Deck Commands are attacks, magic, and item commands that appear on the Command Menu in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix, the Command Matrix in Kingdom Hearts Re:coded, and the Command Deck in Kingdom Hearts: Dream Drop Distance. The attacks, magic, and items are abilities that can be equipped from the Command Deck menu and once used, have a certain cooldown time, depending on the depth of the ability. This system was described to be like the card system in Kingdom Hearts Re:Chain of Memories.
Battle Commands, Action Commands, and special abilities like Shotlock all have levels in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix only. When a command levels up, it becomes more powerful, and can sometimes have special support abilities attached to it. A command can be leveled up by gaining Command Points from defeating enemies in battle, or by playing the Command Board. In Kingdom Hearts: Dream Drop Distance, the commands do not level up and do not combine.
Finish Commands only have one level, but must be mastered before they can be equipped. Instead of gaining experience from obtaining CP, each Finish Command has a specific experience requirement, such as activating a Command Style or slaying Unversed. Furthermore, only Finish Commands linked to the currently equipped Finish Command will accrue experience.
Attack Commands have a Keyblade symbol at the end of their slot, Magic Commands have a Magician hat at the end of their slot, Item Commands have a potion-like symbol at the end of their slot, Friendship Commands have a Hidden Mickey symbol at the end of their slot, Shotlock have a green circle with a three point symbol at the end of their slots, and Defensive Commands have a blue shield with a blue dot in the middle symbol at the end of their slots.
Kingdom Hearts Birth by Sleep[]
List of Battle Commands[]
Attack Commands[]
Ability | Slots | Max LV | Type | Class | Description | Obtained by |
---|---|---|---|---|---|---|
Quick Blitz | 1 | 3 | Physical | Basic | Perform a jumping attack. | Terra, Ventus, Aqua |
Blitz | 1 | 4 | Physical | Basic | Press the triangle button at the right time to perform a series of jumping attacks. | Terra, Ventus, Aqua |
Meteor Crash | 2 | 5 | Physical | Ultimate | Leap high into the air and bring your Keyblade down on the enemy, along with a slew of meteors. | Terra |
Magic Hour | 2 | 5 | Physical | Ultimate | Press the triangle button at the right times to dive repeatedly and create columns of light that send enemies flying. | Aqua |
Sliding Dash | 1 | 3 | Physical | Basic | Punish faraway enemies with a charging attack. | Terra, Ventus, Aqua |
Fire Dash | 1 | 4 | Fire | Advanced | Cloak yourself in fire, then punish faraway enemies with a charging attack. | Terra, Ventus, Aqua |
Dark Haze | 1 | 5 | Dark | Advanced | Cloak yourself in darkness, then charge at faraway enemies. The attack has a chance of dooming them, leaving them five seconds to live. | Terra |
Sonic Blade | 1 | 5 | Physical | Ultimate | Press the triangle at the right times to perform a series of charging attacks that will reach faraway enemies. | Terra, Ventus, Aqua |
Chaos Blade | 2 | 6 | Dark | Ultimate | Press the triangle button at the right times to perform a series of charging attacks that blind or bind some foes. | Terra |
Zantetsuken | 1 | 5 | Physical | Ultimate | Assail enemies with a single, blindingly fast Keyblade strike that has a chance of destroying them on the spot. | Terra |
Strike Raid | 1 | 3 | Physical | Basic | Throw the Keyblade at the enemy. Stuns some foes. | Terra, Ventus, Aqua |
Freeze Raid | 1 | 4 | Blizzard | Advanced | Cloak the Keyblade in ice and throw it at the enemy. Freezes foes. | Terra, Ventus, Aqua |
Treasure Raid | 1 | 4 | Physical | Advanced | Throw the Keyblade at the enemy. Causes some foes to drop prize boxes. | Ventus |
Spark Raid | 1 | 5 | Physical | Ultimate | Throw the Keyblade at the enemy. If it connects, the Keyblade will split into beams of light that fly in all directions. | Ventus |
Wind Raid | 1 | 5 | Physical | Ultimate | Throw the Keyblade at the enemy, letting the wind guide it toward your target for multiple hits. | Ventus |
Fire Surge | 1 | 3 | Fire | Basic | Rush the enemy while a ring of fire revolves around you, hitting targets multiple times. | Terra, Ventus, Aqua |
Barrier Surge | 1 | 3 | Physical | Advanced | Cloak yourself in a barrier and rush the enemy. | Aqua |
Thunder Surge | 1 | 4 | Thunder | Advanced | Cloak yourself in electricity and rush the enemy, stunning foes on contact. | Terra, Ventus, Aqua |
Aerial Slam | 1 | 4 | Physical | Advanced | Press the triangle button at the right time to knock enemies into the air and then smack them back down. | Terra, Ventus, Aqua |
Ars Solum | 2 | 6 | Physical | Ultimate | Assail enemies with a ferocious string of blows. Press triangle at the end to tack on a few extra hits for good measure. | Terra |
Ars Arcanum | 2 | 6 | Physical | Ultimate | Assail enemies with a ferocious string of blows. Press the triangle button at the end to tack on a few extra hits for good measure. | Ventus |
Time Splicer | 2 | 6 | Physical | Ultimate | Inflict Stop on enemies, then press the triangle button at the right times to perform a combo while teleporting. | Ventus, Aqua |
Poison Edge | 1 | 3 | Physical | Basic | Perform a jumping attack that poisons some foes. | Terra, Ventus, Aqua |
Wishing Edge | 1 | 3 | Physical | Basic | Strike an enemy three times with a single jumping attack. | Aqua |
Blizzard Edge | 1 | 3 | Blizzard | Basic | Cloak yourself in ice and hit the enemy with a jumping attack, after which ice bursts from the ground for additional damage. | Terra, Ventus, Aqua |
Stun Edge | 1 | 3 | Physical | Basic | Perform a jumping attack that stuns some foes. | Terra, Ventus, Aqua |
Slot Edge | 1 | 3 | Physical | Basic | Press the triangle button at the right times to perform three jumping attacks and cause symbols to appear; get three of the same to win prizes. | Terra, Ventus, Aqua |
Fire Strike | 1 | 3 | Fire | Basic | Cloak the Keyblade in fire and perform a spinning attack at the enemy. | Terra, Ventus, Aqua |
Confusion Strike | 1 | 3 | Physical | Basic | Perform a spinning attack that confuses some foes. | Terra, Ventus, Aqua |
Binding Strike | 1 | 3 | Physical | Basic | Perform a spinning attack that binds some foes. | Terra, Ventus, Aqua |
Tornado Strike | 2 | 4 | Physical | Ultimate | Press the triangle button at the right times to knock nearby enemies into the air with a series of whirlwinds. | Ventus |
Brutal Blast | 1 | 4 | Physical | Advanced | Knock enemies into the air, then smack them into next year with a powerful spinning attack. | Terra |
Magnet Spiral | 1 | 5 | Physical | Ultimate | Use magnetic force to pull in surrounding enemies, and then punish them all at once with a single spin attack. | Terra, Ventus, Aqua |
Salvation | 2 | 6 | Physical | Ultimate | Perform a powerful spinning attack and hit enemies with lots of columns of light at once. You will also recover HP. | Ventus |
Windcutter | 1 | 5 | Physical | Ultimate | Create a whirlwind with a spin attack and send surrounding enemies flying. | Terra |
Limit Storm | 1 | 5 | Physical | Ultimate | Perform a spinning attack that deals additional damage if you are low on HP. | Terra |
Collision Magnet | 1 | 4 | Physical | Advanced | Use magnetic force to pull a single enemy toward you, then send it crashing into other foes. | Terra, Ventus, Aqua |
Geo Impact | 2 | 5 | Physical | Ultimate | A leaping strike which causes giant boulders to burst from the earth and deal additional damage. | Terra |
Sacrifice | 1 | 4 | Physical | Ultimate | Expend HP to perform a single, powerful attack. | Terra |
Break Time | 1 | 4 | — | Advanced | Restore 10% of Max HP and 10 Focus Points each time you press the X button when prompted. | Terra, Ventus, Aqua |
Magic Commands[]
Ability | Slots | Max LV | Type | Class | Description | Obtained by |
---|---|---|---|---|---|---|
Fire | 1 | 3 | Fire | Basic | Launch a ball of fire toward enemies. | Terra, Ventus, Aqua |
Fira | 1 | 3 | Fire | Basic | Launch a stronger ball of fire toward enemies. | Terra, Ventus, Aqua |
Firaga | 1 | 4 | Fire | Advanced | Launch an even stronger ball of fire toward enemies. | Terra, Ventus, Aqua |
Dark Firaga | 1 | 5 | Dark | Ultimate | Launch a ball of dark fire that blinds some targets. | Terra |
Fission Firaga | 1 | 4 | Fire | Advanced | Launch a ball of fire that explodes when it hits an enemy, catching nearby foes in the blast. | Terra, Ventus, Aqua |
Crawling Fire | 1 | 4 | Fire | Advanced | Launch a slow-moving ball of fire that deals multiple hits to a single enemy as it passes through. | Terra, Ventus, Aqua |
Triple Firaga | 1 | 4 | Fire | Advanced | Launch a series of three fireballs toward enemies. | Aqua |
Blizzard | 1 | 3 | Blizzard | Basic | Blast enemies head-on with a chunk of ice that cuts right through and potentially deals multiple hits. | Terra, Ventus, Aqua |
Blizzara | 1 | 3 | Blizzard | Basic | Blast enemies head-on with a stronger chunk of ice that cuts through and potentially deals multiple hits. | Terra, Ventus, Aqua |
Blizzaga | 1 | 3 | Blizzard | Advanced | Blast enemies head-on with an even stronger chunk of ice that cuts through and potentially deals multiple hits. | Terra, Ventus, Aqua |
Triple Blizzaga | 1 | 4 | Blizzard | Advanced | Blast enemies head-on with a series of three chunks of ice that cut right through and potentially deal multiple hits. | Aqua |
Thunder | 1 | 3 | Thunder | Basic | Strike surrounding enemies from above with lightning that shocks other nearby foes if it connects. | Terra, Ventus, Aqua |
Thundara | 1 | 3 | Thunder | Basic | Strike surrounding enemies from above with stronger lightning that shocks other nearby foes if it connects. | Terra, Ventus, Aqua |
Thundaga | 1 | 4 | Thunder | Advanced | Strike surrounding enemies from above with even stronger lightning that shocks other nearby foes if it connects. | Terra, Ventus, Aqua |
Thundaga Shot | 1 | 4 | Thunder | Advanced | Blast enemies head-on with a bolt of lightning that shocks other nearby foes if it connects. | Aqua |
Cure | 1 | 3 | — | Basic | Recover a small amount of HP. | Terra, Ventus, Aqua |
Cura | 1 | 3 | — | Basic | Recover a large amount of HP. | Terra, Ventus, Aqua |
Curaga | 1 | 4 | — | Advanced | Recover a huge amount of HP. | Terra, Ventus, Aqua |
Esuna | 1 | 1 | — | Advanced | Recover from all negative status effects. | Terra, Ventus, Aqua |
Mine Shield | 1 | 4 | — | Advanced | Set a row of explosive magical traps which stun enemies when tripped. | Terra, Ventus, Aqua |
Mine Square | 1 | 4 | — | Advanced | Set explosive magical traps all around you which stun enemies when tripped. | Terra, Ventus, Aqua |
Seeker Mine | 1 | 4 | — | Ultimate | Set explosive magical traps next to you which zoom toward and stun any enemies that get too close. | Aqua |
Zero Gravity | 1 | 3 | — | Basic | Create an anti-gravity field and send foes around you drifting into the air for continual damage. Hit floating enemies to confuse them. | Terra, Ventus, Aqua |
Gravira | 1 | 3 | — | Basic | Create an anti-gravity field and send foes around you drifting into the air for stronger continual damage. Hit floating enemies to confuse them. | Terra, Ventus, Aqua |
Zero Graviga | 1 | 4 | — | Advanced | Create an anti-gravity field and send foes around you drifting into the air for even stronger continual damage. Hit floating enemies to confuse them. | Terra, Ventus, Aqua |
Magnet | 1 | 3 | — | Basic | Use magnetic force to pull enemies in and deal continual damage. | Terra, Ventus, Aqua |
Magnera | 1 | 3 | — | Basic | Use magnetic force to pull enemies in and deal more continual damage. | Terra, Ventus, Aqua |
Magnega | 1 | 4 | — | Advanced | Use magnetic force to pull enemies in and deal even more continual damage. | Terra, Ventus, Aqua |
Munny Magnet | 1 | 4 | — | Advanced | Use magnetic force to yank munny right out of enemies. | Aqua |
Energy Magnet | 1 | 4 | — | Advanced | Use magnetic force to yank HP prizes right out of enemies. | Aqua |
D-Link Magnet | 1 | 4 | — | Advanced | Use magnetic force to yank D-Link prizes right out of enemies. | Aqua |
Aero | 1 | 3 | — | Basic | Call on the wind to lift enemies into the air and then send them flying. Stuns some foes. | Terra, Ventus, Aqua |
Aerora | 1 | 3 | — | Basic | Call on the wind to lift enemies into the air and send them flying for more damage. Stuns many foes. | Terra, Ventus, Aqua |
Aeroga | 1 | 4 | — | Advanced | Call on the wind to lift enemies into the air and send them flying for even more damage. Stuns most foes. | Terra, Ventus, Aqua |
Faith | 2 | 6 | — | Ultimate | Send out columns of light which devastate enemies, and recover HP at the same time. | Ventus |
Warp | 1 | 5 | — | Advanced | Potentially wipe an enemy from existence. You will not receive EXP, but the enemy will still drop prizes. | Terra |
Deep Freeze | 2 | 5 | Blizzard | Ultimate | Freezes nearby enemies. Damage dealt to frozen enemies is increased. | Terra, Ventus, Aqua |
Glacier | 2 | 5 | Blizzard | Ultimate | Freeze enemies before sending them flying. | Aqua |
Ice Barrage | 2 | 5 | Blizzard | Ultimate | Cause giant ice crystals to burst from the ground and knock enemies into the air. | Aqua |
Firaga Burst | 2 | 5 | Fire | Ultimate | Conjure up a ball of flame overhead, then send fire flying in all directions at once. Ignites some foes. | Aqua |
Raging Storm | 2 | 6 | Fire | Ultimate | Cloak yourself in a whirlwind of fire, then fly around at will, dealing damage to enemies on contact. | Aqua |
Tornado | 2 | 6 | — | Ultimate | Use the analog stick to control a mighty whirlwind and drag enemies into the vortex, where they will take continual damage. | Ventus |
Mega Flare | 2 | 6 | Fire | Ultimate | Launch a ball of fire that triggers a massive explosion from which no enemy is spared. | Terra, Ventus, Aqua |
Quake | 2 | 5 | — | Ultimate | Shake the earth and cause boulders to burst forth which knock enemies into the air and stun them in the process. | Terra |
Meteor | 2 | 6 | — | Ultimate | Bring a giant meteor crashing down on the enemy, triggering an explosion on impact. | Terra |
Transcendence | 2 | 6 | — | Ultimate | Create an anti-gravity field no enemy can escape, then deal damage by sending them hurtling in all directions. | Terra, Ventus, Aqua |
Mini | 1 | 4 | — | Basic | Temporarily reduce the size of enemies. You can step on them while they are shrunk to deal damage. | Terra, Ventus, Aqua |
Blackout | 1 | 3 | — | Advanced | Blind surrounding enemies to stop them from attacking in your direction. | Terra, Ventus, Aqua |
Ignite | 1 | 4 | Fire | Advanced | Ignite the enemy you have locked on and cause it to take continual damage. | Terra, Ventus, Aqua |
Confuse | 1 | 3 | — | Basic | Confuse surrounding enemies and cause them to attack each other. | Terra, Ventus, Aqua |
Bind | 1 | 3 | — | Basic | Bind any enemies grouped around the target you have locked on, forcing them to stay in one place. | Terra, Ventus, Aqua |
Poison | 1 | 4 | — | Basic | Poison surrounding enemies and cause them to take continual damage. | Terra, Ventus, Aqua |
Slow | 1 | 3 | — | Basic | Manipulate time to slow down the movement of any enemies grouped around the target you have locked on. | Terra, Ventus, Aqua |
Stop | 1 | 3 | — | Basic | Manipulate time to bring surrounding enemies' movement to a complete halt for 4 seconds. | Terra, Ventus, Aqua |
Stopra Stopra | 1 | 3 | — | Basic | Manipulate time to bring surrounding enemies' movement to a complete halt for 6 seconds. | Terra, Ventus, Aqua |
Stopga | 1 | 4 | — | Advanced | Manipulate time to bring surrounding enemies' movement to a complete halt for 8 seconds. | Terra, Ventus, Aqua |
Sleep | 1 | 3 | — | Basic | Put surrounding enemies to sleep. | Terra, Ventus, Aqua |
Wrath of Darkness[BBSFM] | 1 | — | Dark | — | Fire a single orb of darkness at an opponent. | Terra, Ventus, Aqua[1] |
Item Commands[]
Ability | Description | Capacity | Obtained by |
---|---|---|---|
Potion | Can be used once to restore a small amount of HP. | 5 | Terra, Ventus, Aqua |
Hi-Potion | Can be used once to restore a large amount of HP. | 4 | Terra, Ventus, Aqua |
Mega-Potion | Can be used once to completely restore your HP. | 3 | Terra, Ventus, Aqua |
Ether | Can be used once to restore a large portion of the Focus Gauge. | 4 | Terra, Ventus, Aqua |
Mega-Ether | Can be used once to completely restore the Focus Gauge. | 3 | Terra, Ventus, Aqua |
Panacea | Can be used once to eliminate all negative status effects. | 3 | Terra, Ventus, Aqua |
Elixir | Can be used once to completely restore your HP and the Focus Gauge. Also eliminates all negative status effects. | 2 | Terra, Ventus, Aqua |
Megalixir | Can be used once to completely restore HP, as well as the Focus and D-Link Gauges. Also eliminates all negative status effects. | 2 | Terra, Ventus, Aqua |
Balloon Letter | Can be used once to completely restore the D-Link Gauge. | 3 | Terra, Ventus, Aqua |
Ice Cream#Bueno Volcano | Can be eaten once to activate the Firestorm Command Style. | 3 | Terra, Ventus, Aqua |
Ice Cream#Snow Bear | Can be eaten once to activate the Diamond Dust Command Style. | 3 | Terra, Ventus, Aqua |
Ice Cream#Spark Lemon | Can be eaten once to activate the Thunderbolt Command Style. | 3 | Terra, Ventus, Aqua |
Ice Cream#Vanilla Glitz | Can be eaten once to activate the Critical Impact Command Style. | 3 | Terra |
Ice Cream Royalberry | Can be eaten once to activate the Bladecharge Command Style. | 3 | Terra, Aqua |
Ice Cream#Rockin' Crunch | Can be eaten once to activate the Rockbreaker Command Style. | 3 | Terra |
Ice Cream#Big Bad Pete | Can be eaten once to activate the Dark Impulse Command Style. | 3 | Terra |
Ice Cream#Honeybunny | Can be eaten once to activate the Fever Pitch Command Style. | 3 | Ventus |
Ice Cream#Goofy Parfait | Can be eaten once to activate the Cyclone Command Style. | 3 | Ventus |
Ice Cream#Milky Way | Can be eaten once to activate the Sky Climber Command Style. | 3 | Ventus, Aqua |
Ice Cream#Double Crunch | Can be eaten once to activate the Wingblade Command Style. | 3 | Ventus |
Ice Cream#Fabracadabra | Can be eaten once to activate the Spellweaver Command Style. | 3 | Aqua |
Ice Cream#Donald Fizz | Can be eaten once to activate the Ghost Drive Command Style. | 3 | Aqua |
Daisy Sorbet#Daisy Sorbet[BBSFM] | Can be eaten once to activate the Rhythm Mixer Command Style. | 3 | Terra, Ventus, Aqua |
Friendship Commands[]
Ability | Slots | Max LV | Type | Class | Description | Obtained by |
---|---|---|---|---|---|---|
Group Cure#Group Cure | 1 | 4 | — | Basic | Restore a small amount of HP to yourself and nearby friends. | Terra, Ventus, Aqua |
Group Cure#Group Cura | 1 | 4 | — | Advanced | Restore a large amount of HP to yourself and nearby friends. | Terra, Ventus, Aqua |
Group Cure Group Curaga | 1 | 4 | — | Advanced | Restore a huge amount of HP to yourself and nearby friends. | Terra, Ventus, Aqua |
Group Esuna | 1 | 1 | — | Advanced | Eliminate all negative status effects from yourself and nearby friends. | Terra, Ventus, Aqua |
Confetti | 1 | 1 | — | Advanced | Scatter confetti. The characters it touches get critical hits on their next attacks. | Terra, Ventus, Aqua |
Fireworks | 1 | 1 | — | Advanced | The next time you receive damage, it will be seven points. | Terra, Ventus, Aqua |
Taunt | 1 | 1 | — | Advanced | Provoke enemies into attacking only you. | Terra, Ventus, Aqua |
Victory Pose | 1 | 1 | — | Basic | Strike a victory pose. You might just be glad you did. (Receive an EXP bonus equal to triple the EXP of the last foe you defeated.) |
Terra, Ventus, Aqua |
Vanish | 1 | 1 | — | Advanced | Make yourself invisible to friends and foes for a set period of time. | Terra, Ventus, Aqua |
Trinity Limit | 3 | 1 | — | Advanced | Team up with friends and detonate a light charge. Have everyone press the X button at the same time for more power. | Terra, Ventus, Aqua |
Unison Rush | 3 | 1 | — | Basic | Team up with friends and rush the enemy. Press the button that appears at the right time for more power. | Terra, Ventus, Aqua |
Voltage Stack | 3 | 1 | Thunder | Advanced | Team up with friends and jolt enemies with electricity. Line up your markers with the analog stick to trigger an explosion. | Terra, Ventus, Aqua |
Illusion-F[BBSFM] | 2 | 3 | — | ? | Transform into a Floating Flora and gain access to its abilities for a short period of time. | Terra, Ventus, Aqua |
Illusion-B[BBSFM] | 2 | 3 | — | ? | Transform into a Belly Balloon and gain access to its abilities for a short period of time. | Terra, Ventus, Aqua |
Illusion-R[BBSFM] | 2 | 3 | — | ? | Transform into a Ringer and gain access to its abilities for a short period of time. | Terra, Ventus, Aqua |
Illusion-L[BBSFM] | 2 | 3 | — | ? | Transform into a Lone Runner and gain access to its abilities for a short period of time. | Terra, Ventus, Aqua |
Illusion-V[BBSFM] | 2 | 3 | — | ? | Transform into a Vitality Vial and gain access to its abilities for a short period of time. | Terra, Ventus, Aqua |
D-Link Commands[]
Each Dimension Link has its own unique Deck of commands, and while most of these are simply recycled from the normal list of Attack and Magic Commands, the Cinderella, Snow White, and Vanitas D-Link Decks are composed of completely original commands.
List of Action Commands[]
Movement Commands[]
(Note: you must purchase a secondary movement ability before being able to meld your current one)
Ability | Max LV | Description | Obtained by |
---|---|---|---|
Jump Jump | 1 | Press circle to jump. | Terra, Ventus, Aqua |
High Jump | 4 | Press circle to jump higher than normal. | Terra, Ventus, Aqua |
Dodge Roll | 4 | Hold the analog stick and press square to roll out of harm's way quickly. | Ventus |
Thunder Roll | 4 | Hold the analog stick and press square to cloak yourself in electricity and quickly roll out of harm's way. Enemies take damage on contact. | Ventus |
Cartwheel | 4 | Hold the analog stick and press square to quickly handspring out of harm's way. | Aqua |
Firewheel | 4 | Hold the analog stick and press square to cloak yourself in fire and quickly handspring out of harm's way. Enemies take damage on contact. | Aqua |
Air Slide | 4 | Press square in midair for a burst of speed. | Terra, Ventus, Aqua |
Ice Slide | 4 | Press square in midair to cloak yourself in ice. | Terra, Ventus, Aqua |
Reversal | 1 | Lock onto enemies and press square as they attack to quickly whirl around behind them. | Ventus |
Glide | 1 | Hold circle in midair to glide. | Ventus |
Superglide | 4 | Hold circle in midair to glide at high speed. | Ventus |
Fire Glide | 4 | Hold the analog stick and press square to cloak yourself in fire and glide. Enemies take damage on contact. | Ventus |
Sonic Impact | 4 | Press square while sliding to perform a charging attack that sends enemies flying. | Terra |
Slide | 4 | Hold the analog stick and press square for a burst of speed which can also be used to evade enemy attack. | Terra |
Homing Slide | 4 | Press square mid-combo to quickly close in on an enemy. | Ventus, Aqua |
Teleport | 1 | Press square just as enemies attack to teleport behind them. | Aqua |
Doubleflight | 1 | Press circle mid-jump to leap even higher into the air. | Aqua |
Defense Commands[]
(Note: you must purchase a secondary block or barrier ability before being able to meld your current one)
Ability | Max LV | Description | Obtained by |
---|---|---|---|
Block | 3 | Press square to block head-on attacks. | Terra, Ventus |
Renewal Block Renewal Block | 3 | Press square to block head-on attacks and recover HP if successful. | Terra, Ventus |
Focus Block | 3 | Press square to block head-on attacks and restore some of the Focus Gauge if successful. | Terra, Ventus |
Stun Block | 3 | Press square to block head-on attacks and stun your attackers if successful. | Terra, Ventus |
Poison Block | 3 | Press square to block head-on attacks and poison your attackers if successful. | Terra, Ventus |
Barrier | 3 | Press square to block attacks from all sides. | Aqua |
Renewal Barrier | 3 | Press square to block attacks from all sides and recover HP if successful. | Aqua |
Focus Barrier | 3 | Press square to block attacks from all sides and restore some of the Focus Gauge if successful. | Aqua |
Confuse Barrier | 3 | Press square to block attacks from all sides and confuse your attackers if successful. | Aqua |
Stop Barrier | 3 | Press square to block attacks from all sides and inflict Stop on your attackers if successful. | Aqua |
Reprisal Commands[]
(Note: you must purchase a secondary reprisal ability before being able to meld your current one)
Ability | Max LV | Description | Obtained by |
---|---|---|---|
Counter Rush | 4 | Press X right after a successful Block to counter with a flurry of blows. | Ventus |
Reversal Slash | 4 | Press X after a successful Reversal to follow up with a jumping attack. | Ventus |
Payback Raid | 4 | Press square after being knocked into the air by a powerful blow to counterattack. | Ventus |
Counter Hammer | 4 | Press X after a successful Block to strike the ground and attack surrounding enemies with the aftershock. | Terra |
Payback Fang | 4 | Press square after being knocked into the air by a powerful blow to counterattack. | Terra |
Counter Blast | 4 | Press X after succeeding with Barrier to shatter the barrier and send it flying into surrounding enemies. | Aqua |
Payback Surge | 4 | Press square after being knocked into the air by a powerful blow to counterattack. | Aqua |
Aerial Recovery[BBSFM] | — | Press square after being knocked into the air by a powerful blow to regain balance. | Terra, Ventus, Aqua |
List of Finish Commands[]
Ability | LV | Follows | Unlocking | Description | Obtained by |
---|---|---|---|---|---|
Finish | 1 | — | Default | Ventus: Punish foes with a flurry of quick attacks. Five-hit combo. Aqua: Launch orbs of magic upward and knock surrounding enemies into the air. |
Terra, Ventus, Aqua |
Heat Slash 1 | 2 | Finish | Activate the Firestorm Command Style 8 times. | Two-stage flaming spin that deals fire damage. | Terra, Ventus, Aqua |
Heat Slash 2 | 3 | Heat Slash 1 | Activate the Firestorm Command Style 12 times. | Flaming spin that deals fire damage. Can add two hit combo by tapping the X when prompted. | Aqua |
Rising Rock 1 | 2 | Finish | Earn 2000 CP. | Four-hit combo that generates a shockwave and may Stun foes (50% chance). | Terra |
Rising Rock 2 | 3 | Rising Rock 1 | Earn 4200 CP. | Four-hit combo that generates a shockwave and rock debris. May Stun foes (50% chance). | Terra |
Dark Star#Dark Star 1 | 4 | Rising Rock 2 | Defeat 420 enemies. | Two-hit spin that generates a shockwave and a falling meteor. May Stun or Blind foes (50% chance). | Terra |
Dark Star#Dark Star 2 | 5 | Dark Star 1 | Defeat 550 enemies. | Two-hit spin that generates a shockwave and three falling meteors. May Stun or Blind foes (50% chance). | Terra |
Air Flair 1 | 2 | Finish | Earn 2000 CP. | Four-hit spin attack that may stun foes (25% chance). | Ventus |
Air Flair 2 | 3 | Air Flair 1 | Earn 4000 CP. | Six-hit spin attack that may Stun foes (50% chance). | Ventus |
Air Flair 3 | 4 | Air Flair 2 | Take 4500 steps. | Eight-hit spin attack that may Stun foes (50% chance). | Ventus |
Air Flair 4 | 5 | Air Flair 3 | Take 7000 steps. | 10-hit spin attack that Stuns foes (100% chance). | Ventus |
Magic Pulse 1 | 2 | Finish | Earn 2000 CP. | Unleashes a spinning orb that may Confuse foes (25% chance). | Aqua |
Magic Pulse 2 | 3 | Magic Pulse 1 | Earn 3800 CP. | Unleashes a spinning orb that may Confuse or Freeze foes (50% chance). | Aqua |
Magic Pulse 3 | 4 | Magic Pulse 2 | Defeat 350 enemies. | Unleashes a spinning orb that may Confuse, Freeze, or Blind foes (75% chance). | Aqua |
Magic Pulse 4 | 5 | Magic Pulse 3 | Defeat 500 enemies. | Unleashes a spinning orb that Stuns foes (100% chance). Can add up to two attacks by tapping the X when prompted. | Aqua |
Gold Rush | 2 | Finish | Collect 1000 munny. | Jumping slash that generates munny on impact. | Terra, Ventus, Aqua |
Ramuh's Judgement | 3 | Terra: Rising Rock 1 Ventus: Air Flair 1 Aqua: Magic Pulse 1 |
Activate the Thunderbolt Command Style 12 times. | Four hit combo that deals Thunder-type damage. Can add one hit to the combo by pressing the X when prompted. | Terra, Ventus, Aqua |
Twisted Hours | 3 | Terra: Rising Rock 1 Ventus: Air Flair 1 Aqua: Magic Pulse 1 Gold Rush |
Take 7000 steps. | Keyblade throw that may inflict the Slow or Stop condition (50% chance). Can add up to two throws by tapping the X button when prompted. | Terra, Ventus, Aqua |
Surprise! 1 | 3 | Gold Rush | Collect 1400 munny. | Single strike that generates munny and HP prizes if player taps random button when prompted. | Terra, Ventus, Aqua |
Surprise! | 4 | Twisted Hours Surprise! 1 |
Collect 5200 munny. | Four-hit combo that generates munny and HP prizes if player taps random button when prompted. | Terra, Ventus, Aqua |
Heal Strike Heal Strike | 4 | Terra: Rising Rock 2 Ventus: Air Flair 2 Aqua: Magic Pulse 2 |
Use the effect of Second Chance or Once More to survive lethal damage 5 times. | Three-hit spinning attack that recovers HP. Can add up to three attacks by tapping the X when prompted. | Terra, Ventus, Aqua |
Random End | 4 | Twisted Hours | Take 8000 steps. | Double Keyblade throw that may inflict random status conditions (50% chance). Can add up to three attacks by tapping the X when prompted. | Terra |
Explosion | 5 | Terra: Dark Star 1 Ventus: Air Flair 3 Aqua: Magic Pulse 3 |
Earn 6400 CP. | Generates two-stage explosion that Stuns foes (100% chance). | Terra, Ventus, Aqua |
Celebration | 5 | Surprise! 2 | Collect 7000 munny. | Causes a rain of HP and munny. If an enemy is targeted, its odds of dropping an item increases to 50%. | Ventus |
Ice Burst | 5 | Magic Pulse 3 | Activate the Diamond Dust Command Style 15 times. | Spinning attack generates three waves of Blizzard-type ice shards. | Aqua |
Demolition | 6 | Dark Star 2 | Earn 10000 CP. | A series of five powerful explosions center on a flaming cursor that players can guide with the analog stick. Stuns foes (50% chance). | Terra |
Stratosphere | 6 | Air Flair 4 | Defeat 800 enemies. | A leaping downward strike. Can strike up to four additional times by tapping random buttons when prompted. | Ventus |
Teleport Spike | 6 | Magic Pulse 4 | Defeat 800 enemies. | Fires eight giant bullets. Can add up to eight bullets by tapping the X when prompted. | Aqua |
- The Finish Commands can be renamed by the player, but it's unknown whether they have any effect other than cosmetic ones.