User:LapisScarab/Quotes

This is not a mainspace project. Whenever I have time, I intend to go through all of the KH games I have again and catalog every single quote, verbatum, including who said it, where they said it, the significance, etc. probably in a dialogue-format. The games I have are KHI, KHII, Re:CoM, Days, and BBS. I may get Re:coded, but I'm not certain. The lowest-priority will be Re:CoM and I will not be able to get dialogue from Final Mixes or the original coded. This is an extensive project that will take time and may amount to nothing, but I have a compulsion for doing things like this and it may satisfy similarly masochistic and obsessive information-seekers.

I will organize this better later on.

Intro
Young Xehanort: [on the beach in Destiny Islands] This world is just too small.

Master Xehanort: [to comatose Ven, after tossing him on a tree on the small island on DI] There, you see? An empty world, like a prison. I imagine you’ll be right at home. [Ven enters the Dive to the Heart]

?: [disembodied, mute voice] Hey, where am I?

Ven: Who’s there?

?: I’m a brand new heart.

Ven: But this is— Why are you in my heart?

?: The light brought me. I saw it shining in the distance… and followed it here.

Ven: [holds hand to heart] Yeah. That was my light. [camera pans to show broken pillar] But my heart is fractured. And now… the little I have left is slipping away.

?: Then you should join your heart with mine.

Ven: Huh? [the pillar is repaired]

?: Now our hearts have touched. Nothing else will slip away. And one day… you’ll be strong enough to win back the part that already did.

Ven: Right. Thanks. [camera fades to black]

?: It’s time to wake up now. All we need to do is… [camera cuts back to Ven]

Ven: Open the door. [light on pillar disperses into petals, revealing the Awakening emblem, Ven w/out Keyblade] [camera fades to black]

[Xehanort begins to walk away; Ven raises his hand] Master Xehanort: [turns around] Ah, [Ven summons Wayward Wind] a Keyblade? [Ven fires beam of light; Xehanort smiles; Ven’s eyes open]

Ven: [in his room in the Land of Departure] *sigh* [looks out window & sees meteor shower] A meteor shower! [leaves room] [LoD logo appears]

Ven: [in main courtyard] I can't see much form here.

Information bar: Press the START button to view basic controls. Head for the summit!

Ven: [in river area; sees training rings] I’ve got time to spare!

Information box: Press [X] to attack the ring! Keep attacking to string together a powerful combo.

Information bar: Attack the single hanging ring!

Information box: [after goal is done] You can earn prizes by defeating enemies or hitting things in the field. Green prizes restore HP. Yellow ones give you munny.

Information box: Your Command Deck contains special moves. Use [directional pad with Up & Down highlighted in red] to select one, then press [Triangle] to use it once its gauge is filled.

Ven: [to the group of rings] What? You want a piece of me too?*

Information bar: Use your Command Deck to attack the group of rings!

Information box: [after goal is done] You can lock on to targets so that the camera automatically keeps them in view. Lock on by tapping [L] and [R] at the same time.

Information bar: Try locking on to a ring!

Information box: [after goal is done] Once you’re locked on, you can switch targets using [L] or [R], or tap both at once to exit lock-on.

Information bar: [small chest appears] Open the treasure chest!

Pause menu Info box: Press [X] while near certain people or objects to interact with them. Move next to the chest and “Open” it!

Info box: You found the Sliding Dash command. Press [start] to open the main menu, where you can install it in your Command Deck.

Ven: Wait, what am I messing around here for? I’m gonna miss the meteor shower!

Ven: [sees shower] Wow... [lies on ground] Why does this seems so… familiar? [falls asleep]

Ven: [wakes up; sees Aqua standing over him like Kairi & Sora] Whoa! Gimme a break, Aqua.

Aqua: Ven, you hopeless sleepyhead. You know you should have at least brought a blanket.

Ven: But— Did I dream that place up? It really felt like I’d been there before… looking up at the stars…

Aqua: ‘Cept you’ve always lived here with us.

Ven: Yeah… I know. [they walk over to the edge of the cliff & sit] Hey, Aqua?

Aqua: Hm?

Ven: Y’ever wonder what stars are? Where light comes from?

Aqua: Hmm… Well, they say—

Terra: [offscreen] That every star up there is another world. [camera pans to show him]*

Aqua: Terra.

Terra: Yep, hard to believe there are so many worlds out there besides our own. The light is their hearts, and it’s shining down on us like a million lanterns.

Ven: What? I don’t get it. Terra: In other words, they’re just like you, Ven.

Ven: What does THAT mean?

Terra: You’ll find out someday, I’m sure.

Ven: I wanna know now.

Terra: You’re too young to know now.

Ven: Quit treating me like a kid. [Aqua laughs]

Terra: Hey, what are you laughing at?

Aqua: I can’t help it. You two would make the weirdest brothers. [all three laugh; screen fades to show them all sitting on the edge]

Aqua: Oh yeah. Terra, you and I have our Mark of Mastery exams tomorrow. [pulls out Wayfinders] I made us good luck charms. [tosses one to Terra]

Ven: Whoa!<!—This line is not recorded in the subtitles.-->

Aqua: Here! [tosses Ven his]

Ven: I get one too?

Aqua: Of course. One for each of us.

Ven: Yeah.<!—Not in subtitles-->

Aqua: Somewhere out there, there’s this tree with star-shaped fruit… and the fruit represents an unbreakable connection. So as long as your friends carry good luck charms shaped like it, nothing can ever drive you apart. You’ll always find your way back to each other. Technically, I think you’re supposed to make them with seashells, but I did the best with what I had.

Terra: Oy, sometimes you are such a girl.

Aqua: Hey, what do you mean, “sometimes”?

Ven: So this isn’t a real good luck charm?

Aqua: Well, that’s yet to be seen. But I did work a little magic on it.

Ven: Really? What?

Aqua: An unbreakable connection… [screen fades to black]

Info box: Obtained: Wayfinder: One of three good luck charms Aqua made for herself and her friends the day before the Mark of Mastery exam.

Tutorial: Borrow Your Friends’ Power! The Wayfinder allows you to Dimension Link with friends and borrow their powers. You will meet lots of characters throughout the story that you can D-Link with.

Terra: Well, tomorrow’s the exam. Anybody wanna spar?

Ven: I can take ya!

Info box: This HP Gauge represents your health. Run out of HP, and you will be defeated. Use [square] to defend yourself! Press it while moving to slide… Or press [square] while holding still to block.

Info bar: Block Ven’s attacks!

Ven: [after attack is blocked] Quit goin’ easy on me. You’re not gonna win unless you stay on the offensive!

Infobox: This Command Gauge fills when your attacks hit enemies. If you go a few seconds without landing an attack, it will start to drain. Once you’ve filled it all the way, you can devastate opponents with the powerful Finish command.

Info bar: Keep hitting Ven to fill up your Command Gauge, then use Finish!

Infobox: [after objective is finished] Using [triangle] commands instead of regular attacks to fill the Command Gauge may cause you to change Command Styles. Command Styles make your [X] attacks much more powerful. Which Command Style you get depends on the commands you used to fill the gauge. You will unlock more as you progress. Some Command Styles are tricky to activate. Try all kinds of command combinations!

Aqua: Well, that works fine if you’re fighting one on one. But you need to know how to handle a crowd too.*

Infobox: Use your Shotlock command to hit lots of enemies at once. Hold down [L] + [R] and a big target circle will appear. User [joystick] to point the circle at one or more enemies and lock on multiple times. While still holding [L] + [R], press [X] to use your Shotlock, which hits enemies as many times as you locked on.

Info bar: Attack with your Shotlock command!

Infobox: [after objective is finished] Shotlock attacks require Focus. This Focus Gauge will drain when you use them.

Terra: Okay, let’s wrap this up.

Infobox: Choose a character for this fight. [Terra] [Ventus] [Aqua]

Terra: [playing as him victory quote against Aqua] It comes with experience.

Infobox: [after sparring once] Want to spar again? [No thanks.] [You know it!]

Ven: [playing as him victory quote against Terra] Told ya I’m good!

Aqua: [playing as her victory quote against Ven] Looks like I win.

Ven: [after choosing to finish sparring] Trust me, you guys are ready. You’re gonna clean up at the exam tomorrow.

Terra: I hope it’s that easy.

Aqua: It’s like the Master said. Power is born within the heart. When the time is right, you just need to look inside yourself… and you’ll find it there.

Infobox: Power is Born Within the Heart During your travels, you can find new strength by playing on the Command Board. In this game, you roll the dice and power up your commands as you make your way along the board. You can access the Command Board at save points or on the World Map. The commands in your Command Deck become your game pieces, and you can also obtain new commands.

Ven: [Save Point generates] Oh! We don’t wanna lose track of stuff that’s happened.

Infobox: Move into the circle of light and press [X] to save your progress. Touching the circle fully restores HP.

Info bar: Open the Save Menu! [screen fades to black]

Terra: Hey, we’re gonna head back.

Ven: Yeah. Me too! [they leave]

Aqua: [alone] Together…always. [she joins them]

Terra, Ven, Aqua: That would be the last night we ever spent beneath the same stars. [screen fades to black]

[scene opens with Mickey training and not doing well]

Yen Sid: Mickey… I cannot shake the feeling something terrible is about to transpire.

Mickey: Hm?<!—not subtitled-->

[Character select screen]

Infobox: In this game, you choose one character at a time, and complete his or her story from start to finish. Each character visits different places and meets different people—and only by finishing all three stories will you uncover this tale’s deeper truths.

Infobox Terra: A disciplined young man who feels compelled to find greater strength. He relies on brute force in combat.

Infobox Ven: An outgoing and inquisitive young boy who holds his Keyblade backhand. Quick attacks are his forte.

Infobox Aqua: A kind young woman whose sense of right and wrong never wavers. She is nimble, and a gifted mage.