Status Effects

Status Effects are ailements inflicting Sora and other characters. And sometimes even enemies. Status effects vary from being caused by magic or being caused by Sleights.

=Magic Caused Status Effects= Stop- Stop is caused by Stop magic, this causes the enemy to freeze in time for a certain duration. This effect is especially useful for the Clock Tower Phantom. Burn- Caused by some fire type enemies this will cause Sora and company to take damage at an increasing rate for a duration of time. This is very similar to poison. Flat- This is caused by Gravity magic and is inflicted on enemies, while it inflicts damage and gathers the enemies together for a certain amount of time the enemy is immune to attacks. (This is represented highly in Kingdom Hearts: Chain of Memories. =Enemy Effects= Confusion- This causes Sora or sometimes the enemy (In Chain of Memories) to have reversed controls making it more difficult to move and avoid attacks. Poison- Mainly caused by Mushroom Heartless this like Burn causes the player to take damage at an increasing rate even while moving away from the enemy.