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{{game|BBS|FMB}}
 
{{game|BBS|FMB}}
Dark Impulse is a command exclusive to Terra in ''[[Kingdom Hearts Birth by Sleep]]'' nad [[Kingdom Hearts Birth by Sleep Final Mix]]. It is activated by using dark based [[Deck Commands]], such as [[Dark Haze]] and [[Dark Firaga]]. While using this [[Command Style]], Terra is enveloped in an aura of darkness. His attacks lift him off the ground, dealing powerful dark damage. The end of a combo ends with Terra materializing a large hand of dark energy to deal substantial daamage to enemies. The finishccomprises of Terra sinking into the ground, homing onto a single enemy and quickly moving under that enemy, and then jumps out of the ground, materializing the hand again straight up into the air, dealing massive damage.
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Dark Impulse is a command exclusive to Terra in ''[[Kingdom Hearts Birth by Sleep]]'' and [[Kingdom Hearts Birth by Sleep Final Mix]]. It is activated by using dark based [[Deck Commands]], such as [[Dark Haze]] and [[Dark Firaga]]. While using this [[Command Style]], Terra is enveloped in an aura of darkness. His attacks lift him off the ground, dealing powerful dark damage. The end of a combo ends with Terra materializing a large hand of dark energy to deal substantial daamage to enemies. The finishccomprises of Terra sinking into the ground, homing onto a single enemy and quickly moving under that enemy, and then jumps out of the ground, materializing the hand again straight up into the air, dealing massive damage.
 
{{ability-stub}}
 
{{ability-stub}}
 
[[Category:Kingdom Hearts Birth by Sleep Finish commands]]
 
[[Category:Kingdom Hearts Birth by Sleep Finish commands]]

Revision as of 02:34, 19 March 2011

Template:Game Dark Impulse is a command exclusive to Terra in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix. It is activated by using dark based Deck Commands, such as Dark Haze and Dark Firaga. While using this Command Style, Terra is enveloped in an aura of darkness. His attacks lift him off the ground, dealing powerful dark damage. The end of a combo ends with Terra materializing a large hand of dark energy to deal substantial daamage to enemies. The finishccomprises of Terra sinking into the ground, homing onto a single enemy and quickly moving under that enemy, and then jumps out of the ground, materializing the hand again straight up into the air, dealing massive damage. Template:Ability-stub