User:One-Winged Angel/Game Data

Game
Kingdom Hearts 358/2 Days

Player Character
Terra

Kingdom Hearts χ
No Data

Stats
{|border="1" cellpadding="1" cellspacing="0" width="100%" style="background: #105194; color: white;" STR: 75277
 * - align="center" bgcolor="#6369ff"
 * Keyblade
 * LV
 * Slot 1
 * Slot 2
 * Slot 3
 * Slot 4
 * Slot 5
 * bgcolor="#082442"| Starlight
 * bgcolor="#082442"| Starlight

DEF: 36449 STR: 74431
 * +25
 * bgcolor="#0000ff"|
 * bgcolor="#00aa00"|
 * bgcolor="#ff0000"|
 * bgcolor="#00aa00"|
 * bgcolor="#0000ff"|
 * bgcolor="#082442"| Treasure Trove
 * bgcolor="#082442"| Treasure Trove

DEF: 35251 STR: 77957
 * +25
 * bgcolor="#ff0000"|
 * bgcolor="#ff0000"|
 * bgcolor="#ff0000"|
 * bgcolor="#ff0000"|
 * bgcolor="#ff0000"|
 * bgcolor="#082442"| Lady Luck
 * bgcolor="#082442"| Lady Luck

DEF: 37304 STR: 78688
 * +25
 * bgcolor="#00aa00"|
 * bgcolor="#00aa00"|
 * bgcolor="#00aa00"|
 * bgcolor="#00aa00"|
 * bgcolor="#00aa00"|
 * bgcolor="#082442"| Three Wishes
 * bgcolor="#082442"| Three Wishes

DEF: 37177
 * +25
 * bgcolor="#0000ff"|
 * bgcolor="#0000ff"|

STR: 62071
 * bgcolor="#0000ff"|
 * bgcolor="#0000ff"|
 * bgcolor="#0000ff"|
 * bgcolor="#082442"| Olympia
 * bgcolor="#082442"| Olympia

DEF: 37367 STR: 70033
 * +23
 * bgcolor="#00aa00"|
 * bgcolor="#ff0000"|
 * bgcolor="#00aa00"|
 * bgcolor="#ff0000"|
 * bgcolor="#00aa00"|
 * bgcolor="#082442"| Divine Rose
 * bgcolor="#082442"| Divine Rose

DEF: 36456 STR: 200
 * +23
 * bgcolor="#0000ff"|
 * bgcolor="#00aa00"|
 * bgcolor="#0000ff"|
 * bgcolor="#0000ff"|
 * bgcolor="#00aa00"|
 * bgcolor="#082442"| Moogle O' Glory
 * bgcolor="#082442"| Moogle O' Glory

DEF: 200 STR: N/A
 * +3
 * bgcolor="#555555"|
 * bgcolor="#555555"|
 * bgcolor="#555555" align="center"| EMPTY
 * bgcolor="#555555" align="center"| EMPTY
 * bgcolor="#222222" align="center"|LOCKED
 * bgcolor="#082442"| Sleeping Lion
 * bgcolor="#082442"| Sleeping Lion

DEF: N/A STR: N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * bgcolor="#082442"| Counterpoint
 * bgcolor="#082442"| Counterpoint

DEF: N/A STR: N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * bgcolor="#082442"| Stroke of Midnight
 * bgcolor="#082442"| Stroke of Midnight

DEF: N/A STR: N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * bgcolor="#082442"| Fenrir
 * bgcolor="#082442"| Fenrir

DEF: N/A STR: N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * bgcolor="#082442"| Darkgnaw
 * bgcolor="#082442"| Darkgnaw

DEF: N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * align="center"|N/A
 * }

Kingdom Hearts Birth by Sleep
See Birth by Sleep Game Data

Kingdom Hearts Birth by Sleep Final Mix
No Data

Kingdom Hearts
I'm not the best "Keyblade Master", so it took me a couple hours to get off Destiny Islands. Everything was pretty much okay from then on except it took me forever to defeat Ursula in the second battle*. I had a bit of a challenge with both Oogie Boogie battles and once I got to Hollow Bastion...pure frustration. Hours of trying to figure out lift stops and what not. And then I had trouble fighting Riku at the Keyhole. I was scraping by in the End of the World and taking days to finally defeat Chernabog. It then was absolute 100% luck that allowed me to beat the game.


 * Replay Note: I beat her in no time with a simple strategy of staying above her head until I get behind it and then going in and striking it. When she would turn to face me it was time to get back up and repeat the process.

Optional Bosses
Ice Titan and Kurt Zisa both weren't much of a challenge once I got a good flow going.

Phantom
Phantom was a good challenge. I was trying to keep an eye on the clock while trying to attack it. The physical attack was the hardest to deal. When it was (pardon the pun), time to Stop the clock, the hands weren't always STOPing on the first cast and a lot of the time a bad camera angle made it hard to tell. I would end up wasting time flying away and flying back just to cast stop a couple more times.

Sephiroth
Sephiroth was hard and easy at the same time. His "hit and run" move at the beginning made it hard to hit him but once I managed to, I was able to land a combo each time*. I also landed some good combos a few times he tried the infamous "Heartless Angel" technique. I solely spammed Curaga when unleashed his black-screened "slice and dice". His Boulder/Meteor move was a little annoying; it's a little pointless in my opinion. Before I know it, he's glowing blue and using the black orbs. The hardest period of the battle is the easiest time to strike him. Sure 99% of what I was doing at that point was Curaga but my hit rate was way more higher then at the beginning! When he would stop to have the orbs implode on me is when I'd land a few strikes. The only problem was when he'd do the spin attack. All my strategy was spamming Attack and Curaga. From beginning to end it went from spamming Attack and using Curaga to spamming Curaga and using Attack''.


 * Replay Note: At this point the only good chance to hit him is to start spamming Attack once he and Sora are surrounded by the pillars of fire.

Kingdom Hearts Final Mix
No Data

[[File:Sora_Save_Face.png]]Sora
Saving the day with a deck of cards...Sounds like Yu-Gi-Oh!! It's somewhat confusing trying to fight this way. I just get so into *Wack**Wack**Wack* before I know it it's time to reload. Axel's teleporting here and there got on my nerves both times. 100 Acre Woods was so frustrating! I wanted to kill Pooh so bad it wasn't even funny. "You seriously aren't walking straight into a hole on purpose are you!? No I'm not waving my hand to say hello it's supposed mean 'Come Here' but right now it could mean I'm gonna slap you upside your head!" was what I was constantly yelling at the mentally challenged stuffed animal. I was constantly spamming [R] to ensure the retard was following me. Darkside was a pain in the a-- with all his poofing. *Poof* He's standing, *Poof*, he's punching the ground, *Poof* He's standing, *Poof* He shoots orbs, *Poof* He's standing again. The "Repliku", his final battle was difficult. Larxene was a b ___ h during her final showdown. The first Marluxia fight took me a few tries but I won after making a slight alteration to my deck. The second Marluxia battle was way too easy.

[[File:Riku_Save_Face.png]]Riku
Pretty quick and easy without having a storyline for each world (with exception of Hollow Bastion,Twilight Town, and Castle Oblivion) and not having the 100 Acre Wood. I could not believe the preset decks! They were so annoying! Each world, almost all the cards in Riku's deck were low. No matter when or where my cards were almost always being broken and I was always using Feeble Darkness. Castle Oblivion was generous enough to provide a badass deck. Nothing else was much of a pain except the final "Repliku" fight was a challenge.

[[File:Sora_Save_Face.png]]Sora
Things are somewhat harder than in the original. It took me forever to defeat Vexen and Larxene both their second time. However, all of Marluxia's forms were almost as easy as the second (final) battle in the original.

[[File:Riku_Save_Face.png]]Riku
It took me forever to defeat Lexaeus. I can't believe I beat Zexion so fast...The "Repliku" battles were pretty quick as well. I kept rushing through the Ansem battle so I lost several times before I came up with the perfect strategy:
 * 1) Wait for him to play.
 * 2) Match that card and duel him.
 * 3) Spam [[File:B_x.gif]] until you win.
 * 4) As Riku is attacking, get ready to reload.
 * 5) When Riku is finished, reload and repeat steps 1-4 until you win.

Note: Make sure of course, that you're dodging when necessary.

Kingdom Hearts 358/2 Days
Not much of challenge with the exception of Xion. Riku was virtually as easy to defeat as Marluxia! Anyways, what's there not to love about the multiplayer? It has over a dozen playable characters!

Mission Mode
Hooray for so many playable characters. They do however have their Pros & Cons which are mostly just their stats but can also be their weaponry. Whether it's Xigbar who has to reload or Vexen who's weapon is a shield (same with Goofy) or someone else, the bright side is learning to adapt.

I have devised a checklist of Mission Mode Battles that I have completed and recommend that others try for the fun of it. Please pardon the cheesy titles.

Kingdom Hearts HD 1.5 ReMIX
I suppose some may think an HD-remake-on-a-new-console wouldn't constitute a whole new section, that I could just post under the regular section, but no. In this case, because it's a special case, this is remakes of remakes... What I'm trying to say is that this game is still it's own title nonetheless. It's not "FM," it's not "Re:," it's "1.5".

Kingdom Hearts Final Mix
As if it wasn't bad enough that getting the Ultima Weapon was made much more painfully difficult, Oblivion is no longer the next best. Atlantica Mission 3 is the bane of my existence.

Unknown
Spam Strike Raid.

Sora
No Data

Riku
The strategy I came up with the original remake for Ansem, it works as well with the other bosses except for a few. Ursula, Oogie Boogie in particular are exceptions.

Trophies
What was Square Enix thinking? They had to be either stupid, crazy, or both to have made the Superboss' trophies bronze. Bronze!? Either they made the Superbosses much easier or the trophies really don't do them a justice

[[File:Roxas Save Face.png]]Roxas
My least enjoyed part of the game. Struggle was okay and I particularly did not care for the fundraising and seven wonders adventure. The best parts of playing as Roxas were the boss fights.

[[File:Sora KH2 Save Face.png]]Sora
So much fun! Easier than the first game I must say. It was smooth sailing with a few rough points here and there and everything was worth it to unlock The Gathering. I enjoyed the Battle of the 1000 Heartless and unfortunately I had to be level 99 before I could defeat Sephiroth. Luxord's battle was a little confusing but I managed. The first time playing through the game I didn't die a single time.

Kingdom Hearts II Final Mix+
No Data

Kingdom Hearts coded
No Data

Kingdom Hearts Re:coded
I loved how the game included the Awakening. Soon I was fighting Darkside. I got to his second phase and was thinking something like "Two Times?" and when I got to his third I thought something like "What the heck?" Then came Traverse Town and was disappointed that the battle music was excluded. When I was progressing through Wonderland and was navigating through the one part where you have to avoid the gaurds, it made me think of the Zelda games. I was pleased with the Final Fantasy gameplay in Olympus Coliseum. Agrabah was more like "Aggravate" especially when I was chasing Iago with Jafar sucking the time out of me. Then came the time to chase Iago again- During the Genie Jafar battle which was more frustrating then in the other games that have that particular battle. Hollow Bastion...My favorite world despite how frustrating it is. However, it was indeed less frustrating than in the first game. Thank God I did not have to try to work my way through lift stops this time. I fought Riku and then I was inside Riku...The most frustrating part of the game. I was thinking something like "I'm back at Level 1 and have to debug the worlds all over again!?"...I was not a happy camper...or a happy gamer. The Bad Bug Monsters made things worse. The Blox Bug had me like "Ugh" and the Danger Bug had me like "Aah!" and the Metal Bug had me like "Seriously?". Okay no more whining now. For the most part Sora's Heartless was formidable-up until the last phase. It was more pointless then Final Fantasy VII's ultimate Sephiroth battle. When I got to Castle Oblivion it wasn't so much the concept of "having to do all the worlds all over again". Still the game is quit repetitious. (Tangent Time) I mean well, In the beginning was Kingdom Hearts. Then came Chain of Memories which pretty much was Kingdom Hearts all over again. Then this game comes outs and its Kingdom Hearts all over again also in the beginning and then Hollow Bastion Part II happens and it's this game itself all over again which is indirectly Kingdom Hearts all over again. Then it's Castle Oblivion time which is Chain of Memories all over again which is again indirectly Kingdom Hearts all over again but is more like this game itself all over again which is still Kingdom Hearts all over gain. Folks, it's no wonder Dream Drop Distance has all new Disney worlds. It's how Square Enix is making up for all the repetition oozing out of this game. Anyway, no more tangents. I got to Castle Oblivion and it's like "Collect all the cards for something cool!" and I'm like "Cool. A fun challenge." Little did I know you fight Roxas AKA "???" right after the Agrabah card so of course the game was beaten before all the cards were collected. I did collect 'em all and got the prize. Yay! Getting the Secret Ending... that in itself provided it's own frustration. When I finally got it, it was like triple yay. I still have yet to get all the System Sector prizes. It's insane how much SP is need for latter prizes especially since I can't get close to having enough. Despite all the repetition it is still a really fun game.

Avatar Menu
My favorite part of the game. Avatars are the better part of electronic social interactions. I kinda like the floor customization option. I'm not too happy with the scratch cards but I like how I can clear System Sectors "leisurely" for lack of a better word and also how I can jump right in at any floor. I hate and pretty much want nothing to do with the floors where the criteria is getting the heartless to have a status effect. I remember this one floor in particular when I first got it finding out the criteria is defeating the Eliminator. I was first like "O! M! G!- Really!? seriously!? This thing!?" but then I calmed down and was like "Okay fine..." Nonetheless it is still...dare I begin to describe? I got to 100F expecting the boss to be the Data "???" but instead it was the Data Version of Data Riku which is more annoying and difficult than the real Data Riku.

Kingdom Hearts HD 2.5 ReMIX
This section shares 1.5's justification.

Kingdom Hearts II Final Mix+
No Data

Kingdom Hearts Birth By Sleep Final Mix
No Data

Kingdom Hearts Re:Coded
No Data

Kingdom Hearts 3D: Dream Drop Distance
See Dream Drop Distance Game Data

Sora
No Data

Riku
No Data

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
I was stoked to jump straight into Proud Mode as I've done for all games since KHII (not counting Re:CoM or Days, or BbS or Re:coded - these two I did Critical) as I joked to myself "Pfft. I'm no scrub!" Seriously, though, I was confident in my competency, as Proud has just been an entertaining challenge... until now. This is Proud on a whole new level. This game's Proud feels more like the Critical Modes I've played before. I'm legitimately scared to try this game's Critical. Taking heavy damage is one thing, but to need Curaga constantly is a little ridiculous. Granted, most problems/failures were all my fault. I have a bad habit of spamming Attack without thinking, and I've had a hard time keeping in mind that this game in particular requires strategy. I knew that Proud would be a huge pain when I lost to the to the first boss. The First Boss! That boiled down to attacking individual Shadows until I could finally use Spellweaver's Finish. Evil Aqua was exponentially more challenging. I feel that she is Final Boss tier. I found it nearly impossible to land hits on her until I thought to stagger her with a counterattack, then unleash combos. I thought her ice attack was unavoidable until I tried using Thunder on her, which cancelled out the attack. (I will try using Thunder on Sephiroth in each of his battles when he tries "Heartless Angel", as I'm unsure how that would turn out). The Darksides were both alarming, and relieving. I was worried because it was Proud Mode, but at the same time I wasn't worried because those things are a joke. The thing in this game that I find the most annoying is how easily Aqua becomes staggered. If she gets hit, most likely the next hit is unavoidable, and the one after that is unavoidable, etc. A full combo will leave her with 1 HP if she's lucky... ...I haven't yet beat the Final Boss (yaaay~, proud mode). I've tried different variations of a basic strategy, but nothing is really more effective than the others. If I'm lucky enough to make it to the second half of the fight, it all goes downhill rapidly. It doesn't take long for Mickey to be KO'd, I can't use items, and at this point my MP bar is basically always pink. The glowing tornado is impossible to dodge, the balls are extremely hard to avoid, and one way or another, I'm killed in a minute, a couple if I somehow survive long enough. 99+% of what I do during this phase is nothing but dodging around, because more often than not, I can't even make it to the Boss in time to land a hit or two before it rages again.

Normally, I would finish a game before reviewing it, but I don't know when I'll be able to beat this, so I decided to get the majority posted. I will update this section when I tie up the loose end. I also plan to make the review more elaborate when I do.

Kingdom Hearts χ Back Cover
I was under the impression that Back Cover was just an adaptation of the scenarios in the game like how Days and Coded are in 1.5 and 2.5 respectively. Then when somebody spoiled the ending for me (Footage of the early Japanese copies; he mentioned Luxu), I got mad. As someone who just plays the NA version, I thought it was dumb that Back Cover would surpass the story in the actual game, and was hoping that a story update would happen to help equalize the two. Needless to say that I eventually realized what Back Cover actually is.

It was annoying that the first 5 minutes, more or less, were just a promotional video for the game, and a lot of scenes being shown haven't happened in the NA version yet, which made it more annoying, because it was basically a teaser- a really teasing teaser- literally teasing.

Speaking of teasing- because we know how big of a dick Square Enix is capable of being at times- the box! The freakin' box, for crying out loud! Luxu's like "Now, I really want to know what's in the box!" and I think to myself "I really want to know, too! I'm dying to know!" and the MoM is like "Okay I'll tell you." and I'm like "YES!!!" but then the MoM starts whispering in Luxu's ear, so then I'm like "NO!!!" and felt really crushed. Squambag Stevix.

Kingdom Hearts III
No Data