Pongo and Perdita's puppies. When they work together, they can be tough to beat. Ever since their world was destroyed by the darkness, they've been trying to get back together again.
They were first spotted on-screen in "101 Dalmatians" (1961).
The puppies originally resided in a currently unnamed world in the Kingdom Hearts universe, raised by two adult dalmatians, Pongo and Perdita. At some point (likely following their capture by and subsequent rescue from Cruella De Vil) the dalmatians' world was destroyed and the puppies were separated from their parents. During the chaos of their world's destruction, the puppies were somehow bundled into groups of three and forced into chests which then landed in various worlds of the Kingdom Hearts universe.
During his journey, Sora found and freed each group of puppies and sent them to Traverse Town, where Pongo and Perdita had found a temporary home. Once Sora completed his journey and sealed Kingdom Hearts all of the puppies and their parents returned home.
As there are ninety-nine of them, the puppies have varied personalities. Their common traits include hyperactive, child-like behavior. They all enjoy watching TV, but are all very well-disciplined by their parents.
The most notable thing about these dalmatians is that they wear different colored collars to signify their genders; females wear blue and males wear red.
The ninety-nine puppies have no apparent abilities.
The dalmatian puppies are based on their appearance in Walt Disney's 1961 film 101 Dalmatians, which was in turn based on the 1956 book The Hundred and One Dalmatians by Dodie Smith. The puppies main characteristics, along with some of their names (Patch and Lucky included) remained for the transition from book to film. However, the film added two dalmatian pups to the book's original count of ninety-seven; in the original book, two additional adult dalmatians round off the total one-hundred-and-one (the four adults were merged into Pongo and Perdita for the film).
- 1,2,3: The island across from Merlin's house (reached via the 3rd District). Glide is needed to fly past the river. Mermaid Kick can also be used to "jump" onto the rock.
- 4,5,6: 1st District. Red Trinity mark is required to break the wooden wall.
- 7,8,9: Item Synthesis shop, after obtaining the green Trinity mark.
- 10,11,12: Hidden in the Secret Waterway. Red Trinity mark is required to break the sewer gate.
- 13,14,15: On a high platform in Queen of Hearts' castle. Reachable via a hidden exit in Lotus Forest.
- 16,17,18: In one of the high platforms in the Lotus Forest.
- 19,20,21: In the Tea Party garden. High Jump is required to reach the roof.
- 22,23,24: In the blue Trinity mark beside the main gate.
- 25,26,27: On the last islet in the marsh (Hippos' Lagoon). Glide is required to reach there last isles.
- 28,29,30: Vines 2 (area), reachable via climbing the ivy in the marsh.
- 31,32,33: Blue Trinity mark in Climbing Trees area.
- 34,35,36: Blue Trinity mark in the Camp Area.
- 37,38,39: In Aladdin's House.
- 46,47,48: Palace Gates.
- 49,50,51: Cave of Wonders entrance (High Jump and Glide required).
- 52,53,54: Treasure Room in the Cave of Wonders.
- 40,41,42: Bridge area, near the entrance of Oogie's Manor
- 64,65,66: After defeating Oogie Boogie's 2nd form, go to Moonlight Hill and search for a secret doorway, go in the new accessible door to obtain the chest.
- 67,68,69: In Jack's House, check under the staircase.
- 70,71,72: Guillotine Square, use Glide to reach the "mouth" of a gray pumpkin-like tower.
- 55,56,57: In Chamber 3.
- 58,59,60: When the water level drops, the chest can be found on a stack of jetsam.
- 73,74,75: In Mouth, on top of debris. Need High Jump to reach
- 76,77,78: In Chamber 3, on a platform that can be reached by a barrel.
- 79,80,81: In Chamber 5, on a barrel on one of the higher platforms in the area.
- 43,44,45: In a corner of the Clock Tower (Big Ben) in London.
- 82,83,84: When flying, on a beam in the ship's Hold.
- 85,86,87: Yellow Trinity mark in the ship's Hold.
- 88,89,90: Chest in the Captain's Cabin, after Anti-Sora's battle.
- 61,62,63: In the Grand Hall on a left ledge near the Keyhole (2nd visit).
- 91,92,93: At the bottom of Rising Falls, reachable via the bubble transport.
- 94,95,96: Cast Gravity to lower the floating platform in the Castle Gates.
- 97,98,99: Cast Gravity to lower the floating platform in the High Tower.
- 12 Puppies: Curaga-G gummi block ;
- 21 Puppies: Firaga-G gummi block;
- 30 Puppies: Thundara -G gummi block;
- 42 Puppies: Mythril Shard;
- 51 Puppies: 100 Acre Wood torn page, Mythril;
- 60 Puppies: Megalixir;
- 72 Puppies: Orichalcum;
- 81 Puppies: Ultima-G Gummi block;
- 90 Puppies: Ribbon (Accessory);
- 99 Puppies: Every gummi and Aero magic upgrade (usually Aerora to Aeroga).
- It is not a requirement to find all of the puppies in Kingdom Hearts, but doing so yields various rewards, including the secret ending, Another side, Another story..., an upgrade from Aerora to Aeroga, as well as a full gummi collection.
- In one of the rooms in the Dalmatian's House, one puppy will happily follow Sora through the room.
- If one were to look carefully and on the strategy guide, Puppy No. 5 is actually Patch.