Mission Mode



New to the Kingdom Hearts series as a whole is Mission Mode, which made its debut in Kingdom Hearts 358/2 Days. Through Mission Mode, two to four players can compete in missions across the worlds with a grand total of 19 characters. Here they can practice Character Customization, as well, using bonuses they earn in Story Mode. Mission Mode uses the Nintendo DS's wireless capibilities to the max, yet players are limited to local play, and not worldwide as with other DS games' multiplayer capabilities.

Starting Out
Right from when a player accesses the main menu, they have the option of playing either the main game, Story Mode, or the multi-playing Mission Mode. After the player selects the "Mission Mode" option, they are taken to the Character Selection Screen. They are given a chance to view the average stats of the character they choose, just before being taken to the Customization Screen. It should be noted that players only have Organization XIII at their disposal to begin with, later gaining access to new characters as they play Story Mode.

At the Customization Screen, players have the ability to select weapons, items, spells, and abilities that are to be used during competitive gameplay. It should be noted that players will also have access to items gained during Story Mode. It is then that each player is taken to the Mission Select Screen, the last screen to appear before gameplay begins.

At this last screen players select a world and a mission they would like to play from Story Mode that took place in that world. It should be noted that missions are made playable as they are beaten in Story Mode.

Gameplay
As soon as a mission is selected, an object called a Gathering Gate appears. the Gathering Gate allows entrance to the mission, all players having to stand by it. It is at this point that gameplay begins. It should be noted that black and white Thornbeams also block off exits during gameplay. The Gathering Gates and Thornbeams block or allow entrance respectively. Gathering Gates protect you from other players' attacks, as well.

During actual gameplay, players fight the Heartless, collecting bonuses called Heart Points. Players can attack each other, stealing the targeted players' Heart Points as a result. While the Mission Mode is mainly a way to battle enemies with friends in an allied setting, its true intention is competition due to its friendly-fire format. The fight between players and groups of Heartless, Nobodies, or a Nobody or Heartless Boss continues until the Mission Bar is completely filled, players taken to the Mission Results screen.

At the end of a mission, the results of gameplay are displayed. The characters selected for play appear in the thrones of Where Nothing Gathers, the thrones' height determined by the number of Heart Points. Places are awarded as first, second, and third, each displayed by a gold, silver, or bronze crown respectively.

Notes and References

 * It should be noted that Dual-Wielding Roxas is also available for gameplay after the player equips the Zero Gear and three ability units.