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This article is about the ability that amplifies the combo finisher. You may be looking for the ability that amplifies the combo itself.

Combo Boost (コンボアップ Konbo Appu?, lit. "Combo Up") is an ability which appears in Kingdom Hearts II, Kingdom Hearts II Final Mix, and Kingdom Hearts 358/2 Days. In Kingdom Hearts II and Kingdom Hearts II Final Mix, it increases the damage of the ground finishing move based on the number of hits in the preceding combo, while in Kingdom Hearts 358/2 Days, it increases the damage inflicted by each hit as the combo continues. In Kingdom Hearts II, Combo Boost requires 3 AP to equip.

Learning Combo Boost

Kingdom Hearts II

  • Sora learns Combo Boost at level 7 with the Dream Sword, 9 with the Dream Shield, and 17 with the Dream Rod.
  • The Decisive Pumpkin has Combo Boost as its Equipment Ability.

Kingdom Hearts II Final Mix

  • Sora learns Combo Boost at level 7 with the Dream Sword, 9 with the Dream Shield, and 17 with the Dream Rod.
  • The Decisive Pumpkin has Combo Boost as its Equipment Ability.

Kingdom Hearts 358/2 Days

Weapons with Combo Boost

Xemnas Xigbar Xaldin Vexen Lexaeus Zexion Saïx Axel Demyx Luxord Marluxia Larxene Roxas Xion Sora Riku The King Donald Goofy
Skill Gear+ ② 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Technical Gear ③ 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit 2 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Duel Gear ④ 2 DaysAbility Unit
Duel Gear+ ④ 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Duel Gear++ ⑤ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Loaded Gear+ ② 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Chrono Gear ③ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Chrono Gear+ ③ 1 DaysAbility Unit
Phantom Gear ④ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Phantom Gear+ ④ 1 DaysAbility Unit 1 DaysAbility Unit
Phantom Gear++ ⑤ 1 DaysAbility Unit 1 DaysAbility Unit
Lift Gear ③ 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Lift Gear+ ③ 1 DaysAbility Unit 1 DaysAbility Unit
Nimble Gear ④ 1 DaysAbility Unit
Nimble Gear+ ④ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Wild Gear ③ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit
Ominous Gear+ ④ 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit
Fearless Gear ③ 2 DaysAbility Unit
Fearless Gear+ ③ 1 DaysAbility Unit
Prestige Gear ④ 1 DaysAbility Unit
Prestige Gear+ ④ 3 DaysAbility Unit 2 DaysAbility Unit
Crisis Gear ⑤ 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit 3 DaysAbility Unit
Omega Gear ⑥ 1 DaysAbility Unit
Omega Gear+ ⑥ 1 DaysAbility Unit 1 DaysAbility Unit 2 DaysAbility Unit 1 DaysAbility Unit
Hazard Gear ⑤ 1 DaysAbility Unit 1 DaysAbility Unit
Hazard Gear+ ⑤ 2 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Rage Gear ⑤ 1 DaysAbility Unit
Rage Gear+ ⑤ 1 DaysAbility Unit 2 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Champion Gear ⑤ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Ultimate Gear+ ⑥ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit
Pandora's Gear ⑤ 1 DaysAbility Unit 1 DaysAbility Unit
Pandora's Gear+ ⑤ 1 DaysAbility Unit 1 DaysAbility Unit
Zero Gear ⑤ 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit 1 DaysAbility Unit

Rings with Combo Boost

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