User:DarkestShadow/Sandbox/Kingdom Hearts 358/2 Days/Pt 1


 * Smells the air* ah, the smell of a brand new walkthrough, I DarkestShadow haven't smelt in in years. No really, its been like 2 years or something since I never finished my last one. But if I could I would go back and finish it... maybe, in fact probably not, it was pretty fucking shit looking back at it.

Opening
First things first, starting the game 101. Carefully take the game cart and insert it in the back of your chosen system. Next turn the system on and select the game in the menu. After all the developer praise you'll reach the title screen, select new game and the difficulty of your choosing; Beginner for beginners, Standard for standards, and Proud for a hard time. After this, the opening scene will play, and its actually really good. And yes, I am using the ps3 version, its exactly the same and still really cool, it just has less dev credits.

6iqS5N8QH8w

Day 255:Why the Sun Sets Red
The game starts with Roxas and Axel sat on top of a clock tower, surely thats unsafe right? I mean, what if a strong gust of wind blows them off? they're bound to fall off and die... but of course, new characters mean new character boxes so here you are:

After Roxas is done wondering where his mystery girl is and Axel seems to act jealous we cut to a text scene of Roxas looking depressed and mentioning the mystery girl again, followed by the game going back in time.

Day 7: Number XIV
We start the day with an 8-bit World That Never Was and Roxas waking up. Finally we get control of our character. About time, we've just sat through 8 minutes of cutscenes. To start with, we get a tutorial on how to move and talk, of course, you already know this if you've read my introduction, but their version is more professional. Press start to skip it and go talk to whoever you want, there are four characters in this room, but they're not important enough for character boxes, because I'm lazy and I don't give a shit about them... yet. after talking to whoever, talk to Axel to progress the story slightly, select Okay after the talk bubbles and a cutscene will play, introducing many members of the Organization, and a new member Number XIV, followed by a quick flashback to Roxas' introduction, and another depressed scene. Then we move on to the next day and our first mission.

Day 8: The Icing on the Cake
We start the day with a lecture from Saïx, and then Axel making fun of us, and then another tutorial, this time on how to save through the main menu. I recommend saving when you have the chance, otherwise you'll cry like a little girl when you lose a lot of progress. After saving go talk to Saïx to start the mission, we also learn that Number XIV has a name: Xion.

Now as we're entering a new world, its obligatory to show off its sweet logo



We start off with getting a... something on mission from Axel, followed by some actual gameplay and a tutorial on how to jump. Just jump up over to where Axel is to move on to the next part, called "Being Aware" which basically means watch where your going and try not to get killed. To start with, go left and destroy all the crates to gain "Munny" -Munny is the games currency and obviously a spelling mistake the Squarians decided to keep to not be boring- then head back to where you started and go right. On your right you'll see a yellow switch that you'll be able to examine, opening the gate. keep following the passage in front of you until you get a small introduction to barriers. After this just keep following the path until you reach the chest. A scene will play where Roxas acts stupid and then you'll get another tutorial about opening chests and the backpack. For opening the chest you get a potion and a swanky Mission Complete logo, and another scene where Axel explains RTC (Return to the Castle... shouldn't that be RTTC? or is that too close to HTTP?) and one more tutorial. Head towards the black hole on your map and then examine the black stain on the ground, leading into a scene and some icecream that most certainly isn't cake on top of a bell tower. After the scene you get a mission review screen and a couple of items. After closing the report we get to read more of Roxas' depression and head onward to Day Nine.