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This article is about the world. You may be looking for the manga chapter. |
Agrabah is a world from the Kingdom Hearts series, based on Disney's 1992 film Aladdin, as well as its sequels, The Return of Jafar and The King of Thieves. It makes its first appearance in Kingdom Hearts, and appears again in many subsequent games. Jasmine, one of the Princesses of Heart, resides in this world. The Keyhole for this world is hidden deep in The Cave of Wonders, within the Lamp Chamber.
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Kingdom Hearts
The world of Agrabah is basically divided into two parts. The first part is Agrabah itself, where the Sultan's Palace is located. Sora and his party arrive in the Agrabah: Plaza here, where they are confronted by their first enemies in the world. Connecting through a door is Agrabah: Storage, with no enemies and a save point, as well as a few other goodies. Heading north from the Plaza heads to the Agrabah: Main Street; shimmying up the nearby pole will take Sora's group to Aladdin's House and another save point.
Continuing north takes them to the Palace Gates, where the massive Pot Centipede battle begins. Heading west from Main Street sends them into the Agrabah: Alley, while entering the high entrance to the east goes into the Agrabah: Bazaar. These areas interconnect on many levels, both high and low.
Leaving the city initially takes Sora's group to the Desert, but once the Carpet joins them they can reach the Desert: Cave, where the Cave of Wonders Guardian, which serves as the cave's entrance, must be fought as a boss battle before the party is permitted to enter. Heading in, the group enters the Cave: Entrance, with a single boulder trap. Going forward leads them to the Cave: Hall, a massive room full of traps such as boulders, squirting water, and, of course, Heartless. Heading through the door on the opposite side leads to the Bottomless Hall, a narrow ledge next to a deep chasm.
By dropping into the ravines throughout the Cave, Sora and his group are sent into a set of lower chambers. Continuing forward through the Bottomless Hall takes the party to the final room, the Treasure Room; it is from here that they eventually gain access to the Lamp Chamber and the Jafar boss battle. Below the Lamp Chamber is an unnamed room filled with lava and stone pillars.
The lower chambers are mostly full of water and are navigated by swimming. The Dark Chamber holds a save point, a handy place for making sure Aladdin is in your party to successfully gain all of the lower chamber treasures. The Relic Chamber, Hidden Room, and the Silent Chamber also hold various treasures and triggers that only Abu can access.
Kingdom Hearts: Chain of Memories
Agrabah is recreated inside Castle Oblivion as a figment of Sora and Riku's memories.
Kingdom Hearts 358/2 Days
Agrabah is most based upon its first creation in the first game, with certain changes. In this game, the Cave of Wonders is also available.
Kingdom Hearts II
Agrabah itself takes on a much different appearance in Kingdom Hearts II. It only has two areas, but each of these areas are larger with many bridges and pits. Aside from the main city, the Bazaar holds many enemies, though no shops. However, the Peddler's Shop, the headquarters of the mischievous merchant who causes much of the chaos in the game, has a Moogle shop in it. The Palace can also be reached through the main city.
Going outside the Palace Walls gives Sora group more options. The first, and in the beginning, only option available is the Cave of Wonders. However, the Cave of Wonders of Kingdom Hearts II is completely different. It has but one floor, divided into the Valley of Stone and the Stone Guardians. The focus of the Cave this time is the Chasm of Challenges. Here, the gang must defeat a number of Heartless in a short amount of time. If they succeed, they can enter the Treasure Room.
In the second part of the game, the other area from the Palace Walls opens up, the Sandswept Ruins, which can only be negotiated by Sora riding alone on Carpet. He can use Carpet to reach the Ruined Chamber, which helps he and his party unlock the secret of Jafar.
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Heartless
Nobodies
Somebodies
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Kingdom Hearts II
- The Chasm of Challenges remains open to try again after the initial trial.
- The Magic Carpet Mini-game through the Sandswept Ruins opens after Agrabah is completed.
- One of the Skateboarding games, Sand Slider, can be found here.
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Kingdom Hearts
Type | Items Found | Locations | Notes |
---|---|---|---|
Regular | Cottage x 3 | Plaza, Cave of Wonders: Bottomless Hall, Dark Chamber | In the Dark Chamber, you need High Jump or jump and then attack. |
Elixir x 2 | Cave of Wonders: Hall, Cave of Wonders: Bottomless Hall | In the Bottomless Hall, you need Glide. | |
Megalixir | Aladdin's House | ||
Mega-Ether x 3 | Plaza, Main Street, Cave of Wonders: Entrance | ||
Mega-Potion x 4 | Storage Room, Plaza, Alleyway, Cave of Wonders: Bottomless Hall | In the Bottomless Hall, you have to take the entrance inside the Entrance area. | |
Gummis | Aeroga-G | Palace Gates | Need Glide |
Dispel-G | Dark Chamber | Go around from Relic Chamber. | |
Meteor-G | Hidden Room | Need to Yellow Trinity to access area that lowers wall. | |
Shell-G x 3 | Main Street, Bazaar, Cave of Wonders: Treasure Room | In the Treasure Room, jump over from the Mythril Shard chest. | |
Thundara-G | Hidden Room | Need to Yellow Trinity to access area that lowers wall. | |
Power-Ups | Defense Up | Cave of Wonders: Treasure Hall | Jump up or make Abu activate statue. |
Synthesis | Mythril Shard x 2 | Cave of Wonders: Hall, Cave of Wonders: Treasure Room | In the Treasure Room, jump over from the Defense Up chest. |
Mythril x 2 | Main Street, | Need High Jump, | |
Special | Fira Ring | Bazaar | |
Thundara Ring | Relic Chamber | Push down block from Bottomless Hall then return to jump over. | |
Protera Chain | Palace Gates | ||
Protega Chain | Dark Chamber | Go around from Relic Chamber. | |
Torn Page | Dark Chamber | Go around from Relic Chamber. |
Boss | Location | Reward |
---|---|---|
Pot Centipede | Main Street | Ray of Light |
Genie Jafar | Lamp Chamber | Fira, Ansem's Report 1 |
Kingdom Hearts II
Type | Items Found | Locations | Notes |
---|---|---|---|
Regular | Drive Recovery x 2 | Agrabah | Directly opposite the Mythril Shard chest near the Peddler's Shop. |
The Cave of Wonders: Entrance | To the left of the Valley of Stone entrance. | ||
Hi-Potion x 4 | Agrabah | At the top of the stairs near the entrance to the Peddler's Shop. | |
Bazaar x 2 | Near the bottom of the staircase. | ||
Among the merchant booths in the South part of the map. | |||
The Cave of Wonders: Valley of Stone | On a purple ledge along the North side of the room. | ||
Mega-Ether | Agrabah | On a ledge in the alley to the left of the Palace entrance. | |
Power-Ups | AP Boost x 5 | Agrabah | Near the alley to the left of the Palace entrance, accessed by climbing the three ledges on the South side of the alley and dropping down to the smaller ledge, where the chest sits in the corner. |
Bazaar | Among the merchant booths in the South part of the map. | ||
The Cave of Wonders: Valley of Stone | On a purple ledge along the South side of the room. | ||
The Cave of Wonders: Chasm of Challenges | Behind the Save Point. | ||
The Cave of Wonders: Treasure Room | Accessible after first visit. In the Northwest corner of the map. | ||
Synthesis | Mythril Shard x 5 | Agrabah x 2 | On the right of the Bazaar entrance that is at the top of the stairs next to the Peddler's Shop. |
Against a wall at the top of the three ledges on the South side of the alley to the left of the Palace entrance. | |||
Bazaar | Among the merchant booths in the South part of the map. | ||
The Cave of Wonders: Entrance | To the right of the Valley of Stone entrance. | ||
The Cave of Wonders: Valley of Stone | On a tall blue ledge along the South side of the room. | ||
Mythril Stone x 3 | Agrabah | In a corner, against a wall in the higher levels of the West part of the map, near the Bazaar entrance. | |
Palace Walls | On top of a pile of boxes behind the Save Point. | ||
The Cave of Wonders: Valley of Stone | On a purple ledge just in front of the entrance tunnel. | ||
Mythril Gem | Bazaar | On top of a high ledge in the far East part of the map. | |
Serenity Shard | The Cave of Wonders: Treasure Room | Accessible after first visit. In the Northeast corner of the map. | |
Maps | Cave of Wonders Map | The Cave of Wonders: Chasm of Challenges | Behind the Warp Point |
Ruins Map | Ruined Chamber | Next to the Save Point. | |
Special | Skill Ring | Palace Walls | To the right of the Cave of Wonders entrance. |
Torn Pages | Ruined Chamber | Opposite the Save Point. |
Kingdom Hearts II Final Mix
Puzzle Pieces
Puzzle | Pieces Found | Locations | Notes |
---|---|---|---|
Two Sides | Agrabah (Main area of the town) | Above a stand near the entrance to the Palace Gates. | |
EDGE | Agrabah | Behind a stall near exit to the Bazaar. Need to destroy the stand. | |
Bazaar | Go through the middle entrance to the Bazaar and there will be a stand with a puzzle piece behind it. Destroy the stand to get it. | ||
Cave of Wonders: Valley of Stone | Inside the first chamber and on top of a lone pillar. | ||
Dawn | Cave of Wonders: Treasure Room | To the left of the entrance and hidden behind a pile of treasure. | |
Cave of Wonders: Chasm of Challenges | In mid air while falling down to the next level. | ||
Cave of Wonders: Chasm of Challenges | In mid air while falling down to the next level. | ||
Cave of Wonders: Entrance | Behind tiger head. | ||
Sandswept Ruins | Underneath the second arch. | ||
Cave of Wonders: Chasm of Challenges | Fall on it to get it. | ||
Sandswept Ruins | On broken bridge to the tower. | ||
Twilight | Sandswept Ruins | Under the first arch. | |
Cave of Wonders: Treasure Room | Need LV3 High Jump. Atop the pile of gold to the right of the entrance. | ||
Bazaar | Need LV2 High Jump. Jump off one of the booths. |
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- 37, 38, & 39 - Aladdin's House
- 46, 47, & 48 - Palace Gates (need High Jump and Glide abilities)
- 49, 50, & 51 - Cave of Wonders: Entrance (Need High Jump and Glide abilities.)
- 52, 53, & 54 - Treasure Room
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Type | Location | Notes | Reward |
---|---|---|---|
Blue | Bazaar | In the middle of the floor. | Mega-Ether and Munny |
Cave of Wonders | Silent Chamber, right in front of the steps. | Thunder-G | |
Red | Cave of Wonders | Treasure Room, in front of statue. | Mythril Shard and Munny |
Green | Storage Room | In front of the shelf. | Power Up |
Yellow | Cave of Wonders | Hall, in front of pillar. | Gain access to new basement chamber. |
White | Cave of Wonders | Entrance, in the middle of floor. | Comet-G |
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- The BradyGames Official Strategy Guide incorrectly has the Thundara Ring labeled as a Thundaga-G on their map of the Relic Chamber.
- The plot of The Return of Jafar is loosely used in Kingdom Hearts II, only with Abis Mal being replaced by the Peddler from the first film.
- This is so far the only Disney sequel to have its plot adapted into a level in the Kingdom Hearts series.
- Furthermore, the boss battle in Kingdom Hearts is simmilar to the ending of the film.Sora must fight Jafar in Genie form, surrounded by a lava pit with raising and lowering levels.
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