User:Coroxn

(1): Wisdom Form, because of the magic boost which can kill many of the regular heartless in one combo, and the quick dash ability lets me get away to use more magic on a difficult heartless.

(2): Final Form, because it can use magic better then Valor and Master

(3): Master Form, because I use mainly ariel combos, but I don't like the way it is melee biased.

(4): Valor Form, because the ariel combos on it are too short and I sacrafise all magic.

(5): Anti-Form, because although the ariel combos are impressive, for some reason I always end up running around the place with low HP until the Form Guage runs out and I can heal myself or get healed by someone. Plus I can't use magic, or Items.

Keyblade:
Favourite: Rumbling rose, because my attack is usualy pretty low and I need a boost.

Least Favourite: Photon Debugger, because I rarely use thunder and I have thunder boost anyway. Plus it looks stupid.

Worlds
Favourite: The world that never was, because I think it is a nobody (the giant TV screen is like the memorys of a regular nobody).

Least Favourite: Atlantica, because there is no fighting and the Keyblade I got for defeating Ursala is my second least favourite.

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Characters:
Favourite Main Protaganist: Roxas, because his story moved me, and because he is SO COOL!

Least Favourite Main Protaganist: Sora. Don't get me wrong, I like him, but there isn't too many main protaganists to choose from.

Favourite Party Member: Simba, because I could never have completed the Pride Lands without him, and he reminds me of what I'de like to be (no, not a lion, a braver guy).

Least Favourite Party Member: Jack Skellington, because he is really stupid and I just left him out in both Kingdom Hearts.

Favourite Summon: Genie, the only one I ever used. the first try.

Least Favourite Summon: Stitch, because I recently tried him and he sucked worse then Chicken Little.

Favourite Organization XII Member Beside's Roxas: Zexion, because he reminds me of me.

Least Favourite Organization XII Member: Luxord, because he didn't tell me the rules.

Favourite Normal Heartless: Neo Shadow, which I destroy in my dreams....

Least Favourite Heartless: Shadow, just so stupid.

Favourite Boss Heartless: Stealth Sneak, so cool, and Scan came in handy!

Least Favourite Boss: Illuminator, because I found it useless.

Favourite Nobody: Dragoon, because once I mastered Learn they were easy and fun.

Least Favourite Nobody: Beserker, because they usualy beat the living heck out of me.

Favourite Nobody Boss: Xaldin, because I found him easy.

Least Favourite Nobody Boss: Twilight Thorn, just too easy...

Favourite Human Boss: Barbossa, an all out fun assault.

Least Favourite Human Boss: Seporoth, if he counts as human.

Other
Favourite Moment: When Riku joined up with Sora

Least Favourite Moment: When it ended and I couldn't go around the worlds and play mini games and stuff. I stood there wondering if the game was broken...

Eternals:
WARNING: These are what I thought would be cool, and are NOT REAL. Eternals are a gameplay element I thought would be cool for KHII. I made them up, not Square. Basicaly, there's one for each keyblade, and you must be weilding the right keyblade for it. For example

Rumbling Rose: After using this Eternal, a cutscene will insue, with Sora calling out for Beast. The scene cuts to Beast's Castle, with Beast and Belle together. Beast hears Sora, and calls out to him in confusion. The scene cuts back to Sora, who starts flickering between Sora and Beast, although Sora/Beast doesn't notice. Then you play. You move slower then normal, and all combos are exchanged for one swing like a baseball bat, sending enemy's flying. When this Eternal ends, the Reaction Command "Rumbling Rose" appears. If activated, a large rose will appear and spin into enemys for a powerful attack.

Red Dragon: This eternal makes Sora's Red Dragon (the keyblade) glow, and act like a flame thrower, although Sora can no longer move. At the end of this Eternal, the Reaction Command "Red Dragon" appears. If activated, a cutscene will insue, with Mushu just outside the palace with Mulan. Mushu is glowing violently as Mulan looks concerned. Then a voice sounds: "You are needed! I supose every dog must have it's day...". And Mushu vanishes, to appear at Sora's side. Then Sora returns to normal, except Mushu will climb onto Sora's shoulder for a short period, shooting fireballs at whatever is about to attack Sora.

Wishing Lamp: This Eternal will let Sora play as normal, except he will teleport out of the way of all attacks with a Genie-ish style. The Reaction Command "Wishing Lamp" will apear, and if activated, Sora will summon Genie in the normal way he summons Genie. Sora tells Genie to "get rid of them" and all the enemys dissapear. But they reappear in fifteen seconds.

Obviously, Rumbling Rose cannot be used in Beast's Castle, and Red Dragon cannot be used in Land Of Dragons.

Spider:
The spider form is an incarnation of the fear Sora holds of Riku. The spider form is varius shades of brown, and in this form Sora will have four spider legs on his back. He weilds six keyblades, and if six keyblades are not equipped then one or more dull brown keyblades will appear. In this form, Sora cannot jump and is slower, and magic has been replaced with new abilities. Donald dissapears in this form, or any party that replaces Donald. The abilities are:


 * Hexablade. Lets Sora weild six keyblades at once.


 * Hexaspin. A powerful, spinning attack using all keyblades.
 * Hexembed. A powerful, six bladed stab.
 * Hexastilt. Sora will walk on his keyblades and use a kicking attack.
 * Arachnablade. A six bladed combo.
 * Web Shot. Replaces Jump. Sora shoots a ball of web for damadge.
 * Swingblade. Sora attatches a web from his hand to the hilt of the blade in his right hand and spins around, slicing all around him
 * Poison Rain. Replaces fire. Sora points his keyblades up, and it rains acid around him.
 * Net. Replaces blizzard. Sora shoots webs from his blades which ties up a target.
 * Fangs. Replaces Thunder. Sora slides behind a foe, and slams all his keyblades down on it.
 * Feed. Replaces Cure. Siphones health from a single enemy.
 * Stick. Replaces Magnet. Sora shoots web-lines to enemys with his keyblades at enemys, and pulls them in. He dives out of the way as they smash into each other and stick temporarely together.
 * Fear. Replaces Reflect. Sora jump into the air and makes himself terrifying, stopping all enemy attacks in their tracks.

Crawl. The growth ability of this form. Sora grabbes an enemy and kicks off from it, carreering into the air, before slashing down on another enemy.

Butterfly
The butterfly form is an incarnation of Sora's feelings for Kairi. This form is rainbow-colered and also features seven barrets, based on the princess' of heart. Jumping is replaced by flying, albiet without wings. Magic has been boosted. Kairi dissapears in this form, or a party member that replaces Kairi.


 * Flight. Grants Sora flight by holding the X butten.


 * Soar. While in flight, Sora shoots forward.
 * Bee Sting. During Soar, Sora can attack with a penatrating stab.
 * Butterfly Float. While in flight, push the left analog stick forward and press Square to backflip upward. This Forms Growth ability (except in normal form, useable while jumping.
 * Grace. While in flight, press square to fire a beam of light onto the ground
 * Angelic Ascent. On the ground, Sora attacks with an upward slash, then stays in the air.
 * Angelic Descent. In flight, Sora slashes downward, then stays on the ground.
 * Perouette. A spin move to deflect enemy attacks, which also carries Sora into the air.
 * Angelic Grace. After Perouette, press square to shoot a massive beam of light at multiple targets.
 * Tornado Assault. A viscous spinning combo used while on the ground.
 * Angelic Assault. A viscous combo in which Sora takes the enemy high off the ground, bashes it a few times, and drops it.
 * Chaos. Before the Drive Guage runs out, the Reaction Command " A Butterfly's Wings" appeares. If activated, Sora will transform into Anti-Form as the enemys are damadged.

Impulse:
The Impuls Form Represents Sora's wish to destroy Organization XIII. It is bright orange and dark blue, with hints of lime green. This form has abilities that replace magic, and is based on speed and speed alone. All party members go for this one.


 * Need for Speed. Increases life whenever moving, However, decreases life when standing still.


 * Tornado. A rapid spinning attack which turns into a tornado.
 * Slice 'n' Dice. A rapid slash move doing minor damadge to all enemys.
 * Full Slice. Slashes completely through one enemy.
 * Sprint. Enough said.
 * Inferno. Replaces fire. A rapid combo with a flaming keyblade, which ends with Sora sliding around the target in a similar way to Reversal, and the target erupting into flames.
 * Rink. Replaces Blizzard. Makes the floor icy, meaning enemys will slip. Sora slides around while the floor is icey.
 * Static Shock. Replaces Thunder. An arial combo with electrified keybade, in which the enemys are sent into the air with Sora, and are electracuted.
 * Tease. Replaces Cure. Shoots a cure spell at an enemy, then speeds past the spell, dispatches the enemy in a single attack, and recieves the spell for itself. Will not work on bosses
 * Come On! Replaces Magnet. Grabs one enemy, then another, and slams them together.
 * Dodge. Replaces Reflect. Sora dodges. This Form's Growth ablility.

Infernex:
This form is gained after the death of Axel, and represents Sora's feelings of confusion, and of regret... In this form, Sora wilds two Bond of Flames. This form is connected deeply to fire, but also to change. All party members dissapear in this form.


 * Synch Flame. Sora weilds two Bond of Flame keyblades.


 * Flaming Piller. A combo finesher that has Sora smack the ground, and a piller of flame erupts from it.
 * Flame Charge. Sora breaks into a sprint, on fire, to famadge enemys.
 * Chakaram. If an enemy is far away, then Sora will toss his left-handed keyblade, which will explode on contact.
 * Twin Chakarams. After Chakaram, Sora can toss the other keyblade with square.
 * Incinerate. After Twin Chakarams, Sora will click his fingers to incenerate an enemy.
 * A Fist Full Of Flame. After Twin Chakarams, for a short while Sora's combo changes to clawing the enemy with firey....claws.
 * Axel..... A firey ghost of Axel appears, forlorne, before exploding.
 * Fire Boost. Powers up fire attacks.
 * Fire Ball. With square, Sora can throw a fire ball at the enemys.
 * Assassanate. This forms growth ability. If fail-safe, the reaction command, is used, Sora will leap to another enemy, grab it, and throw it at the exploding assassin.

Dragoon:
This form is gained after Xaldin's defeat, and uses wind and light based attacks. In this form, Sora has a tail, and can hover. He is covered in metalic plates which make Sora look like a dragoon nobody. All party members dissapear in this form.


 * Sectablade. Sora weilds seven keyblades, resembling Dragoon nobodys, using the wind.


 * Claw-blade. Sora claws the enemys with his Dragoon claws, and the keyblades will help by using a combo involving all of them.
 * Tail Whip. Sora can whip enemys with his tail.
 * Dragoon Flight. Push the right analog stick forward to make him rise, and back to make him fall. There is no steering, or even propoltion.
 * Jump. While in Dragoon Flight. Sora's regular attack becomes jump, which acts simaler to the reaction command.
 * Imposed Knowledge. Sora can grab an enemy, teleport to another enemy, and fling the first enemy down upon it. Can be used multiple times in a row with other enemys.
 * Teleport. With square, Sora will teleport to a locked-on enemy.
 * Infinate Reversal. After Teleport, Sora can fly around a singal enemy. If Sora goes to long woithout using a command, he will be stunned for a while
 * Unendurable Knowledge. During Infanite Reversal, press triangle to have Sora use a move simaler to Imposed Knowledge, but this will last until either the enemy Sora grabbed is defeated, or there are no more enemys to smash it into.
 * Teleport Tornado. During Infanite Reversal, if square is pressed, Sora teleports away as his spinning turns into a tornado, inflicting great damadge.
 * Destruction. During Infinate Reversal, the attack comand becomes destruction. This move will cut the enemys HP by half.
 * I know. This Form's growth ability. After Learn, The attack command "Jump" becomes "Jump-Slash" which is exactly the same as "Jump" apart from the slash that follows

Will Turner
It really annoyed me that Will Turner wasn't a party member, so I made up his abilities. His weapon is a rapier.


 * Fencing Blows. Wills normal attack combo. Normal, quick, fencing blows. AP:2


 * Fencing thrust. A powerful stab attack. AP:3
 * Wide Arc. Will slashes in a very controlled arc. AP:3
 * Iron Toss. Will tosses four consecutive irons at an enemy. AP:5
 * Spin Slash. A spinning slash. AP: 2
 * You Pirate! A viscous combo, which damadges Will slightly as well, because it ends with him using a hot iron, which burns his hand. AP: 5
 * I have honer! Will surenders, goeing on his hands and knees. Then, suddenly, he jumps to his feet and unleashes a combo. AP:4
 * Gentlemen's Blows. Allows Will's Limit attack, The Spanish Maine. "Twin Fencers" has Will and Sora side by side, using a more powerful version of Fencing Blows. Then, with "Cut Loose" Sora will use a wild combo, with Will ending it by punching the enemy that Sora was attacking. The final reaction comand, "Duel Weild" has Sora take Wills rapier. Will picks up Sora by the weist and spins him around. While spinning, Sora will use both blades to slash everyone around. AP:4
 * Jackpot. Increases the drop rate of items. AP:4
 * Draw. Draws orbs toward Will.AP:2
 * Draw. See above.AP:2
 * Draw. See above.AP;2
 * Hyper Healing. Heals a fallen party member. AP:3

Iago
Stupid, I know, but if Iago was a party member...


 * Peck. Iago pecks a single apponent. AP:2


 * Power Peck. Iago pecks with more power. AP:3
 * Multi-Peck. Iago pecks multiple enemys. AP:3
 * Traiter? Iago will peck Sora, damadging him a little. Then, having gained the enemy's trust, he thrusts right through one. AP:3
 * Puncture. Iago peirces through one heartless. AP:4
 * Distract. Iago spins around an enemy, leaving it confused. AP:2
 * Healing Feather. Iago heals Sora.
 * Feathered Friend. Iago's Limit, Help from above. First is "Beak Blade" in which Sora grabs Iago and uses him like a dagger, then releases him, so that Iago shoots through an enemy. Then, "Worth" has Iago fly around and slash enemys with his claws. The Final Command, "Penatrate", has Sora using magic to send Iago flying around everywhere, peircing foes. AP:6
 * Jackpot. See above. AP:3
 * Draw (x4). See above. AP:2

Captain Shang
His weapon is "The Imperial Blade".


 * Imperial Slash. A slash. AP:2


 * Imperial Stab. A stab, AP:2
 * Imperial Spin. A spinning slash. AP:2
 * Imperial Upercut. A powerful upward slash. AP:3
 * Imperial Defence. Shang spins around Sora, protecting him with slashes. AP:5
 * Imperial Offence. Shang unleashes his most powerful combo. AP:4
 * Imperial Tactics. Shang's Limit, "The Imperial Guard". First, "Imperial Commander" has Sora spin around with a powerful combo, but Shang will only attack with his elbows and use one, weak, slash. Then, "Imperial Infantry" will have Sora do the same as before, and Shang will do the same as Sora. Finaly, "Lone Soldier" will have Shang push Sora to the ground. By the time Sora is on his feet, Shang will have killed most of the enemys withl ong, powerful, sweeping combos.
 * MP Hastaga.

Hercules
So, if Hercules was a party member...


 * Blow By Blow! Hercules punches, heroicly. AP:2


 * Strong Fist. A slow, powerful punch. AP:4
 * Demeter Trap. Vines ensnare enemys. AP:6
 * Apollo's arrows. Flaming arrows fall on enemys. AP:6
 * Artemis Aid. A barrage of wild animals flood thge screen, damadging all enemys. AP:6
 * Aphrodite's Mirror. A mirror descends from the heavons, facing away from the screen, and everyone but Hercules is captavated by it. AP:6
 * Zeus Lightning. Lightning destroys a single enemy.AP:6
 * Jackpot. See above.

Kairi
If Kairi were a party member, she would weild the keyblade that Riku gave her, and...


 * Kairi Blow. Kairi's combo. AP:2


 * Whirlwind. Kairi runs forward, spinning her blade.AP:2
 * Princess Of Heart. Kairi fires lavender orbs from her keyblade.AP:3
 * Princess Light. Light Erupts from Kairi's keyblade.AP:3
 * Nobody Touch Him! Encases Sora and Kairi in pink orbs of energy, which none but Nobodys can penatrate.AP:4
 * Diamond. Light erupts from Kairi.AP:4
 * Heart Call. Acts like a more powerfull version of Draw.
 * Namine's Awakening. Kairi temporaraly gains Namine's powers of memory manipulation, causing enemies to attack each other. AP:6
 * Him and I. Alows one of Kairi's Limits, "Sora", to be used. "Royal Light" has Sora and Kairi touch keyblades, which then erupt into light, and use a combo with them. Then, "Dual Diamond", has Sora and Kairi, hand in hand, erupt into light, damadging enemys. Finaly, "Together", has Sora and Kairi unleash a simple combo before merging into the Butterfly Form (See Above).


 * Princess Of Heart Unleashed. Kairi's other limit, "Capable". First, "Lavender Launch" has Kairi toss her keyblade at the enemys, which explodes into pink light and teleports back to Kairi. Then, "Kairi's Assault" has Kairi fire giant lavender orbs from her keyblade. Finally, "The Keyblade Of Peoples Hearts", has Kairi say "I think, I think I can cantrol it" before transforming into the keyblade of peoples hearts. A transparant Kairi flys into Sora, her heart in him once more. Sora realises what has happened, and grabs the keyblade, stabbing himself. The ghostly image of Roxas appears after the heartless are destroyed by the light of Sora's heart, and he gives Sora his heart back, saying "I wish it was mine".