Marluxia/Gameplay

Kingdom Hearts: Chain of Memories
In this battle, Marluxia's clone has many strong cards and uses a fair amount of sleights; be sure to have zeros in your deck. Instead of just one hit, one of Marluxia's cards is a long combo attack of him flailing his sythe. Also, lots of his sleights are long-ranged and independent attacks, Dodge Roll and Glide (or Superglide in Re:Chain of Memories) are quite helpful in dodging these. The clone has a high tendency of breaking your cards, so have as many high cards as you can. All in all, a fun and fairly challenging fight.

Kingdom Hearts II Final Mix+
Marluxia appears as an Absent Silhouette and is also featured in the Cave of Rememberance.

As soon as the battle starts, Marluxia will whisper in Sora's ear, starting a countdown timer. Whenever he hits you with his scythe, the countdown goes down one. When it goes down to zero, Sora loses the battle.

Marluxia will use a number of attacks. He will conjure a black volley of vines around Sora, and will explode in a few seconds, dealing damage. To avoid this, dodge roll around or glide around. Marluxia will also knock Sora into the air, and attack Sora over and over until parried (with aerial recovery/retaliation). He will also use an attack where he spins his scythe into the air and attracts Sora into it, and attack, and the last one knocks Sora into the air. If this attack is guarded, you may use one of two reaction commands, the first being Rob Count, by standing near his scythe and hurling it at him (which restores the hit counter) and the second command, Air Trample, by standing near Marluxia, and damaging him. He also uses some regular attacks, and if the last one is guarded, he will be left vulnerable. He will conjure black circles on the floor, which will damage Sora greatly if Sora lands on them.

Marluxia will also turn into a wheel and head towards Sora. This can be blocked by guarding or dodge rolling. Marluxia uses a move where he begins to levitate over Sora, and summon pillars to deal damage. To avoid damage, glide or dodge roll around until he lifts up his scythe, and then use reflect/guard.

Battle Quotes

 * "Your heart shall be judged!"
 * "Prepare."
 * "Scatter!"
 * "There."
 * "Away!"
 * "Hmph... so you are a hero."
 * "What?!"
 * "No Good!"
 * "Sink into the darkness!"
 * "You'll now know real fear."
 * "Your heart will be scattered!."
 * "Do you want to scream?"
 * "Prepare."
 * "The world without light!"
 * "Behold."
 * "Vanish!"
 * "Your heart is now in shackles!"
 * "Break the curse with your cards."
 * "The cards will determine your fate."
 * "Scatter to oblivion!"
 * "Lose everything!"
 * "Sulk in despair."
 * "The beginning of the end."
 * "So this... This is the heart of a hero..."