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{{Youmay|the Command|[[Riku#Abilities|Riku's Duel Sleight]]}} |
{{Youmay|the Command|[[Riku#Abilities|Riku's Duel Sleight]]}} |
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[[File:Dark_impulse.jpg|thumb|318px|Terra using Dark Impulse]] |
[[File:Dark_impulse.jpg|thumb|318px|Terra using Dark Impulse]] |
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+ | '''Dark Impulse''' is a Level 2 [[Command Style]] exclusive to Terra in ''[[Kingdom Hearts Birth by Sleep]]''. It is activated by using [[Darkness|Dark-based]] [[Deck Commands]]. |
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+ | ==Mechanics== |
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⚫ | While using Dark Impulse, Terra attacks become faster and deal dark damage. His attacks lift him off the ground as he barrages enemies with a fast and furious flurry of Keyblade slashes and clawing attacks from the free hand, dealing powerful dark damage. The end of a combo ends with Terra materializing a large hand of dark energy to deal substantial damage to enemies. The finisher composes of Terra sinking into the ground, homing onto a single enemy and quickly moving under that enemy, and then jumps out of the ground, materializing the hand again straight up into the air, dealing massive damage. |
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+ | ==Appearance== |
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+ | When using Dark Impulse, Terra gains a dark aura around him. |
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==Obtaining Dark Impulse== |
==Obtaining Dark Impulse== |
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− | *Terra obtains Dark Impulse after |
+ | *Terra obtains Dark Impulse after visiting the [[Keyblade Graveyard]] a second time. |
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[[Category:Kingdom Hearts Birth by Sleep Finish commands]] |
[[Category:Kingdom Hearts Birth by Sleep Finish commands]] |
Revision as of 03:20, 2 April 2011
Template:Game
This article is about the Command. You may be looking for Riku's Duel Sleight. |
Dark Impulse is a Level 2 Command Style exclusive to Terra in Kingdom Hearts Birth by Sleep. It is activated by using Dark-based Deck Commands.
Mechanics
While using Dark Impulse, Terra attacks become faster and deal dark damage. His attacks lift him off the ground as he barrages enemies with a fast and furious flurry of Keyblade slashes and clawing attacks from the free hand, dealing powerful dark damage. The end of a combo ends with Terra materializing a large hand of dark energy to deal substantial damage to enemies. The finisher composes of Terra sinking into the ground, homing onto a single enemy and quickly moving under that enemy, and then jumps out of the ground, materializing the hand again straight up into the air, dealing massive damage.
Appearance
When using Dark Impulse, Terra gains a dark aura around him.
Obtaining Dark Impulse
- Terra obtains Dark Impulse after visiting the Keyblade Graveyard a second time.
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