User:Coroxn

Forms:
(1): Wisdom Form, because of the magic boost which can kill many of the regular heartless in one combo, and the quick dash ability lets me get away to use more magic on a difficult heartless.

(2): Final Form, because it can use magic better then Valor and Master

(3): Master Form, because I use mainly ariel combos, but I don't like the way it is melee biased.

(4): Valor Form, because the ariel combos on it are too short and I sacrafise all magic.

(5): Anti-Form, because although the ariel combos are impressive, for some reason I always end up running around the place with low HP until the Form Guage runs out and I can heal myself or get healed by someone. Plus I can't use magic, or Items.

Keyblade :
Favourite: Rumbling rose, because my attack is usualy pretty low and I need a boost.

Least Favourite: Photon Debugger, because I rarely use thunder and I have thunder boost anyway. Plus it looks stupid.

World:
Favourite: The world that never was, because I think it is a nobody (the giant TV screen is like the memorys of a regular nobody).

Least Favourite: Atlantica, because there is no fighting and the Keyblade I got for defeating Ursala is my second least favourite.

Characters:
Favourite Main Protaganist: Roxas, because his story moved me, and because he is SO COOL!

Least Favourite Main Protaganist: Sora. Don't get me wrong, I like him, but there isn't too many main protaganists to choose from.

Favourite Party Member: Simba, because I could never have completed the Pride Lands without him, and he reminds me of what I'de like to be (no, not a lion, a braver guy).

Least Favourite Party Member: Jack Skellington, because he is really stupid and I just left him out in both Kingdom Hearts.

Favourite Summon: Genie, the only one I ever used. the first try.

Least Favourite Summon: Stitch, because I recently tried him and he sucked worse then Chicken Little.

Favourite Organization XII Member Beside's Roxas: Zexion, because he reminds me of me.

Least Favourite Organization XII Member: Luxord, because he didn't tell me the rules.

Favourite Normal Heartless: Neo Shadow, which I destroy in my dreams....

Least Favourite Heartless: Shadow, just so stupid.

Favourite Boss Heartless: Stealth Sneak, so cool, and Scan came in handy!

Least Favourite Boss: Illuminator, because I found it useless.

Favourite Nobody: Dragoon, because once I mastered Learn they were easy and fun.

Least Favourite Nobody: Beserker, because they usualy beat the living heck out of me.

Favourite Nobody Boss: Xaldin, because I found him easy.

Least Favourite Nobody Boss: Twilight Thorn, just too easy...

Favourite Human Boss: Barbossa, an all out fun assault.

Least Favourite Human Boss: Seporoth, if he counts as human.

Other:
Favourite Moment: When Riku joined up with Sora

Least Favourite Moment: When it ended and I couldn't go around the worlds and play mini games and stuff. I stood there wondering if the game was broken...

Eternals:
WARNING: These are what I thought would be cool, and are NOT REAL. Eternals are a gameplay element I thought would be cool for KHII. I made them up, not Square. Basicaly, there's one for each keyblade, and you must be weilding the right keyblade for it. For example

Rumbling Rose: After using this Eternal, a cutscene will insue, with Sora calling out for Beast. The scene cuts to Beast's Castle, with Beast and Belle together. Beast hears Sora, and calls out to him in confusion. The scene cuts back to Sora, who starts flickering between Sora and Beast, although Sora/Beast doesn't notice. Then you play. You move slower then normal, and all combos are exchanged for one swing like a baseball bat, sending enemy's flying. When this Eternal ends, the Reaction Command "Rumbling Rose" appears. If activated, a large rose will appear and spin into enemys for a powerful attack.

Red Dragon: This eternal makes Sora's Red Dragon (the keyblade) glow, and act like a flame thrower, although Sora can no longer move. At the end of this Eternal, the Reaction Command "Red Dragon" appears. If activated, a cutscene will insue, with Mushu just outside the palace with Mulan. Mushu is glowing violently as Mulan looks concerned. Then a voice sounds: "You are needed! I supose every dog must have it's day...". And Mushu vanishes, to appear at Sora's side. Then Sora returns to normal, except Mushu will climb onto Sora's shoulder for a short period, shooting fireballs at whatever is about to attack Sora.

Wishing Lamp: This Eternal will let Sora play as normal, except he will teleport out of the way of all attacks with a Genie-ish style. The Reaction Command "Wishing Lamp" will apear, and if activated, Sora will summon Genie in the normal way he summons Genie. Sora tells Genie to "get rid of them" and all the enemys dissapear. But they reappear in fifteen seconds.

Obviously, Rumbling Rose cannot be used in Beast's Castle, and Red Dragon cannot be used in Land Of Dragons.

Spider
The spider form is an incarnation of the fear Sora holds of Riku. The spider form is varius shades of brown, and in this form Sora will have four spider legs on his back. He weilds six keyblades, and if six keyblades are not equipped then one or more dull brown keyblades will appear. In this form, Sora cannot jump and is slower, and magic has been replaced with new abilities. These abilities are:

Crawl. The growth ability of this form. Sora grabbes an enemy and kicks off from it, carreering into the air, before slashing down on another enemy.
 * Hexablade. Lets Sora weild six keyblades at once.
 * Hexaspin. A powerful, spinning attack using all keyblades.
 * Hexembed. A powerful, six bladed stab.
 * Hexastilt. Sora will walk on his keyblades and use a kicking attack.
 * Arachnablade. A six bladed combo.
 * Web Shot. Replaces Jump. Sora shoots a ball of web for damadge.
 * Swingblade. Sora attatches a web from his hand to the hilt of the blade in his right hand and spins around, slicing all around him
 * Poison Rain. Replaces fire. Sora points his keyblades up, and it rains acid around him.
 * Net. Replaces blizzard. Sora shoots webs from his blades which ties up a target.
 * Thunder. Replaces Thunder. Sora slides behind a foe, and slams all his keyblades down on it.
 * Feed. Replaces Cure. Siphones health from a single enemy.
 * Stick. Replaces Magnet. Sora shoots web-lines with his keyblades at enemys, and pulls them in. He dives out of the way as they smash into each other and stick temporarely together.
 * Fear. Replaces Reflect. Sora jump into the air and makes himself terrifying, stopping all enemy attacks in their tracks.

Butterfly:
The butterfly form is an incarnation of Sora's feelings for Kairi. This form is rainbow-colered and also features seven barrets, based on the princess' of heart. Jumping is replaced by flying, albiet without wings. Magic has been boosted.


 * Flight. Grants Sora flight by holding the X butten.
 * Soar. While in flight, Sora shoots forward.
 * Bee Sting. During Soar, Sora can attack with a penatrating stab.
 * Butterfly Float. While in flight, push the left analog stick forward and press Square to backflip upward. This Forms Growth ability (except in normal form, useable while jumping.
 * Grace. While in flight, press square to fire a beam of light onto the ground
 * Angelic Ascent. On the ground, Sora attacks with an upward slash, then stays in the air.
 * Angelic Descent. In flight, Sora slashes downward, then stays on the ground.
 * Perouette. A spin move to deflect enemy attacks, which also carries Sora into the air.
 * Angelic Grace. After Perouette, press square to shoot a massive beam of light at multiple targets.
 * Tornado Assault. A viscous spinning combo used while on the ground.
 * Angelic Assault. A viscous combo in which Sora takes the enemy high off the ground, bashes it a few times, and drops it.
 * Chaos. Before the Drive Guage runs out, the Reaction Command " A Butterflys Wings" appeares. If activated, Sora will transform into Anti-Form as the enemys are damadged.

Impulse:
The Impuls Form Represents Sora's wish to destroy Organization XIII. It is bright orange and dark blue, with hints of lime green. This form has abilities that replace magic, and is based on speed and speed alone.

Dodge. Replaces Reflect. Sora dodges. This Form's Growth ablility.
 * Need for Speed. Increases life whenever moving, However, decreases life when standing still.
 * Tornado. A rapid spinning attack which turns into a tornado.
 * Slice 'n' Dice. A rapid slash move doing minor damadge to all enemys.
 * Full Slice. Slashes completely through one enemy.
 * Sprint. Enough said.
 * Inferno. Replaces fire. A rapid combo with a flaming keyblade.
 * Rink. Replaces Blizzard. Makes the floor icy, meaning enemys will slip.
 * Static Shock. Replaces Thunder. Attack with electrified keyb;ade.
 * Tease. Replaces Cure. Shoots a cure spell at an enemy, then speeds past the spell, dispatches the enemy in a single attack, and recieves the spell for itself. Will not work on bosses
 * Come On! Replaces Magnet. Grabs one enemy, then another, and slams them together.

Will Turner:
It really annoyed me that Will Turner wasn't a party member, so I made up his abilities. His weapon is a rapier


 * Fencing Blows. Wills normal attack combo. Normal, quick, fencing blows. AP:2
 * Fencing thrust. A powerful stab attack. AP:3
 * Wide Arc. Will slashes in a very controlled arc. AP:3
 * Iron Toss. Will tosses four consecutive irons at an enemy. AP:5
 * Spin Slash. A spinning slash. AP: 2
 * You Pirate! A viscous combo, which damadges Will slightly as well, because it ends with him using a hot iron, which burns his hand. AP: 5
 * I have honer! Will surenders, goeing on his hands and knees. Then, suddenly, he jumps to his feet and unleashes a combo. AP:4
 * Gentlemen's Blows. Allows Will's Limit attack, The Spanish Maine. "Twin Fencers" has Will and Sora side by side, using a more powerful version of Fencing Blows. Then, with "Cut Loose" Sora will use a wild combo, with Will ending it by punching the enemy that Sora was attacking. The final reaction comand, "Duel Weild" has Sora take Wills rapier. Will picks up Sora by the weist and spins him around. While spinning, Sora will use both blades to slash everyone around. AP:4
 * Jackpot. Increases the drop rate of items. AP:4
 * Draw. Draws orbs toward Will.AP:2
 * Draw. See above.AP:2
 * Draw. See above.AP;2
 * Hyper Healing. Heals a fallen party member. AP:3