Kingdom Hearts Wiki
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{{game|358}}
Dark-EnigmaXIII is a faggot.
 
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<div class="tabber" style="float: right;">
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<div class="tabbertab" title="Doldrums" style="width:234px">
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{{InfoWeapon358
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|name=Doldrums
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|katakana=ダルドラムズ
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|japname=
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|image=Doldrums.png
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|desc=A weapon that boosts your Magic to give it more power.
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|str=+18
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|strunit=—
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|ultima=+82
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|mag=+11
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|magunit=—
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|def=+0
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|defunit=—
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|rate=+2
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|rateunit=—
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|bonus=+2
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|bonusunit=—
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|get=[[Skill Gear]] (Axel)
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|char=Axel
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}}
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</div><div class="tabbertab" title="+" style="width:234px">
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{{InfoWeapon358
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|name =Doldrums+
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|katakana=ダルドラムズ+
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|japname=
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|image= Doldrums.png
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|desc=An upgraded Doldrums.<br>Boosts your Magic to give it more power.
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|str=+20
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|strunit=+1
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|ultima=+80
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|mag=+12
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|magunit=+1
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|def=+0
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|defunit=+1
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|rate=+2
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|rateunit=+1
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|bonus=+2
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|bonusunit=+1
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|ability1=[[Fire Finish]]
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|get=[[Skill Gear+ ②]] (Axel)
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|char=Axel
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}}
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</div></div>
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{{nihongo|'''Doldrums'''|ダルドラムズ|Darudoramuzu}} is a pair of Chakrams that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Doldrums+'''.
   
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==Design==
(Seriously dude, just admit that you love yaoi. Nobodies judging you. Once you GROW THE FUCK UP and acknowledge this fact, you'll be a lot happier. Or not.)
 
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A Doldrums Chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle attaches to. The outer edge of the main wheel is dark purple and the inner edge is navy. The tips of the handle are white, while the body of the handles are grey.
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Doldrums can mean a state of dullness or depression. The Doldrums is also an area of the [http://en.wikipedia.org/wiki/Atlantic_Ocean Atlantic Ocean], [http://en.wikipedia.org/wiki/Pacific_Ocean Pacific Ocean], and [http://en.wikipedia.org/wiki/Indian_Ocean Indian Ocean] with incredibly still winds that lie between the belts of trade winds. Sailors would often get trapped in these waters with no sign of wind to move them out for weeks.
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==Gameplay==
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The ground combo starts with a slash to the upper left and then to the left again and ends with Axel throwing them to the left and circling around him.
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The aerial combo starts with a slash to the upper right and then to the right again, finishing with a cross slash in front of Axel and circling around him.
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==See also==
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*[[Inferno]]
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{{Chakram}}
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{{SkillGear}}
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[[de:Elegie]]

Revision as of 16:46, 19 December 2011

Template:Game

Template:InfoWeapon358

Template:InfoWeapon358

Doldrums (ダルドラムズ Darudoramuzu?) is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Doldrums+.

Design

A Doldrums Chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle attaches to. The outer edge of the main wheel is dark purple and the inner edge is navy. The tips of the handle are white, while the body of the handles are grey.

Doldrums can mean a state of dullness or depression. The Doldrums is also an area of the Atlantic Ocean, Pacific Ocean, and Indian Ocean with incredibly still winds that lie between the belts of trade winds. Sailors would often get trapped in these waters with no sign of wind to move them out for weeks.

Gameplay

The ground combo starts with a slash to the upper left and then to the left again and ends with Axel throwing them to the left and circling around him.

The aerial combo starts with a slash to the upper right and then to the right again, finishing with a cross slash in front of Axel and circling around him.

See also

Template:Chakram

Sanction | Killer Bee | Moonglade | Product One | Goliath | White Tome | Werewolf | Doldrums | Tune-Up | The Magician | Jilted Anemone | Orage | Missing Ache
Kingdom Key | Soul Eater | Kingdom Key D | Mage's Staff | Knight's Shield