User talk:HeartOfOblivion

Welcome aboard!
Hi I'm new too. Oh and I'm pretty sure you put the four tildes at the end of your message hehe.Omni Terra 02:28, 8 August 2008 (UTC)

Oh thanks. So how did you start editing stuff on here? HeartOfOblivion 02:31, 8 August 2008 (UTC)

You guys are fast. ^_^ Thanks for helping out on the Wiki. BebopKate 02:33, 8 August 2008 (UTC)

Your welcome. HeartOfOblivion 02:40, 8 August 2008 (UTC)

Armor and Accessories Images
HeartofOblivion, you are simply awesome. Thank you for all the lovely images you've given us so far...it's a pretty daunting task to get all of the armors and accessories recorded, and I appreciate your help. Just make sure you're adding and  to them so we don't have to go back later and fill them in. ^_^ BebopKate 23:22, 10 August 2008 (UTC)

Hooray for Heart! User:Crumblehop

New peeps, lol
Hey, I'm new here, too. I haven't created a talk page yet, I'll do that now.

Enemy templates
Some clarifications on the enemy templates:
 * Do not use the FMimage entry.
 * Do not use the Rich Text Editor to edit the infoboxes, it wrecks the code.
 * Do not place text within the stat cells. If a note is needed for the main stats, use citation. If the elemental resistances change throughout the game, use the "before rescue" versions only.
 * Format the item drops as done with Air Pirate - include the orbs, include the percentages.
 * Use "0" instead of "Null" for resistances.
 * Do not use Coliseum cup stats. We are going to be writing up a special Coliseum infobox, since the game engine operates so much differently there. If an enemy only appears in the Coliseum, then simply don't give it an infobox for now.
 * Use the basic CharacterBoss template for character bosses that appear in more than one game, not the sub-templates. (see Oogie Boogie (Enemy), and convert it to the code for Air Pirate).
 * If an enemy has multiple "before" or "after" stats, do not write up a "200 first time, 300 second time". Instead, just write "200-300".
 * "moogle" refers to the Moogle Points the enemy drops. If the enemy does not drop any points, simply do not use the moogle entry. In general, the template is written so that non-applicable cells should not be used; writing "N/A" is unnecessary.
 * "Before" refers to "Before rescue", and "After" refers to "After rescue".

You should probably study the code for Template:Heartless and the forum discussion on the template before using it and the related templates any further. Thanks! Glorious  CHAOS!  08:56, 24 June 2009 (UTC)

InfoWeaponKHII template
I've modified the template so that you can change the image size by typing "|size=". The default is still 200px, so don't worry about adding it to an infobox if you're happy with the image size. Glorious  CHAOS!  21:38, 28 June 2009 (UTC)

Luxord Template Donde!
{{DTN|happytext=There you go, your new talkbox! For some reasons, the link to your talk page is appearing in Bold, and your template page still has your old talk box. I'll contact Xiggie when he gets back on the 6th, he can fix it! :D

Anyway, your Luxord talkbox comes with 4 emotions.


 * Normal: |text=
 * Happy: |happytext=
 * Talk: |talktext=
 * Mischevious: |misctext=

"Talk" is Luxord with his mouth open. It appears as though he is in a more speaking manner. Yse this when you leave a message that is long, at least 3 or 4 lines.

Also, I've made a redirect to your template. Instead of having to type {{HeartOfOblivion|text=, you now only have to type {{HOO|text=     So that's that, hope this helps. Enjoy the talkbox!

--DTN}}