

Hebby Repp (Nightmare)
Hebby Repp
ヘビトカゲ (Hebi Tokage?)
Hyperactive and a real handful, these reptiles rock it hard when they roll. Dodge their attacks and then counter! La Cite des Cloches

Prankster's Paradise

Iceguin Ace (Nightmare)
Iceguin Ace
アイスペンギン (Aisu Pengin?)
These chill customers will slip in for the attack and slide out to hit opponents with a blast of cold. To them, fire is most dire. Traverse Town

Prankster's Paradise

Jestabocky (Nightmare)
Jestabocky
オバケピエロ (Obake Piero?)
When this spoofy spook isn't pretending to be prizes, it's trying to nab the real ones...and there's your opportunity to strike. Traverse Town

Prankster's Paradise

Country of the Musketeers

Juggle Pup (Nightmare)
Juggle Pup
アシカジャグラー (Ashika Jagurā?)
Their poker faces are hard to read, and every attack is a gamble, but on a good day these Dream Eaters will "seal" the deal. Prankster's Paradise
Keeba Tiger (Nightmare)
Keeba Tiger
キバタイガー (Kiba Taigā?)
What's there to say about this aura wielding speed demon? It doesn't fire its aura that often, so look for your chance and take it! The World that Never Was
KO Kabuto (Nightmare)
KO Kabuto
ツノカブト (Tsuno Kabuto?)
With a cannon for a horn and an ironclad frontal defense, this sharpshooting beetle battler will be tough to dent unless you can get behind it. The Grid
Komory Bat (Nightmare)
Komory Bat
(コウモリバット Kōmoribatto?)
See Gallery

These noctillionine nuisances boast quite the repertoire. Supersonic confusion waves? Yep. Vampiric drain attack? Just vunderful...

Traverse Town

Prankster's Paradise

Kooma Panda (Nightmare)
Kooma Panda
(クマパンダー Kumapandā?)
See Gallery

The bigger they are, the harder they claw... It'll take more than a few punches to the paunch to make this lumbering panda see stars.

Traverse Town

The Grid

Prankster's Paradise

Lord Kyroo (Nightmare)
Lord Kyroo
(カエルおうじ Kaeru Ouji?)
Master of the sword and sorcerer with the most, this brave little smartypants makes for a staunch companion... unless he catches fire.

La Cite des Cloches

Prankster's Paradise

Symphony of Sorcery

Majik Lapin (Nightmare)
Majik Lapin
(マジックラビット Majikku Rabitto?)
Whoever pulled this rabbit out of a hat taught it a few spells of its own. Fun fact: its left ear and right ear each fire off their own magic! The World that Never Was
Me Me Bunny (Nightmare)
Me Me Bunny
(ミミバニー Mimi Banī?)
This cutie may play the darling, but watch out: it knows "bun fu." Back away and pick these fluffy pests off from a distance. Country of the Musketeers
Meow Wow (Nightmare)
Meow Wow
(ワンダニャン Wandanyan?)
See Gallery

Cat or dog? Boy or girl? Friend or fiend? One thing's for sure: this Dream Eater is adorable. Warning: fire freaks it out.

Traverse Town
Necho Cat (Nightmare)
Necho Cat
(ネコキャット Nekokyatto?)
This feline knows it's better than you. It doesn't walk: it "dances." It doesn't use magic: it "hits you with magical awesome." Close the distance and put this cat on the mat. Traverse Town

La Cite des Cloches

Peepsta Hoo (Nightmare)
Peepsta Hoo
(ガンミフクロウ Ganmi Fukurō?)
This wise guy uses Scan to find weaknesses and attacks accordingly. But completing the Scan takes time... Isn't that a weakness, too? The Grid
Pegaslick (Nightmare)
Pegaslick
(ハンサムペガサス Hansamu Pegasasu?)
While this winged, gale-force menace is trying to tether the weather, you should be taking it down before it's too late.

Symphony of Sorcery

The World that Never Was

Pricklemane (Nightmare)
Pricklemane
(ハリライオン Hariraion?)
These bouncy pincushions take "stick and move" to a whole new level. Look out when they turn red with rage! Traverse Town

Prankster's Paradise

Ryu Dragon (Nightmare)
Ryu Dragon
(リュウドラゴン Ryū Doragon?)
Land and air are two separate play-grounds for this mythical monstrosity. But even a big, smart, fast contender like this can be put on ice (literally).

Symphony of Sorcery

The World that Never Was

Sir Kyroo (Nightmare)
Sir Kyroo
(カエルソルジャー Kaeru Sorujā?)
Count on these little guys to stand by your side. They've got the swords and sorcery down, but a dose of fire will melt their courage. Prankster's Paradise

Country of the Musketeers

Skelterwild (Nightmare)
Skelterwild
(ボンツビワイルド Bon Tsu Bi Wairudo?)
This skelly's head and body are like two pesky Dream Eaters in one, but fire will send it back to the grave. The World that Never Was
Staggerceps (Nightmare)
Staggerceps
(ハサミクワガタ Hasami Kuwagata?)
This distance fighter has a chest-mounted cannon and ammo that can lock down movement and commands. Traverse Town

Country of the Musketeers

Tama Sheep (Nightmare)
Tama Sheep
(タマシープ Tama Shīpu?)
This roly-poly Dream Eater loves to sleep, and so will opponents it gets its lamb chops on. At least its defenses are, uh, "mutton" to worry about... La Cite des Cloches
Tatsu Blaze (Nightmare)
Tatsu Blaze
(モエロタツホース Moero Tatsu Hōsu?)
Prepare for burnination and other horrible punishments at the hands of this fireball-spouting multitalent. Traverse Town

Country of the Musketeers

Tatsu Steed (Nightmare)
Tatsu Steed
(タツホース Tatsu Hōsu?)
See Gallery

These bubble-blowers are deadeyes at long range and punching bags up close. Now where would you rather be?

Traverse Town

Prankster's Paradise

Thunderaffe (Nightmare)
Thunderaffe
(イダテンキリン Idaten Kirin?)
You know how fast lightning is? Well, these Dream Eaters don't... because they leave it in the dust every time. They move in straight lines, though, so just make sure you stay out of their way. Traverse Town

The World That Never Was

Toximander (Nightmare)
Toximander
(ドクドクサンショ Dokudoku Sansho?)
See Gallery

These easygoing Dream Eaters still know how to play hardball. While you're snoozin', it's poison and confusion they're oozin'. Approach with caution!

La Cite des Cloches
Tyranto Rex (Nightmare)
Tyranto Rex
(ボウクンレックス Boukun Rekkusu?)
The second-or-possibly-first most vicious Dream Eater out there. Put it on ice before it puts you in a tough spot. Country of the Musketeers

The World That Never Was

Wheeflower (Nightmare)
Wheeflower
(イイフラワー Ii Fuwarā?)
These Dream Eaters stick by their friends, dishing out flower power to keep their HP in the green. La Cite des Cloches
Woeflower (Nightmare)
Woeflower
(ワルフラワー Waru Furawā?)
This Dream Eater is a total downer, inflicting negative status effects left and right and getting pouty when companions leave it behind. Traverse Town

La Cite des Cloches

Yoggy Ram (Nightmare)
Yoggy Ram
(ヤギホーン Yagihōn?)
What do rams do? They ram you. Real talk: nobody rams like a ram does. Better wait for an opening! Traverse Town

La Cité des Cloches

Zolephant (Nightmare)
Zolephant
(ゾウエレファント Zou Erefanto?)
Throw this titan into a tizzy and you had better take cover! But once the tantrum tapers off, it's wide open. Traverse Town

La Cite des Cloches

Country of the Musketeers

File:Anti Black Coat (Nightmare).png
Anti Black Coat
(アンチブラックコート Anchi Burakku Kōto?)
A mysterious menace clad in a black coat.

He can teleport and attack from all ranges to get the drop on you. Don't be too tenacious: just look for an opening and strike when you can.

The World that Never Was
File:Armored Ventus Nightmare (Nightmare).png
Armored Ventus Nightmare
(ナイトメア・アーマーヴェントゥス Naitomea Āmā Ventusu?)
The armored form of someone who wished to protect Sora as darkness closed in. But the armor itself was also mantled in darkness, and posed a serious threat to Riku. Mysterious Tower
Brawlamari (Sora's Side) KH3DBrawlamari (Riku's Side) KH3D
Brawlamari
(イカゲソード Ikage Sōdo?)
A six-armed arsenal with twin sword-acles, four laser-cles, and a million ways to use 'em.

(Dive)

The Grid

Country of the Musketeers

Char Clawbster (Nightmare)
Char Clawbster
(メラメラロブスタ Meramera Robusuta?)
A fire-slinging, tail-spinning speed demon that will cling to the ceiling one moment and dance circles around you the next. Prankster's Paradise
Chill Clawbster (Nightmare)
Chill Clawbster
(キンキンロブスタ Kinkin Robusuta?)
A feisty fighter that's packing pincers, lasers, bombs, and all kinds of nastiness. Watch out when it overheats; that's when it pulls out the real heavy artillery. Prankster's Paradise
Commantis (Nightmare)
Commantis
(エレカマキリ Ere Kamakiri?)
A persistent customer that attacks by firing discs and light ribbons.

You can wear it down, but it will get right back up as soon as it's done recharging.

The Grid
Hockomonkey - Sora's Side (Nightmare)File:Hockomonkey (Riku's Side) KH3D.png
Hockomonkey
(ハコザル Hakozaru?)
A wild opponent with two personalities and three types of arms.


The "Brute" switches between beefy bruisers and sproingy jack-in-the-boxers, while the "Mage" summons magic hands that float around, blasting magic and bashing heroes.

Traverse Town
Holey Moley (Nightmare)
Holey Moley
(アナモグラー Ana Mogurā?)
A hit-and-run menace that pokes out of the ceiling and walls, flinging stray objects your way or taking swipes with its claws. Country of the Musketeers
File:Hachi Queen (Sora's Side) KH3D.pngFile:Hachi Queen (Riku's Side) KH3D.png
Queen Buzzerfly
(ハチクイーン Hachi Kuīn?)
Queen (as it turns out!) of the Buzzerflies. They fight as a swarm: she pummels with stingers and pollen while her drones take a more direct approach.

(Dive)

La Cite des Cloches

The World that Never Was

Spellican (Nightmare)
Spellican
(スペルカン Superukan?)
A magically malicious opponent that summons crystal puppet-brooms and monstrous meteors to make life generally less pleasant.

Traverse Town

Symphony of Sorcery

Wargoyle - Sora's Side (Nightmare)Wargoyle - Riku's Side (Nightmare)
Wargoyle
(バレットガゴイル Baretto Gagoiru?)
Float like a butterfly, sting like a gargoyle. This fiend can do serious damage from a distance, or swoop in for a one-two wallop with its twin hammers. La Cite des Cloches

Kingdom Hearts χ [chi]

Spirits

In Fandom

Fan-Fiction & Cosplay

Dream Eaters have become popular figures since the release of Kingdom Hearts 3D: Dream Drop Distance, often appearing in fan-fiction. This is likely partly due to the fact that they are frequently viewed as 'cute'. Cosplay of Dream Eaters is not very popular, as the animal forms of the Spirits and Nightmares are often hard to replicate in costume. The only possible exception to this is that cosplay of the Anti Black Coat is rather popular, with cosplayers often putting the red, circular eyes and anonymity of the figure into good use.

See also

Notes and references

Template:KH series

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